Ghost_SWE Posted December 19, 2016 Share Posted December 19, 2016 Is it just me, or is the G-LOC a bit too much at negative g´s. At high speeds, make a wrong and your screen goes instant black and you cant do anything to regain consciousness. Seems a bit off to me, and it does not seem to be as bad in the other fighters. Link to comment Share on other sites More sharing options...
NeilWillis Posted December 19, 2016 Share Posted December 19, 2016 It does indeed seem a little severe. Sometimes you get red out, but sometimes as you say, you just black out and "buy the farm". Link to comment Share on other sites More sharing options...
Ghost_SWE Posted December 19, 2016 Author Share Posted December 19, 2016 never seen a red out to be honest, it just goes black. Link to comment Share on other sites More sharing options...
Screamadelica Posted December 20, 2016 Share Posted December 20, 2016 It does seem to be a bit overdone at the moment. I've had this happen a few times, doing a roll then without warning it goes black. Panic and think the screen has shut down, then hold the stick steady and pray. It tends to make you a bit twitchy when you start to do anything that pushes the edge a bit. Link to comment Share on other sites More sharing options...
amazingme Posted December 20, 2016 Share Posted December 20, 2016 It's because it retains energy pretty well.. too well I may add.. Specs: Asus Z97 PRO Gamer, i7 4790K@4.6GHz, 4x8GB Kingston @2400MHz 11-13-14-32, Titan X, Creative X-Fi, 128+2x250GB SSDs, VPC T50 Throttle + G940, MFG Crosswinds, TrackIR 5 w/ pro clip, JetSeat, Win10 Pro 64-bit, Oculus Rift, 27"@1920x1080 Settings:2.1.x - Textures:High Terrain:High Civ.Traffic:Off Water:High VisRan:Low Heatblur:High Shadows:High Res:1920x1080 RoC:1024 MSAA:4x AF:16x HDR:OFF DefS: ON GCI: ON DoF:Off Lens: OFF C/G:390m Trees:1500m R:max Gamma: 1.5 Link to comment Share on other sites More sharing options...
Xpendable Posted December 20, 2016 Share Posted December 20, 2016 I have the same issue and I think it is a bug. I believe it is high positive G's, not negative G's. What normally happens in other planes is the screen fades to black as g-loc is increasing in effect. In the Spitfire the effect goes to 100% blackout instantly and goes away instantly. There's no transition. It should ramp in as the effect is increasing or ramp out as the effect is decreasing. But instead, the minute the tiniest amount of g-loc is occuring, the screen goes 100% black. To better describe what I'm seeing, let's compare the Mustang to the Spit. If I were to plot the amount of "blackness" over time while doing a high G maneuver, it would like the following. Each line represents 1 second. P51D: ====== 0% 0% 0% 1% (G-Loc starting) 5% 20% 50% 75% 100% (Full blackout) 100% 100% 90% (pressure released) 70% 50% 30% 10% 5% 0% (No g-loc) 0% 0% Spitfire ====== 0% 0% 0% 100% (compared to 1% in P-51) 100% 100% 100% 100% 100% (Should be 100% blackout as compared to P-51) 100% 100% 100% (Control pressure released... blackout should be fading out but doesn't) 100% 100% 100% 100% 100% 0% (No more G-loc) 0% 0% Link to comment Share on other sites More sharing options...
Xpendable Posted December 21, 2016 Share Posted December 21, 2016 I had a chance to do some more testing last night. I was wrong. It is indeed negative G that causes this and not positive G as I had said. You can reproduce this by pushing the nose down hard at high speed and it blacks out. Relieving forward pressure and the view comes back. There is a transition to and from G-loc but it is much faster than it should be. Sometimes it appears to go from 0 to 100% in 1/10 of a second. If you don't do it as quick you can see a slower transition. But I believe it is too quick and or sensitive. Sent from my SM-G920V using Tapatalk Link to comment Share on other sites More sharing options...
Dingo_Bob Posted December 21, 2016 Share Posted December 21, 2016 maybe a little sensitive to get into that state, also noticed that if you black out while firing guns they stay firing until you recover or run out of ammo, which i think is a pretty nice touch :D haven't experienced that in other modules so not sure if it's a just Spitfire thing or in all modules? [sIGPIC][/sIGPIC] Modules are like Pokemon you gotta catch 'em all :joystick::lol::pilotfly: AMD Ryzen7 3700x, G-Skills 32Gb RAM @ 3200Mhz, MSI GTX1080Ti, TM Warthog (20cm extension by Sahaj), MFG Crosswind Pedals, Oculus Rift, Track Ir5 Link to comment Share on other sites More sharing options...
Fionn Posted December 21, 2016 Share Posted December 21, 2016 Can you even gloc from negative g? Surely red out but not black out... Link to comment Share on other sites More sharing options...
GGTharos Posted December 21, 2016 Share Posted December 21, 2016 How many g's? There is a small number of people who train to deal with high negative g's ... they're not fighter pilots, who AVOID negative g since it hurts the positive g tolerance. As well, negative g maintained for even a short time should leave you unable to focus on tasks, and generally get rid of your ability to dogfight. So consider what's happening in game a suitable compromise. It may require some tuning, but it isn't unfair. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
Chief Instructor Posted December 21, 2016 Share Posted December 21, 2016 I agree with the OP here. The onset of negative G causing an instantaneous and complete loss of consciousness is a bit odd to say the least. At the moment you can lose consciousness instantly when completing an aileron roll without the air frame being manoeuvred in anything like the manner required to cause this effect in a real human! I'm wondering if this is a flight model problem specifically relating to roll manoeuvres? Nothing I've ever flown IRL has had the ability to do this without exceeding air frame limits well in advance of red out. :cry: CFI CPU: Intel i9 13900KS @5.8GHz | MB: ROG Strix Z790 Gaming-E | GPU: Asus ROG Strix RTX3090 OC | RAM: 32Gb Corsair Dominator DDR5 @6200MHz | Cooling: Custom CPU/GPU cooling loop | PSU: Supernova 850G2 @ 850W | OS: Windows 10 Home Premium 64Bit Storage: 3x Samsung EVO 970 Plus M.2 1Tb + 3x Samsung 850 EVO SSD 250Gb | Input: TM HOTAS WH Saitek Combat Pedals | Output: Samsung 50" OLED TV | VR: HP Reverb G2 | Audio: Realtek + Z906 5.1 Surround Sound Speaker System Link to comment Share on other sites More sharing options...
Nirvi Posted December 21, 2016 Share Posted December 21, 2016 Yes I think the effect is a bit to severe. I try to avoid negative G, but I didn't expect to red out here: Serious uglies Discord 4YA - Project Overlord WW2 Server My DCS Videos Link to comment Share on other sites More sharing options...
Ghost_SWE Posted December 21, 2016 Author Share Posted December 21, 2016 That video sums it up perfectly. I think this is something they might want to have a look at. Link to comment Share on other sites More sharing options...
GGTharos Posted December 21, 2016 Share Posted December 21, 2016 Looks like a bug to me - a short track demonstrating this would be better though. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
Nirvi Posted December 22, 2016 Share Posted December 22, 2016 I try to reproduce this evening. Serious uglies Discord 4YA - Project Overlord WW2 Server My DCS Videos Link to comment Share on other sites More sharing options...
SoW Reddog Posted January 5, 2017 Share Posted January 5, 2017 Yes, that video is pretty compelling this is a bug. This is my biggest issue with the Spitfire. Last night it happened twice in two successive sorties, both times resulting in a fiery explosion. In one of them, I was in a tight right hand turn with the progressive blackout coming in, and I relaxed the turn and BAM!, blacked out. Utterly ridiculous. I then complained about it in the chat on the server and was told that it was fine and doesn't happen to other people who fly "smoothly". I wonder if it's connected to device set up and models? Having said that, most of my squadron has experienced this at some point or other. Link to comment Share on other sites More sharing options...
Friedrich-4B Posted January 5, 2017 Share Posted January 5, 2017 An article on the effects of G-forces on pilots, written in the September 1945 issue of Flying Magazine, can be found starting here (page 50) and continuing here, on page 92: the article, which continues to page 96, is well worth a read. [sIGPIC][/sIGPIC]************************************* Fortunately, Mk IX is slightly stable, anyway, the required stick travel is not high... but nothing extraordinary. Very pleasant to fly, very controllable, predictable and steady. We never refuse to correct something that was found outside ED if it is really proven...But we never will follow some "experts" who think that only they are the greatest aerodynamic guru with a secret knowledge. :smartass: WWII AIRCRAFT PERFORMANCE Link to comment Share on other sites More sharing options...
Xpendable Posted January 11, 2017 Share Posted January 11, 2017 This is definitely a bug. Flying the exact same maneuvers in the P51D, fw190, and me109 do not result in what happens in this video. It is not a case of not flying the plane smoothly. It is also not always consistent. I am tired of people claiming it is not a bug. The facts prove it is a bug. Sent from my SM-G920V using Tapatalk Link to comment Share on other sites More sharing options...
9.JG27 DavidRed Posted January 12, 2017 Share Posted January 12, 2017 This is definitely a bug. Flying the exact same maneuvers in the P51D, fw190, and me109 do not result in what happens in this video. It is not a case of not flying the plane smoothly. It is also not always consistent. I am tired of people claiming it is not a bug. The facts prove it is a bug. Sent from my SM-G920V using Tapatalk the thing is, you cant fly the exact same manouves in the other aircraft. try pushing the nose of the 109 down...eventually it will respond, but it takes ages, and is far off from what nirvi posted,...what in the spit seems like a gentle push on the stick, cannot be reached with the 109 even janking the stick fully forward... but, in my view currently, the blackouts-redouts are hard to cope with in all ww2 aircraft. im not questioning the Gs being pulled or pushed(cause i havent measured them), but the fact that we are flying a simulation and cannot feel the forces which act upon our pilot can make it really hard to fly close to the limits. its those "instant-blackouts" im speaking about, where the screen hardly shows any indication of a beginning of a blackout, and then all of a sudden, the screen goes completely black instantly, without any warning. i see quite experienced dcs pilot still blacking out and crashing every day. maybe, its very realistic what we currently have in dcs, but its hard to cope with in a simulation...maybe, they should slightly adjust, and let the blackouts fade in more pronounced, even if its fast...but right now, very often it goes from 0 to 100 instantly. hard to react, when you cant feel and see whats going on. Link to comment Share on other sites More sharing options...
muehlema Posted February 27, 2018 Share Posted February 27, 2018 (edited) Happens to me too. So I turned the G Effects off. It is too nasty the way it acts, even in 2.5. Never seen a red out, which on negative G would be logical. Fact is, once screen is black, it does not come back until your dead. Edited February 28, 2018 by muehlema X-Plane 11.5x / DCS 2.5.6 / P3Dv5 / Aerofly FS 2 / War Thunder Win10-x64 | ASUS Z390 Maximus VI | Intel i7-9700K @3.6GHz | Corsair Vengeance LPX 32 GB DDR4 | 6TB SSD Samsung 850 Pro | 2TB M2 PCI 4x | ASUS GTX 1080 ROG STRIX 8GB DDR5X | TM Hotas Warthog | Saitek Combat Pedals | Oculus Rift S Link to comment Share on other sites More sharing options...
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