Goblin Posted January 27, 2017 Share Posted January 27, 2017 (edited) Leatherneck et. al. THANK YOU for making the AJS 37 Viggen! I can't remember being this excited about a flight sim release, ever. And I've been doing this for a while! :) Now, back to business. Some findings. In the mission planner you can choose livery "F15 Hälsinge Flygflottilj" but the skin is a F21 Kallax bird..! Did you do this to spite me? ;) Some keybindings aren't possible to map to a controller. Eject, for instance. Now, this was the same in the test pre-release. I deleted the third pre-release build before updating to 1.5.6 but the keymappings remained. Could this be the culprit, or is it a known issue? The largest issue so far is yaw stability, or lack thereof, on the ground. When taking off or landing, I quickly enter PIO in Yaw. If I turn SPAK off, it's much more stable. WIP? I'll keep on testing... Keep up the great work! Too bad there's no Nobel prize for flightsim development, or I would nominate you guys. Edited January 27, 2017 by Goblin Link to comment Share on other sites More sharing options...
Pocket Sized Posted January 27, 2017 Share Posted January 27, 2017 Perhaps the SPAK rudder inputs are also being fed to the nosewheel? DCS modules are built up to a spec, not down to a schedule. In order to utilize a system to your advantage, you must know how it works. Link to comment Share on other sites More sharing options...
Goblin Posted January 27, 2017 Author Share Posted January 27, 2017 Yeah, or the SPAK damping sort of fights the NWS with rudder..? I'm not sure how this is supposed to work. Link to comment Share on other sites More sharing options...
RagnarDa Posted January 27, 2017 Share Posted January 27, 2017 I will look into this. What sort of rudder-controller do you use, twist-stick or something else? DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is. Link to comment Share on other sites More sharing options...
RagnarDa Posted January 27, 2017 Share Posted January 27, 2017 Also, at what speeds do you experience the stability issue when on the ground? DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is. Link to comment Share on other sites More sharing options...
CARTOK Posted January 27, 2017 Share Posted January 27, 2017 Experiencing the same stability issue. Using CH rudder pedals. Issue starts from about halfway to take off speed until take off. Link to comment Share on other sites More sharing options...
alftand Posted January 27, 2017 Share Posted January 27, 2017 I'm having a similar issue. On the ground, any rudder input will immediately cause full deflection of the rudder, and when I release the controls it will remain in the same position. Trying to counter it results in full deflection to the other side, like the yaw curve is a step function. In the air this does not seem to happen. Using an X-55 with twist. Link to comment Share on other sites More sharing options...
Astronut Posted January 27, 2017 Share Posted January 27, 2017 I suspect SPAK is at least part of the rudder problems. I just ran a test sat on the runway. With SPAK on, the rudder movement was behaving in a weird manner and didn't properly center when I took my feet off the pedals. With SPAK off, the rudder behaves in a normal, smooth manner. Link to comment Share on other sites More sharing options...
Goblin Posted January 27, 2017 Author Share Posted January 27, 2017 RagnarDa, I use Slaw Device rudderpedals. They provide a very stable and jitter free signal. And, there's a big difference with SPAK on and off. I encounter the problem during high speed ground operations such as takeoff and landing. Would a .trk help? Link to comment Share on other sites More sharing options...
Pocket Sized Posted January 27, 2017 Share Posted January 27, 2017 X-55 with twist. Read the "known issues" thread. DCS modules are built up to a spec, not down to a schedule. In order to utilize a system to your advantage, you must know how it works. Link to comment Share on other sites More sharing options...
RagnarDa Posted January 27, 2017 Share Posted January 27, 2017 I suspect SPAK is at least part of the rudder problems. I just ran a test sat on the runway. With SPAK on, the rudder movement was behaving in a weird manner and didn't properly center when I took my feet off the pedals. With SPAK off, the rudder behaves in a normal, smooth manner. Are you using a twisting stick? Guys, I've looked into this and I think the problem is three-fold: 1) The nosewheel was turning too much. I just understood, after 4 years!, that the nosewheel is supposed to be turned in radians and not in percentages! Fixed now. This will make the nosewheel about half as sensitive. 2) The SPAK corrections and nosewheel turning is not synced and maybe it should be. Figuring out how to do this best. 3) The twisting-stick issue. One thing I liked you to try is going to Controls Settings, Axis Assign and selecting the rudder input on the stick and then Axis Tune. Set the Y Saturation to something low, like 10 or lower. See if it helps and let me know the results. DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is. Link to comment Share on other sites More sharing options...
Astronut Posted January 27, 2017 Share Posted January 27, 2017 I'm using an X55, but I cleared the twist axis. I use CH Pro Pedals for rudder control. I'll tweak the saturation as you asked.. I'll be right back. Link to comment Share on other sites More sharing options...
Astronut Posted January 27, 2017 Share Posted January 27, 2017 ok, with the rudder axis set at saturation of 10, with SPAK on the rudder seems to be acting normally now (smooth operation and it centers when you come off the pedals). Of course, if you do this then the nosewheel steering now has little authority and when SPAK is selected off, the rudder hardly moves. Is there a SPAK gain setting that is cranked up too high maybe? Link to comment Share on other sites More sharing options...
mattebubben Posted January 28, 2017 Share Posted January 28, 2017 (edited) It also feels like the Nose Wheel Steering is on all the time during the takeoff run where as in most other aircraft i think its automatically turned of (or atleast limited) after a certain speed is reached (as it could easily become dangerous since even slight rudder movements might cause violent maneuvers that might become difficult to control). Is this how it should be? (The full Nose Wheel Steering authority being active during the entire Takeoff run). Edited January 28, 2017 by mattebubben Link to comment Share on other sites More sharing options...
jowl Posted January 28, 2017 Share Posted January 28, 2017 Are you using a twisting stick? 2) The SPAK corrections and nosewheel turning is not synced and maybe it should be. Figuring out how to do this best. I remember a visiting Viggen pilot at Swesim who mentioned that you would be careful not to reverse on GSA due to loss of nose-wheel dampening. Will see if I got my notes somewhere, might even find the SFI reference. Link to comment Share on other sites More sharing options...
illern Posted January 28, 2017 Share Posted January 28, 2017 I have pedals that are 2 single axis.(its an Thrustmaster T500 RS wheel) In order to have thoose pedals in DCS i need to use both axis on the same rudder input. So I put Y saturation to 50% on both and invert one axis. If I´m in SPAK mode then the wheel turns correctly but the rudder missbehaves and doesn´t center. If i´m disconnect SPAK mode then both wheel and rudder moves and center. After liftoff and gear up I can use SPAK and rudder again.(it is REALLY sensitive to rudder input) I cannot use any other Y saturation due to the two axis. They need to meet in the middle. Win10Prox64, Gigabyte Z390 Aorus Pro, Intel i7-9900K@5,1GHz, 32Gb DDR4 GSkill TridentZ@3900GHz, Gigabyte RTX 2080ti Xtreme 11Gb, Game on Samsung M2 960 Pro, TM WH HOTAS, TM TPR , HP Reverb Pro G1, TM MFD Link to comment Share on other sites More sharing options...
Goblin Posted January 28, 2017 Author Share Posted January 28, 2017 Guys, I've looked into this and I think the problem is three-fold: WTG! 2) The SPAK corrections and nosewheel turning is not synced and maybe it should be. Figuring out how to do this best. Should the SPAK stabilization affect the NWS..? I don't know for sure, but I imagine that it's just a flight control damping stabilization. Will dig into the SFI. By "not synced" do you mean that SPAK is affecting the NWS, but unsynced, or that SPAK just affects the rudder? If the last, is there a SPAK rudder-NWS coupling that mess things up? Link to comment Share on other sites More sharing options...
renhanxue Posted January 28, 2017 Share Posted January 28, 2017 (edited) I remember a visiting Viggen pilot at Swesim who mentioned that you would be careful not to reverse on GSA due to loss of nose-wheel dampening. Will see if I got my notes somewhere, might even find the SFI reference. I'm most definitely not a Viggen pilot, but... I don't think that's right, at least not on the AJ 37 (JA 37 may be different). As far as I can tell from the SFI the nosewheel steering is directly connected to the pedals via a simple servo. There are no artificial pedal forces, and the only dampening you get is via some purely hydraulic magic - the autopilot isn't involved at all. SFI AJS 37 del 1, kap 1, flik 8, sida 9 (page 124 in my PDF). You can't turn nose steering turning off either, the only way of losing it is by losing pressure in hydraulic system 1. Goblin's speculation seems reasonable though - you have direct control of the nose wheel but SPAK is using the rudder to try to correct for your actions. Additionally, it's mentioned that the yaw dampening is strongly reinforced while the nose wheel is compressed, to improve yaw stability on the ground. SFI AJS 37 del 1, kap 1, flik 12, sida 15 (page 199 in my PDF). edit: looking around though I think the advice to not reverse on GSA is indeed correct - you need the yaw dampening, but it's not connected to the nosewheel. Edited January 28, 2017 by renhanxue Link to comment Share on other sites More sharing options...
AJaromir Posted January 28, 2017 Share Posted January 28, 2017 I use MFG Crosswind rudder pedals. With even supersmall input the yaw is very unstable. Link to comment Share on other sites More sharing options...
Steve Davies Posted January 28, 2017 Share Posted January 28, 2017 Using TM pedals and I get the same behaviour. Large NWS and rudder inputs just prior rotation speed, even when I don't actually touch the pedals. Steve Davies https://www.10percenttrue.com Link to comment Share on other sites More sharing options...
RagnarDa Posted January 28, 2017 Share Posted January 28, 2017 I'm most definitely not a Viggen pilot, but... I don't think that's right, at least not on the AJ 37 (JA 37 may be different). As far as I can tell from the SFI the nosewheel steering is directly connected to the pedals via a simple servo. There are no artificial pedal forces, and the only dampening you get is via some purely hydraulic magic - the autopilot isn't involved at all. SFI AJS 37 del 1, kap 1, flik 8, sida 9 (page 124 in my PDF). You can't turn nose steering turning off either, the only way of losing it is by losing pressure in hydraulic system 1. Goblin's speculation seems reasonable though - you have direct control of the nose wheel but SPAK is using the rudder to try to correct for your actions. Additionally, it's mentioned that the yaw dampening is strongly reinforced while the nose wheel is compressed, to improve yaw stability on the ground. SFI AJS 37 del 1, kap 1, flik 12, sida 15 (page 199 in my PDF). edit: looking around though I think the advice to not reverse on GSA is indeed correct - you need the yaw dampening, but it's not connected to the nosewheel. Although it was a while since I researched this but this is what I remember too. By "syncing" NWS and SPAK I meant maybe it should be more clever as to not fight each other. DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is. Link to comment Share on other sites More sharing options...
Rlaxoxo Posted January 28, 2017 Share Posted January 28, 2017 I suspect SPAK is at least part of the rudder problems. I just ran a test sat on the runway. With SPAK on, the rudder movement was behaving in a weird manner and didn't properly center when I took my feet off the pedals. With SPAK off, the rudder behaves in a normal, smooth manner. Nah, Happens with SPAK OFF or ON for me [sIGPIC][/sIGPIC] Youtube Reddit Link to comment Share on other sites More sharing options...
Goblin Posted January 28, 2017 Author Share Posted January 28, 2017 (edited) I made a user curve for the rudder input, that is very weak around center, but scales to full deflection. That calmed things down. Will be interesting to see what the steering output RagnarDa mentioned will do, as it seems like you have to keep NWS input at a minimum when rolling at high speed. My curve: 0 1 3 12 32 47 60 70 80 90 100 Edited January 28, 2017 by Goblin Curve settings Link to comment Share on other sites More sharing options...
Corrigan Posted January 28, 2017 Share Posted January 28, 2017 The fix Ragnar mentioned above should make the nosewheel half as sensitive (presumably linearly across the range) so that should make a pretty big difference I'd imagine. Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5 Link to comment Share on other sites More sharing options...
Goblin Posted January 28, 2017 Author Share Posted January 28, 2017 (edited) The fix Ragnar mentioned above should make the nosewheel half as sensitive (presumably linearly across the range) so that should make a pretty big difference I'd imagine. Yeah, half is pretty much a big difference ;) Edit: Hope that didn't sound condescending. Didn't mean it that way. :) Edited January 28, 2017 by Goblin Link to comment Share on other sites More sharing options...
Recommended Posts