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[RESOLVED]1.5.6 Crash on Training missions


spiddx
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Open beta 1.5.6: Both training missions crash my game as soon as I hit 'Fly'. Other missions and start from ME seem ok.

 

Logs attached.

Logs.zip


Edited by BIGNEWY
TITLE

Specs:

 

 

i9 10900K @ 5.1 GHz, EVGA GTX 1080Ti, MSI Z490 MEG Godlike, 32GB DDR4 @ 3600, Win 10, Samsung S34E790C, Vive, TIR5, 10cm extended Warthog on WarBRD, Crosswinds

 

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  • ED Team
00109.734 INFO EDCORE: # -------------- 20170129-222838 --------------

00109.736 INFO EDCORE: C:\DCS\DCS World OpenBeta\bin\lua.dll

00109.738 INFO EDCORE: # C0000005 ACCESS_VIOLATION at 8FAD3882 00:00000000

00109.741 INFO EDCORE: 00000000 00000000 0000:00000000

00109.744 INFO EDCORE: 8FAD3882 0046EA30 0000:00000000 C:\DCS\DCS World OpenBeta\bin\lua.dll luaS_newlstr()+1292

00109.746 INFO EDCORE: 8FAC1E2E 0046EA60 0000:00000000 C:\DCS\DCS World OpenBeta\bin\lua.dll lua_rawget()+1E

00109.748 INFO EDCORE: 6F64DBD7 0046EAC0 0000:00000000 C:\Users\Mario\Saved Games\DCS.openbeta\Mods\tech\Tacview\bin\tacview.dll

00109.749 INFO EDCORE: 6F650472 0046EBE0 0000:00000000 C:\Users\Mario\Saved Games\DCS.openbeta\Mods\tech\Tacview\bin\tacview.dll luaopen_tacview()+1642

00109.749 INFO EDCORE: 6F650B4C 0046EC60 0000:00000000 C:\Users\Mario\Saved Games\DCS.openbeta\Mods\tech\Tacview\bin\tacview.dll luaopen_tacview()+1D1C

00109.750 INFO EDCORE: 6F64ED66 0046EC90 0000:00000000 C:\Users\Mario\Saved Games\DCS.openbeta\Mods\tech\Tacview\bin\tacview.dll

00109.750 INFO EDCORE: 8FAC7254 0046ECD0 0000:00000000 C:\DCS\DCS World OpenBeta\bin\lua.dll luaD_growstack()+7A4

00109.750 INFO EDCORE: 8FAD6FB5 0046EE50 0000:00000000 C:\DCS\DCS World OpenBeta\bin\lua.dll luaS_newlstr()+49C5

00109.750 INFO EDCORE: 8FAC7541 0046EE80 0000:00000000 C:\DCS\DCS World OpenBeta\bin\lua.dll luaD_growstack()+A91

00109.751 INFO EDCORE: 8FAC684F 0046F000 0000:00000000 C:\DCS\DCS World OpenBeta\bin\lua.dll lua_getinfo()+11AF

00109.751 INFO EDCORE: 8FAC785E 0046F040 0000:00000000 C:\DCS\DCS World OpenBeta\bin\lua.dll lua_yield()+9E

00109.752 INFO EDCORE: 8FAC2440 0046F090 0000:00000000 C:\DCS\DCS World OpenBeta\bin\lua.dll lua_pcall()+60

00109.753 INFO EDCORE: 8A5B8221 0046F0F0 0000:00000000 C:\DCS\DCS World OpenBeta\bin\edCore.dll ?call_func@Config@Lua@@AEAA_NPEBDPEAV?$basic_string@D@ed@@HH@Z()+E1

00109.753 INFO EDCORE: 28A71185 0046F140 0000:00000000 C:\DCS\DCS World OpenBeta\bin\DCS.exe

00109.753 INFO EDCORE: 28A7161C 0046F1F0 0000:00000000 C:\DCS\DCS World OpenBeta\bin\DCS.exe

00109.753 INFO EDCORE: 28A65E2E 0046F260 0000:00000000 C:\DCS\DCS World OpenBeta\bin\DCS.exe

00109.754 INFO EDCORE: 28A6CEE1 0046F2C0 0000:00000000 C:\DCS\DCS World OpenBeta\bin\DCS.exe

00109.754 INFO EDCORE: 28A5B394 0046F2F0 0000:00000000 C:\DCS\DCS World OpenBeta\bin\DCS.exe

00109.754 INFO EDCORE: 28A5B2E4 0046F320 0000:00000000 C:\DCS\DCS World OpenBeta\bin\DCS.exe

00109.755 INFO EDCORE: 287371CF 0046F9E0 0000:00000000 C:\DCS\DCS World OpenBeta\bin\DCS.exe

00109.756 INFO EDCORE: 28B6F57D 0046FA20 0000:00000000 C:\DCS\DCS World OpenBeta\bin\DCS.exe

00109.759 INFO EDCORE: 9D3B13D2 0046FA50 0000:00000000 C:\Windows\system32\KERNEL32.DLL BaseThreadInitThunk()+22

00109.760 INFO EDCORE: 9D5154E4 0046FAA0 0000:00000000 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+34

00109.872 INFO EDCORE: Minidump created.

00109.878 INFO DCS: try to write track file

 

 

looks like something to do with tacview,

 

try updating tacview to see if it helps

  • Like 1

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Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2

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Thanks I'll look at it tomorrow.

Nothing has been changed on the missions.

 

Thanks. I'm having the same issue in 1.5.5 stable now. I'm sure I flew the training around Christmas time and it was fine then, so maybe something changed on my end... :dunno: As far as I can see these are the only ones that cause the crash for me though after fast clicking through all my installed module trainings and a couple of single missions.

Specs:

 

 

i9 10900K @ 5.1 GHz, EVGA GTX 1080Ti, MSI Z490 MEG Godlike, 32GB DDR4 @ 3600, Win 10, Samsung S34E790C, Vive, TIR5, 10cm extended Warthog on WarBRD, Crosswinds

 

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looks like something to do with tacview,

 

try updating tacview to see if it helps

Ah right, installed the new version a couple of days ago. That seems very plausible. Will test and report back. Thx!

Specs:

 

 

i9 10900K @ 5.1 GHz, EVGA GTX 1080Ti, MSI Z490 MEG Godlike, 32GB DDR4 @ 3600, Win 10, Samsung S34E790C, Vive, TIR5, 10cm extended Warthog on WarBRD, Crosswinds

 

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Ok, deinstalled TacView 1.5.3 and the missions run again. I wonder what's special about these that causes this problem. As I said, everything else runs just fine.

 

Anyways, will reinstall now, can't live without that tool. ;)

 

Thx BIGNEWY for finding the culprit.

  • Like 1

Specs:

 

 

i9 10900K @ 5.1 GHz, EVGA GTX 1080Ti, MSI Z490 MEG Godlike, 32GB DDR4 @ 3600, Win 10, Samsung S34E790C, Vive, TIR5, 10cm extended Warthog on WarBRD, Crosswinds

 

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  • 4 weeks later...

Just as a follow up I now run version 1.5.4 of TacView and everything works just fine again. :thumbup:

Specs:

 

 

i9 10900K @ 5.1 GHz, EVGA GTX 1080Ti, MSI Z490 MEG Godlike, 32GB DDR4 @ 3600, Win 10, Samsung S34E790C, Vive, TIR5, 10cm extended Warthog on WarBRD, Crosswinds

 

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