Pikey Posted February 3, 2017 Share Posted February 3, 2017 I can't tell for sure if this is a LNS only issue as the ground radar is theirs, but I reported a similar issue with air radars that was in ED's code that affected only 3rd party modules, so someone other than me will know in who's code the problem lies. This is OB as dated by post - If you make a late activation unit, the radar picks it up despite it not being spawned into the world. https://forums.eagle.ru/showthread.php?p=3037862#post3037862 ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING * Link to comment Share on other sites More sharing options...
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