ENO Posted February 7, 2017 Share Posted February 7, 2017 (edited) I tried searching for this and get some stupid "token expired" so moving on. Is there a workaround to get witchcraft to work in 2.0 / Nevada? Thanks. Edited February 9, 2017 by BIGNEWY 1.1 profanity "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art Link to comment Share on other sites More sharing options...
Pikey Posted February 9, 2017 Share Posted February 9, 2017 Takes a while to setup, haven't used it for a while, not since I had to measure firing ranges in Caucasus and get all the units and angles all correct. I feel like having a go again to see for myself so I'll try to report back. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING * Link to comment Share on other sites More sharing options...
ENO Posted February 9, 2017 Author Share Posted February 9, 2017 Thanks pikey. Got to the point where you are supposed to open the map and it only brings up the Caucasus map... possible that I mixed up the setup- curious about what you find. "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art Link to comment Share on other sites More sharing options...
dooom Posted February 9, 2017 Share Posted February 9, 2017 keep up posted ENO... i am very much wanting to start using witchcraft for my HELO missions... hoping that it will work well after the merge ASUS Tuf Gaming Pro x570 / AMD Ryzen 7 5800X @ 3.8 / XFX Radeon 6900 XT / 64 GB DDR4 3200 "This was not in the Manual I did not read", cried the Noob" - BMBM, WWIIOL Link to comment Share on other sites More sharing options...
ENO Posted February 9, 2017 Author Share Posted February 9, 2017 Stumbled into the actual witchcraft thread in my travels (should have started there) to problem solve the 2.0 thing... Apparently the part I was hoping to use (moving items around) was broken when a file format changed last year. It retains some of its functionality but not the "placing objects in 3D." https://forums.eagle.ru/showpost.php?p=2944743&postcount=86 "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art Link to comment Share on other sites More sharing options...
Pikey Posted February 9, 2017 Share Posted February 9, 2017 Ah here is the multiple instance thing I was talking about. https://forums.eagle.ru/showthread.php?t=149769 I seem to have missed some other things breaking so I can't recall if this works, around the last posts in the thread it was for me, but then it seems to mention some things stopping. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING * Link to comment Share on other sites More sharing options...
dooom Posted February 9, 2017 Share Posted February 9, 2017 are you sure ENO? i thought Ian had a version of witchcraft that was working again... albeit massivley paired down but it did allow for some 3d manipulation of object placement. I am pretty sure there was an update posted somewhere after that particular post. ASUS Tuf Gaming Pro x570 / AMD Ryzen 7 5800X @ 3.8 / XFX Radeon 6900 XT / 64 GB DDR4 3200 "This was not in the Manual I did not read", cried the Noob" - BMBM, WWIIOL Link to comment Share on other sites More sharing options...
dooom Posted February 9, 2017 Share Posted February 9, 2017 ah - yeah ... pikey found it . note that Ian editted the post much more recently to read" As of 2016-02-19, it has been tested with DCS: World 1.5.2.49392 and the 2.0.1.49921 Open Alpha. The most recent version and setup instructions can always be found on GitHub." ASUS Tuf Gaming Pro x570 / AMD Ryzen 7 5800X @ 3.8 / XFX Radeon 6900 XT / 64 GB DDR4 3200 "This was not in the Manual I did not read", cried the Noob" - BMBM, WWIIOL Link to comment Share on other sites More sharing options...
ENO Posted February 9, 2017 Author Share Posted February 9, 2017 Post I quoted was 86... and the date that was posted was 2016 -11-06. And it says very specifically "The Lua console still works. The moving units around part broke when the mission file format changed." Maybe I've misunderstood what the .lua console is- but the "moving units around part" sounds like the functionality I was looking for. Am I reading it wrong? What am I missing? "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art Link to comment Share on other sites More sharing options...
FSFIan Posted February 10, 2017 Share Posted February 10, 2017 Witchcraft cannot be used to edit mission files with current versions of DCS. It has been obsoleted by this experiment (which Pikey already linked to above), which probably still works. This has the advantage of never having to leave the mission editor and it supports Nevada as well. The long-term plan is to abandon Witchcraft altogether and integrate its Lua Console into DCS-BIOS 2.x. DCS-BIOS | How to export CMSP, RWR, etc. through MonitorSetup.lua Link to comment Share on other sites More sharing options...
ENO Posted February 10, 2017 Author Share Posted February 10, 2017 Sorry- it appears I wasn't getting everything! The multiple instance thing went right over my head because the date was earlier than the post I quoted. Thanks for weighing in and sorry to dooom and pikey for my near-sightedness! "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art Link to comment Share on other sites More sharing options...
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