outbaxx Posted February 7, 2017 Share Posted February 7, 2017 I've read that the viggen had a feathering nose wheel due to the instability properties during reverse. It could feather +-4 degrees from the commanded input. Is this modeled? Link to comment Share on other sites More sharing options...
RagnarDa Posted February 7, 2017 Share Posted February 7, 2017 Yes DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is. Link to comment Share on other sites More sharing options...
outbaxx Posted February 7, 2017 Author Share Posted February 7, 2017 Yes Awesome! I also very curious how you solved the spakkraft as you just have the actual stick position from our joysticks? Link to comment Share on other sites More sharing options...
RagnarDa Posted February 8, 2017 Share Posted February 8, 2017 Stick force in DCS:Viggen is proportional to the deflection of your joystick. There is a max force that can be applied to the stick, and that corresponds to a 100% deflection of your joystick. So it will almost always be more sensitive than the real thing, I'd recommend adding a curvature. DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is. Link to comment Share on other sites More sharing options...
outbaxx Posted February 8, 2017 Author Share Posted February 8, 2017 Ah, ok, I meant spaksignal but wrote spakkraft, but I think you answered my question anyway :) Thanks Ragnar, it's a wonderful aircraft you guys made, and I hope you will have time to enjoy your creation yourself in the future :) Link to comment Share on other sites More sharing options...
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