fulcrum_64th Posted March 26, 2017 Share Posted March 26, 2017 Hello, Does the VTB offers a function where one can see a bit of memory i.e. If a target is lost one can see its last known position or an extrapolated position based on last position and velocity vector? Best Fulcrum :pilotfly: win 10x64 - Asus ROG Maximus XI Hero - I9 9900K@5.0GHz - Samsung 970 EVO m2 2TB - RAM Corsair 64GB DDR4 - Corsair H150i pro - Strix RTX 2080 Ti- oculus rift S and a few other goodies :joystick: Link to comment Share on other sites More sharing options...
The_Tau Posted March 27, 2017 Share Posted March 27, 2017 I think only thing implemented is "N" on the VTB switches. Which set one of INS waypoints as Radar Bullseye, giving you range and bearing of the radar cursor from that waypoint Tau's Youtube channel Twitch channel https://www.twitch.tv/the0tau Link to comment Share on other sites More sharing options...
Zeus67 Posted March 29, 2017 Share Posted March 29, 2017 Hello, Does the VTB offers a function where one can see a bit of memory i.e. If a target is lost one can see its last known position or an extrapolated position based on last position and velocity vector? Best Fulcrum That is a good question and the answer is: we don't know. There is no public documentation about the RDI radar available. This functionality is not implemented. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea." Link to comment Share on other sites More sharing options...
Robin_Hood Posted March 30, 2017 Share Posted March 30, 2017 How about the Rémanence switch, do you know what it does ? It certainly sounds like kinda that (increasing the time a contact is displayed on the screen - at least that's what comes to my mind). 2nd French Fighter Squadron Link to comment Share on other sites More sharing options...
fulcrum_64th Posted March 30, 2017 Author Share Posted March 30, 2017 That is a good question and the answer is: we don't know. There is no public documentation about the RDI radar available. This functionality is not implemented. Thanks Zeus67. Indeed, the question arised after seeing the remanesence switch. :pilotfly: win 10x64 - Asus ROG Maximus XI Hero - I9 9900K@5.0GHz - Samsung 970 EVO m2 2TB - RAM Corsair 64GB DDR4 - Corsair H150i pro - Strix RTX 2080 Ti- oculus rift S and a few other goodies :joystick: Link to comment Share on other sites More sharing options...
dolfo Posted March 31, 2017 Share Posted March 31, 2017 ...increasing the time a contact is displayed on the screen - at least that's what comes to my mind). I think that is a very safe bet. (A history function, not a predictive one) Link to comment Share on other sites More sharing options...
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