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DIY Collective for a Throttle


urze

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Hello!

Today I started my three week vacation (!!!)

and i am in the mood to start a new projekt to bring my rig up to date for Black shark. Im thinking of a collective-mod for the Saitek X45. I want to put an full working collective on my throttle.

Just similar to this:

078a74d2.jpg

*befor someone asks me: Its PHOTOSHOPED , there is no such Profileditor from Saitek!*

 

I thik it can work if I put switchabel bypasses from the saitek-throttle sliders and buttons to the new lever with electronical parts of an old joystick.Maybe with working collihat!

 

Question: Did someone something similar with his saitek and can you post your result?

I am glad for every hint, before I mess up my throttle. :)

 

 

Here some pics of things i have already done:

 

My ruder contains an old 10€ gamepad .

The rest is just a little work

It took me a weekend to complete it.

It works very precisely about one and a half years now! I only have to grease it from time to time.

 

 

Ruder:

http://www.250kb.de/u/061212/j/aace572b.jpg

Behind the magic:

http://www.250kb.de/u/061212/j/7024cfdd.jpg

Keyboard device:

http://www.250kb.de/u/061212/j/7596f400.jpg

my "computer":

http://www.250kb.de/u/061212/j/25dbfa95.jpg

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WIP:...Three bottles of beer later...

 

...I had found what I`m locking for:

http://www.saitek.com/row/prod/progamer.htm

*4-way analog hat switch

*20 buttons including space, shift function and 3 mode states for up to 144

programmable commands

 

New setup:

d55270ca.jpg

*befor someone asks me: Its PHOTOSHOPED , there is no such Profileditor from Saitek!*

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Work In Progress

 

Today my "new toy" has arrived.

 

3e52cabc.jpg

 

"Look and feel" is very solid. Checked it about 20min in Halflife2 -and I must say it makes playing very compfortable!

 

 

Another half hour later:

 

08a6dfa9.jpg

 

saitek command unit is now in singel parts and I managed it without any problems to remove the parts which i dont need for the collective.

 

87b8b15e.jpg

 

Than I started to built a functional dummy:

 

d612218d.jpg

 

All is fitting right and I can still operate the 4-way analog hat switch easy with my thumb.

 

e505082d.jpg

(please excuse the poor image quali - I used a webcam.)

 

The dummy worked very well in FS2004 and it was a whole new experience to fly a helicopter now with a collectiv.

 

 

 

Now I am thinking of an solution how i create a switchable bypass to a slider of the X45 for making a funktional throttle on the collectiv, because the saitek-command-pro-unit has no sliders on it.

 

Site about hellicopter controls:

http://www.thaitechnics.com/helicopter/heli_control.html

 

Thats all for now! - hope u enjoy this post.

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  • 3 weeks later...

Tutorial : Collective Hardware Mod

 

Sorry! No tutorial any more!

Things have changed a little bit:

 

See you in Brussels at the Simware Show 2-4.11.07! :)

 

HelliColliDataSheet-web.jpg

 

About price:

Wait for the "official announcement"

(Uh..,sounds familiar to me... :lol:)

 

This thread will soon be closed!

Discussion will be moved to the DCS-Black Shark Forum.

 

 

:clap:Thanks to the community an Eagle Dynamics that made it possible!:clap:

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Answer to a question from warthogmadman987

 

Well my main question would be is does the collective have all those keys and buttons on it, like a joystick does. I ask because it would be easy for me to put a stick type deal onto my x52 but i dont really have the money to mess with getting that keyboard, taking it apart (probably breaking it in the process). I want to know if it is at all realistic just to put a stick there with may a button or 2.

 

Yea! First time i was thinking of a 4 button collective. It is fully sufficient for

civil traffic.

b206_collective.jpg

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:helpsmilie: can someone of the russian side help me to translate it.

so I can post the tutorial also on the russian sector?:helpsmilie:

 

The fact is that I'm living in the west part of berlin. If I had neighbors from the east i would go next door to a neighbor (that lives in east berlin before 1989) and ask him.

But I don't have.

So can anyone help me to save time?

 

We're looking after ya :) http://forum.lockon.ru/showthread.php?t=20684

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Originally Posted by warthogmadman987 at http://forum.lockon.ru/showthread.php?t=20698

does anyone know what the collective would look like ingame for BS? Is there a pic or vid that clearly shows it? I would like to see it.

 

This is a ingame screenshot of the black shark collective.

 

7f0e84a1.jpg

 

This link will bring you to the video:

http://www.virtual-jabog32.de/index.php?section=downloads&subcat=28&file=400&lang=en&PHPSESSID=b43e3b547833303ad2e3a24cb3344f78

 

The real one:

Ka-50.jpg.99cc92a4db3fa0b1fafb29264e5f6592.jpg

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Would you purchase a unit for BlackSark if I make it available for the community?

 

-Just a thought:

 

My brother (he is a metal worker) would

help me to built ready to use metal rods.

So I would estimate the costs at 70-80€.

 

I would ship it like this :

 

be86e490.jpg

 

:) Please vote! at this thread:

http://forum.lockon.ru/showthread.php?t=20698

In case you vote with "yes" just pm me!

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Question urze,

 

What affect does the end portion of the collective (meaning add weight ) have on the friction screws ability to maintain it’s position…meaning, if I pull the collective all the way up will the end weight pull it back down? And by the way, great work! rep inbound

44th_Willy p.

187

[sIGPIC][/sIGPIC]

http://44thvfw.org

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