Pilsner Posted June 22, 2017 Share Posted June 22, 2017 (edited) Hi, I noticed that since the new patch came out (2.1.1.6837) the gauges in the spit are now white gray-ish see pictures for comparison. I tried to play with the gamma slider but it didn't help. It's worth mentionning that it's constant no matter what time of the day or heading the gauges are still grayed out. Both pictures are with defered shading on. One before the 2.1.1 update the other after. I wonder if some of you have the same issue? Edited June 22, 2017 by Pilsner Corrected a spelling mistake Link to comment Share on other sites More sharing options...
SnyggOlle Posted June 24, 2017 Share Posted June 24, 2017 Yes, looks like frosted glass and disappears in 2.1.1 when deferred shading is turned off. Link to comment Share on other sites More sharing options...
Basco1 Posted June 24, 2017 Share Posted June 24, 2017 (edited) The cockpit area lighting still requires attention IMO,it looks to me as if there is an interior light permanently switched on,and this doesn't come across as being very realistic. This is with the deferred lighting on,maybe I should switch this off,to be perfectly honest I think the devs have done a sterling job with Normandy and 2.1.1,and this really is my only gripe. Edited June 24, 2017 by Basco1 Chillblast Fusion Cirrus 2 FS Pc/Intel Core i7-7700K Kaby Lake CPU/Gigabyte Nvidia GTX 1070 G1 8GB/Seagate 2TB FireCuda SSHD/16GB DDR4 2133MHz Memory/Asus STRIX Z270F Gaming Motherboard/Corsair Hydro Series H80i GT Liquid Cooler/TM Warthog with MFG 10cm Extension/WINWING Orion Rudder Pedals (With Damper Edition)/TrackiR5/Windows 11 Home Link to comment Share on other sites More sharing options...
petsild Posted June 24, 2017 Share Posted June 24, 2017 All the cockpits in 1.5 look more realistic than it is in the current 2.1. MSI PRO Z690-A DDR4, Kingston 3600 MHz 64 Gb, i5 12600K, Gigabyte RTX 4090, Samsung SSD 970 EVO Plus,VKB NXT Premium. Link to comment Share on other sites More sharing options...
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