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Is there a mod to turn Nevada into Syria?


The_Pharoah
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Would love to do missions in the syria/iraq region but all we have with desert (ignoring any mods of the black sea map) is Nevada. Just thought i'd ask the question.

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Yup imagination is your only option, the airbases cant be moved around ether .

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I can and will...but i was hoping there was some sort of overlay to change the buildings to more of a burnt out look or war zone look if that makes sense.

 

I really wish we could get maps that replicate where current real world battles are being fought.

 

Thanks anyway

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Now this you can do. Set up a Scenery Destruction Trigger Zone.

 

Wow, what was that? How do you do that? Can we do this for all Las Vegas?

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Wow, what was that? How do you do that? Can we do this for all Las Vegas?

Open mission and select "create trigger zone". Click on map to place it and reduce or enlarge size to what you want. {pic1}

 

Select "set rules for trigger" and set type to mission start and action to scenery destruction. choose % of damage and you're done. {pic2}

 

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Quote:

Originally Posted by kunterbunt viewpost.gif

Wow, what was that? How do you do that? Can we do this for all Las Vegas?

 

Open mission and select "create trigger zone". Click on map to place it and reduce or enlarge size to what you want. {pic1}

 

Select "set rules for trigger" and set type to mission start and action to scenery destruction. choose % of damage and you're done. {pic2}

Attached Thumbnails attachment.php?attachmentid=166329&stc=1&thumb=1&d=1500901283 attachment.php?attachmentid=166330&stc=1&thumb=1&d=1500901283

 

Wow! :thumbup:

 

Does this work in Normandy?

 

We need destroyed scenery for realism.

 

+1000

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Since the damaged building models exist, it should be quite simple to add a feature to the ME where you can click on a structure and choose which model you want in the mission. Not that I expect it to happen but it is the correct way to address the issue.

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If the buildings were not part of the map then a model swap could of worked.

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I know there's a mod that let's you place lots of destroyed objects. You could build a town out of that, throwing in civilian and bad guy buildings, maybe even have a mission failure message trigger if you put a lgb-12 down the wrong house.

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There was a mod recently on user files that converted Beslan to a WW2 esque airfield by using empty EDM files or something - I'm not a graphic artist so not sure of the technicalities. Anyway I assume something similar could be done to remove buildings from NTTR. Could be a large job though. WW2 mod https://www.digitalcombatsimulator.com/en/files/2641486/

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