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All 6 of my cores work a little bit.

 

That's because the sim is not the only thing running on your machine. DCS is still only using two, directly.

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If the cores doing other things weren't available wouldn't the cores for DCS be used? Wouldn't that take away from DCS?

 

Yes and yes.

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BuzzU,

 

your CPU has 4 Cores, not 6. 4-Cores + 4 x HyperThreading, appears as 8-core in TaskManager

Unless you run a new setup and not the i7-7700k anymore you got recently.

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Ok, old man memory. I haven't looked at them since we fooled with my system. I thought they were all cores, but i'm a dummy when it comes to computers.

 

Ask me how to hunt for bear and elk, or how to take a turn at the fastest speed and I know. :)

Buzz

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More like...

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giphy.gif

 

I LOL'ed hard at this. :D

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  • 2 weeks later...

@ Pilotasso

 

Been watchin this for an hour and haven't seen any progress!!!!!:lol:

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  • ED Team

https://forums.eagle.ru/showpost.php?p=3147153&postcount=24

 

what is being refactored/rewritten does use multi-threading where possible.

 

atm the major parts which do it are:

resource loading and other I/O (logging, input, ffb ...), integrity checking, sound

 

w/o rewriting the engine, splitting simulation into a separate thread from the graphics will benefit it most - which will be, in fact, the mentioned client-server approach, just inside the app.

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1 core for AI logic

1 core for Flight Modeling simulation

1 core for Fluid simulation (radars etc)

1 core for control inputs/outputs

1 core for texture loading

1 core for 3D Line of Sight modeling

1 core for because we can

 

And then second core for sound.

 

See, we have multi-threaded processing in a DCS, we just need two cores to do all the possible things ;)

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