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17 hours ago, ZeroReady said:

I'm sorry, I can't find cong_init. I looked in conf_mod.lua and didn't see anything about rescue helos. 

Sorry I was not in front of my computer 😞

It's conf_mod.lua and look at this :

    SC_SpawnOn = {
        ["F-14B"] = "deck",                        -- (default: "deck"), "catapult", "air"
        ["E-2C"] = "deck",
        ["S-3B Tanker"] = "deck",
        ["Pedro"] = "air",
    },

 

replace   ["Pedro"] = "air", by ["Pedro"] = "deck",

and it should be better :thumbup:

[/url]All known Dynamic Campaign Engine Campaigns

Last DCE news : Crisis in PG - Blue version

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On 4/11/2021 at 6:01 PM, ZeroReady said:

Also in Tomcat over PG Supercarrier. My plane and another spawn too close together and get damaged.

Can you please try something to try to avoid this ?

In Init/camp_triggers_init.lua  (I'm in front of my computer 😉  ) please look at this :

["TF-71 Patrol Gulf of Oman"] = {
        active = true,
        once = true,
        condition = 'Return.TargetAlive("Bandar-E-Jask Silkworm Battery") == 0 and Return.TargetAlive("Iranian suicide speedboat fleet-1") == 0 and Return.TargetAlive("Bandar e Jask airfield") == 0 and Return.TargetAlive("Bandar e Jask airfield Strategics") == 0',
        action = {
            [1] = 'Action.ShipMission("TF-71", {"", {"TF-71-2", "TF-71-4", "TF-71-5", "TF-71-6"}}, 12, 8, nil)',

 

and replace by :

 

["TF-71 Patrol Gulf of Oman"] = {
        active = true,
        once = true,
        condition = 'Return.TargetAlive("Bandar-E-Jask Silkworm Battery") == 0 and Return.TargetAlive("Iranian suicide speedboat fleet-1") == 0 and Return.TargetAlive("Bandar e Jask airfield") == 0 and Return.TargetAlive("Bandar e Jask airfield Strategics") == 0',
        action = {
            [1] = 'Action.ShipMission("TF-71", {"", {"TF-71-2", "TF-71-4", "TF-71-5", "TF-71-6"}}, 10, 8, nil)',

 

or just change the last 12 by 10 ! Save and use Nextmission.bat to generate a new mission and see if you still have this bug

 

Not sure but it can be the reason (TF sailing too fast ). I hope it will work 🙂

 

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[/url]All known Dynamic Campaign Engine Campaigns

Last DCE news : Crisis in PG - Blue version

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Cool thank you, made the changes and I will try them both today.

 

However for the Tomcat over PG mission in  Init/camp_triggers_init.lua, my entry is ["TF-71 Patrol ATest Sea"] not ["TF-71 Patrol Gulf of Oman"]. So I changed the 12 to 10 there.

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On 4/7/2021 at 12:17 AM, PB0_CEF said:

Did you ask for startup ? (Generally twice to obtain answer) and when beginning moving ( respecting timing nearly) did you drive near the middle of the deck ? If you start in front of the CVN (often in solo) you will go to the Cat 1 making a large turn not a tight one and you should hear your wingman moving 😉

 

Hi.
 

With 2.7 there is no possibility to ask for startup on carriers, so no wingman in missions😅 Any alternative?

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47 minutes ago, Dgpm said:

Hi.
 

With 2.7 there is no possibility to ask for startup on carriers, so no wingman in missions😅 Any alternative?

hello,
as Cef said, we are starting to work on it, and it's going to be quite a surprise, so wait a bit ^^

FAQ DCE (Cef & Miguel'version)

In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible:

  • - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod

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News : Crisis in Persian Gulf, one campaign, 13 modules (29/12/2023)

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14 hours ago, Ryanwtod said:

I tried the Crisis in the Persian Gulf Hornet for the first time. When I taxi up to the catapult I cannot get the cat crew to direct me in, hook me up etc. Is there something I should be doing?

Miguel is working on it 🙂 We hope be able to update our campaigns to 2.7 soon 😉

 

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[/url]All known Dynamic Campaign Engine Campaigns

Last DCE news : Crisis in PG - Blue version

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it will happen soon ^^

 

Quote

==========================================================================================
20.45.77:============================================================================
==========================================================================================
-- M45 -Added- : compatible with 2.7.0

71 -fixed: in MP, all available tasks are not displayed if there are several squadrons of the same type of plane
72 -fixed: in Mp, not enough AI wingers offered if only one plane is selected
73 -added: compatible with 2.7.0
74 -fixed: crew do not catapult the F14 and F18
75 -fixed: the probability of bad weather is incorrect
76 -fixed: too many clouds on a desert map
77 - changed: order of spawn on the deck.

==========================================================================================
20.44.70:============================================================================
==========================================================================================
-- M44 -Added- : Template Active GroundGroup moving front

 

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FAQ DCE (Cef & Miguel'version)

In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible:

  • - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod

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News : Crisis in Persian Gulf, one campaign, 13 modules (29/12/2023)

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Hi Cef

I am doing the first mission in hornet over Caucaus. My flight leaves at 5:34. I wait to take off at 5:34. I fly assigned route. But no escort is to be seen. There should be SEAD flight but there is none. I run into fighter my entire squad gets shot down. when I reach the target I met by a flurry of Sams. I cannot even get in range to fire my missiles.  So what am I missing? Thanks.

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1 hour ago, Orestd said:

Hi Cef

I am doing the first mission in hornet over Caucaus. My flight leaves at 5:34. I wait to take off at 5:34. I fly assigned route. But no escort is to be seen. There should be SEAD flight but there is none. I run into fighter my entire squad gets shot down. when I reach the target I met by a flurry of Sams. I cannot even get in range to fire my missiles.  So what am I missing? Thanks.

Are you running DCS 2.7? DCE probably doesn't work with the newest OB.

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15 hours ago, Orestd said:

Hi Cef

I am doing the first mission in hornet over Caucaus. My flight leaves at 5:34. I wait to take off at 5:34. I fly assigned route. But no escort is to be seen. There should be SEAD flight but there is none. I run into fighter my entire squad gets shot down. when I reach the target I met by a flurry of Sams. I cannot even get in range to fire my missiles.  So what am I missing? Thanks.

2.5 on Open Beta
or 2.5 on DCS World?

Can you give us the mission and possibly the tackview?

FAQ DCE (Cef & Miguel'version)

In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible:

  • - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod

DCE_Manager


News : Crisis in Persian Gulf, one campaign, 13 modules (29/12/2023)

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8 hours ago, Miguel21 said:

2.5 on Open Beta
or 2.5 on DCS World?

Can you give us the mission and possibly the tackview?

Hi Miguel. It is DCS World 2.5 not opem beta. The mission is the 1st mission CAS destroy sam site 204 SA 10 Site B1 time on Target 05:01. Not sure what a tackview is? These departure times in order for the mission to complete properly you have to adhere to them strictly? Also when at the beginning of the mission you get a notification that your flight has been delayed does that mean the actual departure time now is invalid? if it is how do you know when to depart? Thanks for your help. 

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33 minutes ago, Orestd said:

Hi Miguel. It is DCS World 2.5 not opem beta. The mission is the 1st mission CAS destroy sam site 204 SA 10 Site B1 time on Target 05:01. Not sure what a tackview is? These departure times in order for the mission to complete properly you have to adhere to them strictly? Also when at the beginning of the mission you get a notification that your flight has been delayed does that mean the actual departure time now is invalid? if it is how do you know when to depart? Thanks for your help. 

"flight delayed" is nothing, it's just that your plane starts 1s after the start of the mission

yes, in theory, you have to respect the departure time, but there are sometimes (often ?^^) bugs on the schedules or support planes that can't take off for some reason

That's why I asked you for the mission. To see where the bug is.

Tacview is a very useful utility, which tracks everyone's flight. Look it up on the web, you'll find it easily.

Translated with www.DeepL.com/Translator (free version)

FAQ DCE (Cef & Miguel'version)

In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible:

  • - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod

DCE_Manager


News : Crisis in Persian Gulf, one campaign, 13 modules (29/12/2023)

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Is there something for Syria yet?

Also, I have been flying 8-10 missions of the 'Viggen over Persian Gulf' Campaign in Coop with 1-3 other players and whats kind of strange:
-Mostlty there not many AI aircraft scheduled.

-The timing of the flights is sometimes pretty of, AI SEAD flies alone somewhere, then later some other flight...

-As a player, even in the Viggen with fast startup, you cannot make your TOT if you set a few more parameters in your cockpit prior taxi.

 

I can't imagine how it is with newer aircraft that need alignments, etc.

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11 minutes ago, Bananabrai said:

Is there something for Syria yet?

Also, I have been flying 8-10 missions of the 'Viggen over Persian Gulf' Campaign in Coop with 1-3 other players and whats kind of strange:
-Mostlty there not many AI aircraft scheduled.

-The timing of the flights is sometimes pretty of, AI SEAD flies alone somewhere, then later some other flight...

-As a player, even in the Viggen with fast startup, you cannot make your TOT if you set a few more parameters in your cockpit prior taxi.

 

I can't imagine how it is with newer aircraft that need alignments, etc.

Hi, there,
For Syria, nothing yet, I think Eagle01 is planning something, Cef is waiting for Cyprus to come out before working on it.
For the flights on the Gulf, it can be due to bugs (especially if you use the Mission Planner), but we are still working on it, and we are fond of your mission sendings and tackview to find these bugs)

Concerning the timings and the respect of the TOT, give yourself more time by increasing the value startup_time_player in Init/conf_mod

Translated with www.DeepL.com/Translator (free version)

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FAQ DCE (Cef & Miguel'version)

In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible:

  • - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod

DCE_Manager


News : Crisis in Persian Gulf, one campaign, 13 modules (29/12/2023)

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We'll talk about it again when DCS supports multithreading and we can place several thousand units on the ground ^^

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FAQ DCE (Cef & Miguel'version)

In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible:

  • - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod

DCE_Manager


News : Crisis in Persian Gulf, one campaign, 13 modules (29/12/2023)

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Ok I'm probably a an alphabet when it comes to search. Been having a long brake from DCS and flight Sims and just recently got back, Did some BMS to get warm and then found this campaigns. Now every where it says open beta   I don't have open beta and just wonder is ot required or can you just run regular bazar, do I need to change something in a Lua. Campaign I want to try is the Falcon in Syria. This comes with a installer... hmm not really found of mods in exe files even if it's convenient also does this lock it to open beta? Looking at the pdf file it shows some weird names with  double underscore and stuff ... So I read it just not fully understand it.
Will keep trying but will proberbly just make a mess out of it
OvGME   lost from start with it... I just like to copy paste a done structure. Reinstall if I cant remove it. 


Edited by Metal_121
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11 minutes ago, Metal_121 said:

Ok I'm probably a an alphabet when it comes to search. Been having a long brake from DCS and flight Sims and just recently got back, Did some BMS to get warm and then found this campaigns. Now every where it says open beta   I don't have open beta and just wonder is ot required or can you just run regular bazar, do I need to change something in a Lua. Campaign I want to try is the Falcon in Syria. This comes with a installer... hmm not really found of mods in exe files even if it's convenient also does this lock it to open beta? Looking at the pdf file it shows some weird names with  double underscore and stuff ... So I read it just not fully understand it.
Will keep trying but will proberbly just make a mess out of it
OvGME   lost from start with it... I just like to copy paste a done structure. Reinstall if I cant remove it. 

 

From memory we don't have "Falcon in Syria"...

Concerning Open Beta: we test our campaigns on this version, so we can't "certify" that these DCE campaigns modified by Cef, work on "DCS World", you can test, but we don't provide after sales service on them ^^

 

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FAQ DCE (Cef & Miguel'version)

In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible:

  • - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod

DCE_Manager


News : Crisis in Persian Gulf, one campaign, 13 modules (29/12/2023)

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