gazmonalpha Posted August 21, 2017 Share Posted August 21, 2017 (edited) Hi all could anyone give me some tips or optimization to improve my FPS in DCS 2.1 please, experiencing some slow rates I have a i7 950 running at 3.07, GTX 980 ti 6gb OC , 12gb ram although I have another stick that I can add for 16gb Are these specs above good enough to play the game fairly smooth? my GPU seems pretty solid to me? A little frustrated at what I can tweak to improve the FPS a bit more thanks Gazmon Edited August 21, 2017 by gazmonalpha System Specs, Core i7 950 OC 4.2Ghz, 1.5TB Hdd, MSI GTX 980 Ti, 24GB Ram, WIN 10 64 Bit, 1000w PSU ,Trackir5, Thrustmaster Warthog:) Link to comment Share on other sites More sharing options...
JallieFR Posted August 21, 2017 Share Posted August 21, 2017 and your graphics setting are ... ? in the GUI games and in your Nvidia CONTROL PANEL Clevo Sager - i7 6700-K 4.0Ghz OC@4.4Ghz - RAM 32GB DDR4 - VIDEO Nvidia 980 GTX 8Go - XFi SoundBlaster VR with Oculus Rift - KGB Gunfighter-Pro + Cougar Gaz + Simped + volant T300 + pédalier LeoBodnar Link to comment Share on other sites More sharing options...
Reflected Posted August 22, 2017 Share Posted August 22, 2017 in game AA and AF = OFF, force them in the Nvidia panel. Turn visibility range to medium, and preload radius to 1/3rd of the slider. These don't hamper with how the game looks, so you can still enjoy the graphics. If it's not enough and you are willing to sacrifice: Terrain textures to low (not much difference) then: lower the shadows/ textures (I didn't go this far) Facebook Instagram YouTube Discord Link to comment Share on other sites More sharing options...
petsild Posted August 22, 2017 Share Posted August 22, 2017 There is one compromise to have antialiasing turned on and wouldn't eat so much performance. Internal MSAA 2x looks jagged but if you turn on MFAA in the NCP you get MSAA 4x without any loss of performance. If even this is not enough for playable frames it is necessary to MSAA in the game completely shut down and the NCP to activate the pseudo FXAA antialiasing. No other AA settings in the Defferred Shading is not possible to apply! MSI PRO Z690-A DDR4, Kingston 3600 MHz 64 Gb, i5 12600K, Gigabyte RTX 4090, Samsung SSD 970 EVO Plus,VKB NXT Premium. Link to comment Share on other sites More sharing options...
Rudel_chw Posted August 22, 2017 Share Posted August 22, 2017 Are these specs above good enough to play the game fairly smooth? my GPU seems pretty solid to me? The weak link of your PC is the cpu, which is pretty old for current standards, so in this case I suggest turning off the civilian traffic .. it should help to improve the frame rate (along with reducing the visibility range). For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
gazmonalpha Posted August 22, 2017 Author Share Posted August 22, 2017 Ok will give that a try thanks Sent from my iPhone using Tapatalk System Specs, Core i7 950 OC 4.2Ghz, 1.5TB Hdd, MSI GTX 980 Ti, 24GB Ram, WIN 10 64 Bit, 1000w PSU ,Trackir5, Thrustmaster Warthog:) Link to comment Share on other sites More sharing options...
gazmonalpha Posted August 22, 2017 Author Share Posted August 22, 2017 DCS framrate tips and info Ok I turned off civ traffic and I lowered vis to medium turned off AA and AF and seen definate improvement What does the preload radius effect , what about high vis and lower preload? Will this still give me improvement with out to much loss in graphics Sent from my iPhone using Tapatalk System Specs, Core i7 950 OC 4.2Ghz, 1.5TB Hdd, MSI GTX 980 Ti, 24GB Ram, WIN 10 64 Bit, 1000w PSU ,Trackir5, Thrustmaster Warthog:) Link to comment Share on other sites More sharing options...
Reflected Posted August 22, 2017 Share Posted August 22, 2017 AFAIK preload is a radius within which the game loads stuff even if they are not visible yet, for quicker access. Visibility range determines how far these preloaded objects should pop up. None of them affect how things look. Facebook Instagram YouTube Discord Link to comment Share on other sites More sharing options...
amazingme Posted August 22, 2017 Share Posted August 22, 2017 If you want the buildings and trees to be drawn further away increase the Visibility. If you want some stutters then decrease the preload radius. Specs: Asus Z97 PRO Gamer, i7 4790K@4.6GHz, 4x8GB Kingston @2400MHz 11-13-14-32, Titan X, Creative X-Fi, 128+2x250GB SSDs, VPC T50 Throttle + G940, MFG Crosswinds, TrackIR 5 w/ pro clip, JetSeat, Win10 Pro 64-bit, Oculus Rift, 27"@1920x1080 Settings:2.1.x - Textures:High Terrain:High Civ.Traffic:Off Water:High VisRan:Low Heatblur:High Shadows:High Res:1920x1080 RoC:1024 MSAA:4x AF:16x HDR:OFF DefS: ON GCI: ON DoF:Off Lens: OFF C/G:390m Trees:1500m R:max Gamma: 1.5 Link to comment Share on other sites More sharing options...
gazmonalpha Posted August 22, 2017 Author Share Posted August 22, 2017 (edited) DCS framrate tips and info Decreasing preload radius increases stutters?? Or is that the other way round? Sent from my iPhone using Tapatalk Edited August 22, 2017 by gazmonalpha System Specs, Core i7 950 OC 4.2Ghz, 1.5TB Hdd, MSI GTX 980 Ti, 24GB Ram, WIN 10 64 Bit, 1000w PSU ,Trackir5, Thrustmaster Warthog:) Link to comment Share on other sites More sharing options...
Raven (Elysian Angel) Posted August 23, 2017 Share Posted August 23, 2017 Decreasing preload radius increases stutters?? Or is that the other way round? You should be safe in that regard, looking at the amount of RAM you have. Spoiler Ryzen 9 5900X | 64GB G.Skill TridentZ 3600 | Gigabyte RX6900XT | ASUS ROG Strix X570-E GAMING | Samsung 960Pro NVMe 1TB | HP Reverb G2 Pro Flight Trainer Puma | VIRPIL MT-50CM2+3 base / CM2 x2 grip with 200 mm S-curve extension + CM3 throttle + CP2/3 + FSSB R3L + VPC Rotor TCS Plus base with SharKa-50 grip mounted on Monstertech MFC-1 | TPR rudder pedals OpenXR | PD 1.0 | 100% render resolution | DCS "HIGH" preset Link to comment Share on other sites More sharing options...
gazmonalpha Posted August 23, 2017 Author Share Posted August 23, 2017 Is there a reason why DCS 1.5 Bear trap mission is stuttering worse than red flag DCS 2.0 , considering there should be less demand visually Any thoughts as this just seems crazy Sent from my iPhone using Tapatalk System Specs, Core i7 950 OC 4.2Ghz, 1.5TB Hdd, MSI GTX 980 Ti, 24GB Ram, WIN 10 64 Bit, 1000w PSU ,Trackir5, Thrustmaster Warthog:) Link to comment Share on other sites More sharing options...
Art-J Posted August 23, 2017 Share Posted August 23, 2017 Both versions aren't great at utilizing modern CPUs, but 1.5.7 has always been noticeably crappy at utilizing modern GPUs too :D. Then, there's also that recent 1.5.7 bug with multiple ground units generating abnormal fps hit for some reason, probably still unresolved in today's update. Simply put - everything "normal" as per DCS standards ;). Maybe that's why. i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10. Link to comment Share on other sites More sharing options...
pagadi-zaiet Posted August 25, 2017 Share Posted August 25, 2017 There is one compromise to have antialiasing turned on and wouldn't eat so much performance. Internal MSAA 2x looks jagged but if you turn on MFAA in the NCP you get MSAA 4x without any loss of performance. If even this is not enough for playable frames it is necessary to MSAA in the game completely shut down and the NCP to activate the pseudo FXAA antialiasing. No other AA settings in the Defferred Shading is not possible to apply! .... simply does not work! And in VR it`s so important to get some AA. Settings in NCP seem not to register and have no effect in game what so ever. Link to comment Share on other sites More sharing options...
gazmonalpha Posted August 25, 2017 Author Share Posted August 25, 2017 After some tweaking I think this is a CPU issue , the faster the cpu the smother it gets It's defo a CPU issue the stuttering Sent from my iPhone using Tapatalk System Specs, Core i7 950 OC 4.2Ghz, 1.5TB Hdd, MSI GTX 980 Ti, 24GB Ram, WIN 10 64 Bit, 1000w PSU ,Trackir5, Thrustmaster Warthog:) Link to comment Share on other sites More sharing options...
petsild Posted August 25, 2017 Share Posted August 25, 2017 .... simply does not work! And in VR it`s so important to get some AA. Settings in NCP seem not to register and have no effect in game what so ever. It works :) well, what's your graphics card? MSI PRO Z690-A DDR4, Kingston 3600 MHz 64 Gb, i5 12600K, Gigabyte RTX 4090, Samsung SSD 970 EVO Plus,VKB NXT Premium. Link to comment Share on other sites More sharing options...
Rudel_chw Posted August 25, 2017 Share Posted August 25, 2017 After some tweaking I think this is a CPU issue , the faster the cpu the smother it gets It's defo a CPU issue the stuttering I agree .. I have a processor of similar vintage (2010-2011) and its barely able to run DCS at 60 fps on simple missions .. those with lots of AI units run at 20-30 fps :( ... my next upgrade will be a new processor, most likely a Ryzen 1700 Best regards. For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
gazmonalpha Posted August 25, 2017 Author Share Posted August 25, 2017 Any stuttering is cpu related , defiantly not software issue, I have a solid system apart from an older cpu, stuttering solved Sent from my iPhone using Tapatalk System Specs, Core i7 950 OC 4.2Ghz, 1.5TB Hdd, MSI GTX 980 Ti, 24GB Ram, WIN 10 64 Bit, 1000w PSU ,Trackir5, Thrustmaster Warthog:) Link to comment Share on other sites More sharing options...
MurderOne Posted August 25, 2017 Share Posted August 25, 2017 Should I be suffering stutters? Here's some of my dxdiag, and I get some stutters, especially in multiplayer. Time of this report: 8/25/2017, 12:06:44 Machine name: DESKTOP-MKBKQ1E Machine Id: {59B17806-771C-4587-BDBF-56F4A3FD5506} Operating System: Windows 10 Home 64-bit (10.0, Build 15063) (15063.rs2_release.170317-1834) Language: English (Regional Setting: English) System Manufacturer: To Be Filled By O.E.M. System Model: To Be Filled By O.E.M. BIOS: P3.00 Processor: AMD Ryzen 5 1400 Quad-Core Processor (8 CPUs), ~3.2GHz Memory: 24576MB RAM Available OS Memory: 24508MB RAM Page File: 3430MB used, 24662MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 12 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 144 DPI (150 percent) DWM DPI Scaling: UnKnown Miracast: Available, with HDCP Microsoft Graphics Hybrid: Not Supported DxDiag Version: 10.00.15063.0000 64bit Unicode Card name: Radeon RX 470 Graphics Manufacturer: Advanced Micro Devices, Inc. Chip type: AMD Radeon Graphics Processor (0x67DF) DAC type: Internal DAC(400MHz) Device Type: Full Device Device Key: Enum\PCI\VEN_1002&DEV_67DF&SUBSYS_2373148C&REV_CF Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER] Device Problem Code: No Problem Driver Problem Code: Unknown Display Memory: 16297 MB Dedicated Memory: 4043 MB Shared Memory: 12254 MB Current Mode: 1920 x 1080 (32 bit) (59Hz) Monitor Name: Generic PnP Monitor Monitor Model: NS-39D400NA14 Monitor Id: BBY3942 Native Mode: 1920 x 1080(p) (60.000Hz) Output Type: HDMI Sorry, no cool signature here. Link to comment Share on other sites More sharing options...
gazmonalpha Posted August 25, 2017 Author Share Posted August 25, 2017 DCS is not CPU optimised which is a shame and such a long drawn out issue as we all know, so many users suffering game stutter.. some of these system are high end.. CPU optimisation need immediate address Sent from my iPhone using Tapatalk System Specs, Core i7 950 OC 4.2Ghz, 1.5TB Hdd, MSI GTX 980 Ti, 24GB Ram, WIN 10 64 Bit, 1000w PSU ,Trackir5, Thrustmaster Warthog:) Link to comment Share on other sites More sharing options...
Raven (Elysian Angel) Posted August 26, 2017 Share Posted August 26, 2017 Exactly. Proper multi-core support would resolve quite a lot of issues people have. DX12 / Vulkan support would help quite a bit as well. Flight simulators are a genre that would benefit tremendously of both, because of the enormous amount of draw calls. Spoiler Ryzen 9 5900X | 64GB G.Skill TridentZ 3600 | Gigabyte RX6900XT | ASUS ROG Strix X570-E GAMING | Samsung 960Pro NVMe 1TB | HP Reverb G2 Pro Flight Trainer Puma | VIRPIL MT-50CM2+3 base / CM2 x2 grip with 200 mm S-curve extension + CM3 throttle + CP2/3 + FSSB R3L + VPC Rotor TCS Plus base with SharKa-50 grip mounted on Monstertech MFC-1 | TPR rudder pedals OpenXR | PD 1.0 | 100% render resolution | DCS "HIGH" preset Link to comment Share on other sites More sharing options...
pagadi-zaiet Posted August 26, 2017 Share Posted August 26, 2017 (edited) It works :) well, what's your graphics card? 1080Ti ...and in VR, NCP override get no effect. Others complain of same issue: https://forums.eagle.ru/showthread.php?t=192648 Edited August 26, 2017 by pagadi-zaiet Link to comment Share on other sites More sharing options...
gazmonalpha Posted August 26, 2017 Author Share Posted August 26, 2017 DCS framrate tips and info Exactly. Proper multi-core support would resolve quite a lot of issues people have. DX12 / Vulkan support would help quite a bit as well. Flight simulators are a genre that would benefit tremendously of both, because of the enormous amount of draw calls. Yes spot on , this should be a priority system area to be looked at by the devs , upgrades are the answer in the short term but we could get helped along a bit without that maybe But probly won't , back to battlefield lol Sent from my iPhone using Tapatalk System Specs, Core i7 950 OC 4.2Ghz, 1.5TB Hdd, MSI GTX 980 Ti, 24GB Ram, WIN 10 64 Bit, 1000w PSU ,Trackir5, Thrustmaster Warthog:) Link to comment Share on other sites More sharing options...
JIMJAM Posted August 29, 2017 Share Posted August 29, 2017 (edited) Just my $800+ worth I can add. I recently gave my Nephew my 980ti and treated myself to a 1080ti. Running win 10/ssd/4.5+. I saw NO difference in either P3D with every addon on worth having or DCS. Yes, I can run 4k on my 38 inch tv but both sims require you to still tweak. After 3 wks of tweaking DCS, I settled back from 4k to 1080p with 2x spare grid super and most the known performance offenders off. TrackIR/vert sync/ Smooth and incredible looking but add AI battles and DCS behaves the way it always has and probably always will. Now with GTA, driving sims and other games I can run everything maxed out 4k on a 38 inch tv. So stop beating yourselves up. Its the flight sims which have always been a pita and system killers since I flew Microprose F-19 on a mighty 20 ghz Tandy system. Find a middle ground that allows smooth flight which is CRITICAL but also easy on the eyes with no blaring jaggies. Then stop visiting the graphics settings page and unbind key commands to the fps/performance readout and FLY. Edited August 29, 2017 by JIMJAM Link to comment Share on other sites More sharing options...
fostiras Posted August 30, 2017 Share Posted August 30, 2017 One more disappointed customer, recently upgraded my computer, I fitted a ryzen 1600, GTX 980 ti, 16GB of ram currently running at 2800mhz but unfortunately I deal with stutters. Running the latest build of version 2.1, with the latest gpu and chipset drivers. Link to comment Share on other sites More sharing options...
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