Cobra847 Posted August 30, 2017 Share Posted August 30, 2017 Work continues on high level radar, weapon and navigation functionality! Here's a couple of examples from the RIOs TID (Tactical Information Display). The TID displays information such as computer detected radar contacts, navigation steerpoints, datalinked targets and more. As a RIO, you'll spend plenty of time looking at and using the TID. While you'll also need to be proficient at reading the DDD Radar Display, the TID will greatly aid you in establishing an overarching view of the tactical situation. Using your joystick, you'll be able to select (hook) and prioritize targets with ease. :) 1 Nicholas Dackard Founder & Lead Artist Heatblur Simulations https://www.facebook.com/heatblur/ Link to comment Share on other sites More sharing options...
Tread_Head57 Posted August 30, 2017 Share Posted August 30, 2017 Nice! Looking forward to this module! Any info you can give us on how the RIO functions will be handled by the AI? For us solo fliers, will we be able to fight the F-14 effectively? 1 Link to comment Share on other sites More sharing options...
Vitormouraa Posted August 30, 2017 Share Posted August 30, 2017 Nice! ;) When are we going to see an AIM-54 launch? SplashOneGaming Discord https://splashonegaming.com Link to comment Share on other sites More sharing options...
Raven (Elysian Angel) Posted August 30, 2017 Share Posted August 30, 2017 When are we going to see an AIM-54 launch? About 5 weeks ago: https://www.facebook.com/heatblur/posts/752578584929762 Spoiler Ryzen 9 5900X | 64GB G.Skill TridentZ 3600 | Gigabyte RX6900XT | ASUS ROG Strix X570-E GAMING | Samsung 990Pro 2TB + 960Pro 1TB NMVe | HP Reverb G2 Pro Flight Trainer Puma | VIRPIL MT-50CM2+3 base / CM2 x2 grip with 200 mm S-curve extension + CM3 throttle + CP2/3 + FSSB R3L + VPC Rotor TCS Plus base with SharKa-50 grip mounted on Monstertech MFC-1 | TPR rudder pedals OpenXR | PD 1.0 | 100% render resolution | DCS "HIGH" preset Link to comment Share on other sites More sharing options...
Vitormouraa Posted August 30, 2017 Share Posted August 30, 2017 About 5 weeks ago: https://www.facebook.com/heatblur/posts/752578584929762 Should have said in a video... pics aren't as fun as videos :D Anyway back to the topic. SplashOneGaming Discord https://splashonegaming.com Link to comment Share on other sites More sharing options...
QuiGon Posted August 30, 2017 Share Posted August 30, 2017 While you'll also need to be proficient at reading the DDD Radar Display, the TID will greatly aid you in establishing an overarching view of the tactical situation. What's the DDD Radar Display? Sounds like some kind of raw radar display (raw radar returns instead of fancy contact symbols)? Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing! Link to comment Share on other sites More sharing options...
Quip Posted August 30, 2017 Share Posted August 30, 2017 What keeps surprising me is how accurate F-14 Fleet Defender was back in the mid 90's; hardly anything Heatblur has shown us was wildly wrong or un-implemented in that game! Link to comment Share on other sites More sharing options...
Dudikoff Posted August 30, 2017 Share Posted August 30, 2017 (edited) What's the DDD Radar Display? Sounds like some kind of raw radar display (raw radar returns instead of fancy contact symbols)? IIRC from FD, it was a standard B-scope radar screen showing detected targets and their range (FD didn't have velocity search mode, I think). It also showed a radar scanning beam position so you could also directly see the azimuth coverage selected. But, if you locked any of the targets on it, it would switch to STT. In TWS modes (TWS-A and TWS-M, I think?), the targets were tracked on the TID (either automatically in TWS-A or manually in TWS-M). Of course, this was a 1994 game so I'm not sure how much of that behavior is relevant now (though, admittedly, it's still my favorite sim game of all times). Edited August 30, 2017 by Dudikoff i386DX40@42 MHz w/i387 CP, 4 MB RAM (8*512 kB), Trident 8900C 1 MB w/16-bit RAMDAC ISA, Quantum 340 MB UDMA33, SB 16, DOS 6.22 w/QEMM + Win3.11CE, Quickshot 1btn 2axis, Numpad as hat. 2 FPH on a good day, 1 FPH avg. DISCLAIMER: My posts are still absolutely useless. Just finding excuses not to learn the F-14 (HB's Swansong?). Annoyed by my posts? Please consider donating. Once the target sum is reached, I'll be off to somewhere nice I promise not to post from. I'd buy that for a dollar! Link to comment Share on other sites More sharing options...
amalahama Posted August 30, 2017 Share Posted August 30, 2017 Very nice! But I'm curious to know how datalink contacts are managed, because it's not a standard DCS feature (not yet at least). Regards! Link to comment Share on other sites More sharing options...
QuiGon Posted August 30, 2017 Share Posted August 30, 2017 IIRC from FD, it was a standard B-scope radar screen showing detected targets and their range (FD didn't have velocity search mode, I think). It also showed a radar scanning beam position so you could also directly see the azimuth coverage selected. But, if you locked any of the targets on it, it would switch to STT. In TWS modes (TWS-A and TWS-M, I think?), the targets were tracked on the TID (either automatically in TWS-A or manually in TWS-M). Of course, this was a 1994 game so I'm not sure how much of that behavior is relevant now (though, admittedly, it's still my favorite sim game of all times). Oh, so it's a radar display that is more sophisticated than I thought. Sounds pretty much like the usual modern radar displays found in the F-15, F-16 and so on. Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing! Link to comment Share on other sites More sharing options...
Cobra847 Posted August 30, 2017 Author Share Posted August 30, 2017 Very nice! But I'm curious to know how datalink contacts are managed, because it's not a standard DCS feature (not yet at least). Regards! AI F-14's, E-2s and (IIRC) the Carrier, will automatically send datalinked information to the players F-14. Whether the information is sent is based on whether the AI unit detects the bogies. Human F-14's will do the same if the relevant systems are on and configured. Oh, so it's a radar display that is more sophisticated than I thought. Sounds pretty much like the usual modern radar displays found in the F-15, F-16 and so on. The DDD is not super sophisticated. It's sort of a blend between a raw radar scope (think Viggen) and generated symbology. Here's one of BIOs photos of the DDD Nicholas Dackard Founder & Lead Artist Heatblur Simulations https://www.facebook.com/heatblur/ Link to comment Share on other sites More sharing options...
QuiGon Posted August 30, 2017 Share Posted August 30, 2017 AI F-14's, E-2s and (IIRC) the Carrier, will automatically send datalinked information to the players F-14. Whether the information is sent is based on whether the AI unit detects the bogies. Human F-14's will do the same if the relevant systems are on and configured. Is the white contact (#5) a DL-contact? The DDD is not super sophisticated. It's sort of a blend between a raw radar scope (think Viggen) and generated symbology. Here's one of BIOs photos of the DDD *pic* Thanks! Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing! Link to comment Share on other sites More sharing options...
Dudikoff Posted August 30, 2017 Share Posted August 30, 2017 (edited) Oh, so it's a radar display that is more sophisticated than I thought. Actually, now that I think about it some more, I don't think it was a B-scope showing range in FD as I clearly remembered how it was frustrating that the positions of the targets on the scope didn't really match their range and I couldn't make much sense of their positions at the time. Edit: I just checked the FD manual and the radar contacts' vertical positions were in fact representing target closure speed (so azimuth/closure rate B-scope, I guess (?) like the velocity search modes on later radars). It would be nicer to have the actual -1A weapons delivery manual for the F-14A/B, though :) Edited August 30, 2017 by Dudikoff i386DX40@42 MHz w/i387 CP, 4 MB RAM (8*512 kB), Trident 8900C 1 MB w/16-bit RAMDAC ISA, Quantum 340 MB UDMA33, SB 16, DOS 6.22 w/QEMM + Win3.11CE, Quickshot 1btn 2axis, Numpad as hat. 2 FPH on a good day, 1 FPH avg. DISCLAIMER: My posts are still absolutely useless. Just finding excuses not to learn the F-14 (HB's Swansong?). Annoyed by my posts? Please consider donating. Once the target sum is reached, I'll be off to somewhere nice I promise not to post from. I'd buy that for a dollar! Link to comment Share on other sites More sharing options...
Scoggs Posted August 30, 2017 Share Posted August 30, 2017 Some additional information from Hoggit posted by Gyrovague There's a lot going on in these simple screenshots, and a lot more to come still. This is a Tactical Information Display (think of it as an early version of the A-10C TAD, sans any graphical maps), currently showing ownship at the bottom (circle with plus), with yardstick radar azimuth extent lines stretching out in front. In TWS auto, the radar automatically adjusts to the centroid of targets, so currently a bit left of ownship heading. At the top are the left and right readouts, they can show a variety of info about ownship or hooked targets, currently showing airspeed and magnetic heading. Some targets are shown with their vectors. The horizontal line in the center is just an artificial horizon line. On the left is the radar pattern vertical elevation and extents. Three different waypoint types are shown here (tie fighter, diamond with plus, asymmetric plus), 8 waypoints can be shown in total. The "IN" text indicates that INS navigation is being used (as opposed to a few degraded modes). My SpecsAsus Maximus Hero IX Z270 i7 7700k @ 4.7GHz 32GB G.SKILL TridentZ 3700MHz DDR4 EVGA RTX 2080Ti Samsung 960 Evo 1TB M.2 NVME SSD EVGA SuperNOVA 1200 P2 Acer XB270HU 144Hz @ 1440p (IPS) Valve Index OOOOhhh, I wish I had the Alpha of a Hornet! Link to comment Share on other sites More sharing options...
VampireNZ Posted August 30, 2017 Share Posted August 30, 2017 (edited) RADAR SCAN VOLUME - A LESSON FOR A YOUNG RIO http://www.topgunbio.com/radarsearch/ This was a training sortie to pick up some allied A-7's which were hugging the sea surface, this pic was after Bio tilted the RADAR down. Edited August 30, 2017 by VampireNZ Asus Maximus VIII Hero Alpha| i7-6700K @ 4.60GHz | nVidia GTX 1080ti Strix OC 11GB @ 2075MHz| 16GB G.Skill Trident Z RGB 3200Mhz DDR4 CL14 | Samsung 950 PRO 512GB M.2 SSD | Corsair Force LE 480GB SSD | Windows 10 64-Bit | TM Warthog with FSSB R3 Lighting Base | VKB Gunfighter Pro + MCG | TM MFD's | Oculus Rift S | Jetseat FSE [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
amalahama Posted August 30, 2017 Share Posted August 30, 2017 AI F-14's, E-2s and (IIRC) the Carrier, will automatically send datalinked information to the players F-14. Whether the information is sent is based on whether the AI unit detects the bogies. Human F-14's will do the same if the relevant systems are on and configured. Neat! Will DL connection be cut if LoS occurs (for example, in a valley) or a/c flies beyond radio range? Regards! Link to comment Share on other sites More sharing options...
Cobra847 Posted August 30, 2017 Author Share Posted August 30, 2017 Neat! Will DL connection be cut if LoS occurs (for example, in a valley) or a/c flies beyond radio range? Regards! As of just two days ago, yes! Nicholas Dackard Founder & Lead Artist Heatblur Simulations https://www.facebook.com/heatblur/ Link to comment Share on other sites More sharing options...
amalahama Posted August 30, 2017 Share Posted August 30, 2017 As of just two days ago, yes! :megalol: of course you did! Yeah looking great. Congratulations :thumbup: Link to comment Share on other sites More sharing options...
Kayos Posted August 30, 2017 Share Posted August 30, 2017 Awesome, thanks for the update! [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
WindyTX Posted August 31, 2017 Share Posted August 31, 2017 Very cool datalink will make for some really cool tactics. Sent from my SM-G955U using Tapatalk I7 3930 4.2GHz ( Hyperthreading Off), GTX1080, 16 GB ddr3 Hotas Warthog Saiteck Combat Pedals HTC Vive, Oculus CV1. GTX 1080 Has its uses Link to comment Share on other sites More sharing options...
splash Posted August 31, 2017 Share Posted August 31, 2017 It is really cool. I'm more interested in F-14 than F-18 really. I'm sure that this module will be great. Link to comment Share on other sites More sharing options...
QuiGon Posted August 31, 2017 Share Posted August 31, 2017 RADAR SCAN VOLUME - A LESSON FOR A YOUNG RIO http://www.topgunbio.com/radarsearch/ This was a training sortie to pick up some allied A-7's which were hugging the sea surface, this pic was after Bio tilted the RADAR down. Thanks, that was an interesting read! And the DDD is a raw radar display as I first suspected. Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing! Link to comment Share on other sites More sharing options...
Dudikoff Posted September 1, 2017 Share Posted September 1, 2017 (edited) And the DDD is a raw radar display as I first suspected. In PD mode, it apparently shows a B-scope with azimuth and closure rate which is not something I would define as raw. Edited September 1, 2017 by Dudikoff i386DX40@42 MHz w/i387 CP, 4 MB RAM (8*512 kB), Trident 8900C 1 MB w/16-bit RAMDAC ISA, Quantum 340 MB UDMA33, SB 16, DOS 6.22 w/QEMM + Win3.11CE, Quickshot 1btn 2axis, Numpad as hat. 2 FPH on a good day, 1 FPH avg. DISCLAIMER: My posts are still absolutely useless. Just finding excuses not to learn the F-14 (HB's Swansong?). Annoyed by my posts? Please consider donating. Once the target sum is reached, I'll be off to somewhere nice I promise not to post from. I'd buy that for a dollar! Link to comment Share on other sites More sharing options...
asla36 Posted September 2, 2017 Share Posted September 2, 2017 Dealing with a dopler radar, I'd say it's very raw. DCS: MiG-23 [sIGPIC] [/sIGPIC] Make it happen, and take my money! :D Link to comment Share on other sites More sharing options...
Dudikoff Posted September 2, 2017 Share Posted September 2, 2017 Dealing with a dopler radar, I'd say it's very raw. Good point, though I guess raw can be understood in different ways. i386DX40@42 MHz w/i387 CP, 4 MB RAM (8*512 kB), Trident 8900C 1 MB w/16-bit RAMDAC ISA, Quantum 340 MB UDMA33, SB 16, DOS 6.22 w/QEMM + Win3.11CE, Quickshot 1btn 2axis, Numpad as hat. 2 FPH on a good day, 1 FPH avg. DISCLAIMER: My posts are still absolutely useless. Just finding excuses not to learn the F-14 (HB's Swansong?). Annoyed by my posts? Please consider donating. Once the target sum is reached, I'll be off to somewhere nice I promise not to post from. I'd buy that for a dollar! Link to comment Share on other sites More sharing options...
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