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CTD - memory leak when playing offline


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when playing offline the game gets up to 17GB of RAM and then get stuck and crashes to desktop.

 

=== Log opened UTC 2017-09-09 21:55:21

00000.000 INFO VFS: Using 'Saved Games': "J:\Users\phanto\Saved Games"

00000.261 INFO DCS: DCS/1.5.7.9411 (x86_64; Windows/6.1.7601)

00000.261 INFO DCS: CPU cores: 4, threads: 4, System RAM: 8099 MB

00000.292 INFO EDCORE: (dDispatcher)enterToState_:0

00000.319 INFO Dispatcher: 2017/9/10 00:55 V1704040900

00000.343 INFO INPUT: Device [Keyboard] created deviceId = 1

00000.353 INFO INPUT: Device [saitek Pro Flight X-55 Rhino Stick {DCF569C0-99EC-11e4-8005-444553540000}] created deviceId = 2

00000.353 INFO INPUT: Joystick created[saitek Pro Flight X-55 Rhino Stick {DCF569C0-99EC-11e4-8005-444553540000}], ForceFeedBack: no

00000.361 INFO INPUT: Device [saitek Pro Flight X-55 Rhino Throttle {DCF5B7E0-99EC-11e4-8007-444553540000}] created deviceId = 3

00000.361 INFO INPUT: Joystick created[saitek Pro Flight X-55 Rhino Throttle {DCF5B7E0-99EC-11e4-8007-444553540000}], ForceFeedBack: no

00000.366 INFO INPUT: Device [Mouse] created deviceId = 4

00000.857 INFO SOUND: loaded 1158 sdefs from "sounds\sdef"

00000.983 INFO SOUND: Using driver: xaudio27

00000.989 INFO SOUND: XAudio2: Using device ID:'{0.0.0.00000000}.{896dda79-b731-417d-9b4b-b37ac2a91366}' Name:'Speakers (Realtek High Definition Audio)', channels: 2

00001.022 INFO SOUND: XAudio2: channel layout: Headphones/Stereo

00001.024 INFO SOUND: Found 3 available audio device(s):

00001.024 INFO SOUND: 0: ID: "{0.0.0.00000000}.{896dda79-b731-417d-9b4b-b37ac2a91366}", Name: "Speakers (Realtek High Definition Audio)"

00001.024 INFO SOUND: 1: ID: "{0.0.0.00000000}.{70520830-12e9-4c77-b359-2374761ca4e2}", Name: "Realtek Digital Output(Optical) (Realtek High Definition Audio)"

00001.024 INFO SOUND: 2: ID: "{0.0.0.00000000}.{519ff72d-bb54-4685-897c-f8d79d48703c}", Name: "Realtek Digital Output (Realtek High Definition Audio)"

00001.024 INFO SOUND: Using SSE FTZ/DAZ mode.

00001.142 ERROR SECURITYCONTROL: Manifest size check failed for file 'coremods/aircraft/f-5e/f-5e.lua'

00001.226 ERROR SECURITYCONTROL: Manifest size check failed for file 'coremods/aircraft/m-2000c/m-2000c.lua'

00002.522 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-4E.lua'

00002.545 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-15C.lua'

00002.553 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-16C.lua'

00002.553 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-16C-2.lua'

00002.554 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-16A.lua'

00002.554 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-16A-2.lua'

00002.774 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua

00002.792 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/C-101/entry.lua

00002.795 ERROR SECURITYCONTROL: Manifest size check failed for file './CoreMods/aircraft/F-5E/F-5E.lua'

00002.800 ERROR SECURITYCONTROL: Manifest size check failed for file './CoreMods/aircraft/M-2000C/M-2000C.lua'

00002.914 INFO Scripting: PLUGINS START-------------------------------------------------

00002.946 INFO SOUND: loaded 9 sdefs from ".\coremods\aircraft\c-101\sounds\sdef"

00002.986 INFO SOUND: loaded 19 sdefs from ".\coremods\aircraft\m-2000c\sounds\sdef"

00002.997 INFO SOUND: loaded 10 sdefs from ".\coremods\aircraft\mig-21bis\sounds\sdef"

00003.022 INFO SOUND: loaded 8 sdefs from ".\coremods\aircraft\sa342\sounds\sdef"

00003.062 INFO SOUND: loaded 59 sdefs from ".\mods\tech\combinedarms\sounds\sdef"

00003.092 INFO SOUND: loaded 67 sdefs from ".\mods\aircraft\bf-109k-4\sounds\sdef"

00003.110 INFO SOUND: loaded 53 sdefs from ".\mods\aircraft\f-86\sounds\sdef"

00003.141 INFO SOUND: loaded 27 sdefs from ".\mods\aircraft\hawk\sounds\sdef"

00003.196 INFO SOUND: loaded 109 sdefs from ".\mods\aircraft\l-39c\sounds\sdef"

00003.222 INFO SOUND: loaded 44 sdefs from ".\mods\aircraft\m-2000c\sounds\sdef"

00003.255 INFO SOUND: loaded 72 sdefs from ".\mods\aircraft\mig-15bis\sounds\sdef"

00003.285 INFO SOUND: loaded 70 sdefs from ".\mods\aircraft\sa342\sounds\sdef"

00003.323 INFO SOUND: loaded 84 sdefs from ".\mods\aircraft\spitfirelfmkix\sounds\sdef"

00003.339 INFO SOUND: loaded 21 sdefs from ".\mods\aircraft\uh-1h\sounds\sdef"

00003.345 INFO Scripting: plugin: A-10A by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics

00003.345 INFO Scripting: plugin: F-15C disabled by Flaming Cliffs by Eagle Dynamics

00003.345 INFO Scripting: plugin: Su-25A by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics

00003.345 INFO Scripting: plugin: Su-27 Flanker by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics

00003.348 INFO Scripting: PLUGINS DONE--------------------------------------------------

00003.439 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-4E.lua'

00003.447 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-15C.lua'

00003.449 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-16C.lua'

00003.450 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-16C-2.lua'

00003.450 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-16A.lua'

00003.450 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-16A-2.lua'

00003.555 ERROR SECURITYCONTROL: Manifest size check failed for file './CoreMods/aircraft/F-5E/F-5E.lua'

00003.561 ERROR SECURITYCONTROL: Manifest size check failed for file './CoreMods/aircraft/M-2000C/M-2000C.lua'

00022.414 INFO DX11BACKEND: Driver Concurrent Creates - 1

00022.414 INFO DX11BACKEND: Driver Command Lists - 0

00023.078 INFO DX11BACKEND: NVIDIA API init OK

00023.083 INFO DX11BACKEND: NVIDIA Display Driver Version 36822.r368_20

00023.083 INFO DX11BACKEND: TRUNK renderer init: showShaderError coreCount=1

00023.388 INFO DX11BACKEND: commonPool: 68-128, cbPool: 5-14, samplerPool: 5-16

00023.390 INFO RENDERER: Global metashader cache enabled

00023.390 INFO RENDERER: Loading metashader cache from J:\Users\phanto\Saved Games\DCS\metashaders/

00023.390 INFO RENDERER: Metashader cache: 0 (0) cached shaders out of date

00023.744 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo : 1522

00028.058 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done

00028.078 INFO DX11BACKEND: DX11ShaderBinaries::loadCache J:\Users\phanto\Saved Games\DCS\fxo : 15

00028.242 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done

00029.200 ERROR_ONCE DX11BACKEND: rendertarget 'rtDynamicCloudMap' not found

00029.201 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem()

00029.233 ERROR_ONCE DX11BACKEND: texture 'raindropNormBlur3.dds' not found

00029.267 INFO DCS: gDescription: "NVIDIA GeForce GTX 970" gVendorId: 4318 gDeviceId: 5058 gMemory: 4007 MB

00029.286 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH

00030.270 INFO wInfo: multiple adapters

00030.405 WARNING LOG: 1 duplicate message(s) skipped.

00030.405 INFO TERRAIN: lSystem::lSystem

00030.776 INFO EDCORE: (dDispatcher)enterToState_:1

00031.121 ERROR VFS: add_location {"My Missions", "J:\Users\phanto\Saved Games\DCS\Missions"}: path already added as "My Missions"

00031.246 ERROR SECURITYCONTROL: Manifest size check failed for file 'Scripts/Database/planes\F-4E.lua'

00031.254 ERROR SECURITYCONTROL: Manifest size check failed for file 'Scripts/Database/planes\F-15C.lua'

00031.257 ERROR SECURITYCONTROL: Manifest size check failed for file 'Scripts/Database/planes\F-16C.lua'

00031.257 ERROR SECURITYCONTROL: Manifest size check failed for file 'Scripts/Database/planes\F-16C-2.lua'

00031.258 ERROR SECURITYCONTROL: Manifest size check failed for file 'Scripts/Database/planes\F-16A.lua'

00031.258 ERROR SECURITYCONTROL: Manifest size check failed for file 'Scripts/Database/planes\F-16A-2.lua'

00031.372 ERROR SECURITYCONTROL: Manifest size check failed for file './CoreMods/aircraft/F-5E/F-5E.lua'

00031.379 ERROR SECURITYCONTROL: Manifest size check failed for file './CoreMods/aircraft/M-2000C/M-2000C.lua'

00034.454 INFO UIBASERENDERER: Cannot load font [C:\Games\DCS World\dxgui\skins\fonts\]!

00035.181 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/buttons/buttons(new)/iconup.png' not found

00035.188 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/m1/icons/icondeleterl.png' not found

00035.192 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/m1/me/bottompanel/uparrow.png' not found

00035.196 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/m1/me/bottompanel/downarrow.png' not found

00035.200 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/m1/me/bottompanel/leftarrow.png' not found

00035.204 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/m1/me/bottompanel/rightarrow.png' not found

00035.208 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/m1/buttons/btnmini/btnmean2.png' not found

00035.211 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/buttons/buttons(new)/icondown.png' not found

00035.409 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem()

00037.083 INFO LuaNET: Loaded - DCS-SRS GameGUI

00037.090 INFO TACVIEW.GUI: Loading [J:\Users\phanto\Saved Games\DCS\Mods\tech\Tacview\bin\tacview.dll] C++ flight data recorder

00037.110 INFO TACVIEW.GUI: Tacview C++ flight data recorder successfully loaded

00037.353 INFO EDCORE: (dDispatcher)enterToState_:2

00037.448 INFO EDCORE: (dDispatcher)enterToState_:3

00037.933 INFO NET: Login success.

00071.977 INFO TERRAIN: lSystem::Init

00071.977 INFO EDTERRAINGRAPHICS3: edtg::Init()

00071.977 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_land.lua

00071.979 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_landheight.lua

00071.980 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_lights.lua

00071.981 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_map.lua

00071.983 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_mfd.lua

00071.983 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_shelf.lua

00071.984 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_landmask.lua

00071.984 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_grassheight.lua

00071.985 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_cascadshadows.lua

00071.985 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_radar.lua

00071.986 INFO EDTERRAIN: CreateTerraDispatch

00071.986 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 create

00071.986 INFO EDTERRAIN: SetTerraDispatch

00071.986 INFO TERRAIN: lSystem::Load()

00071.989 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(file=./Mods/terrains/CaucasusBase\terrain.cfg.lua, season=spring, quality=high, lang=en)

00071.991 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(landfile3)

00072.152 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(roads3)

00072.474 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(vfstextures)

00073.223 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(superficial3)

00073.489 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(map3)

00075.248 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(smallshit)

00075.264 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(scene3)

00075.266 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(districts)

00075.722 INFO EDOBJECTS: shape trees_1_blk not found in shapetables

00075.722 INFO EDOBJECTS: shape trees_3_blk not found in shapetables

00075.722 INFO EDOBJECTS: shape trees_5_blk not found in shapetables

00075.722 INFO EDOBJECTS: shape trees_6_blk not found in shapetables

00075.722 INFO EDOBJECTS: shape trees_7_blk not found in shapetables

00075.722 INFO EDOBJECTS: shape trees_8_blk not found in shapetables

00075.722 INFO EDOBJECTS: shape trees_9_blk not found in shapetables

00075.722 INFO EDOBJECTS: shape trees_2_blk not found in shapetables

00075.722 INFO EDOBJECTS: shape trees_4_blk not found in shapetables

00075.736 INFO EDTERRAINGRAPHICS3: edtg::InitTerrain()

00075.736 INFO TERRAIN: lSystem::InitSurface()

00075.751 INFO TERRAIN: lSystem::InitScenes()

00077.874 INFO EDTERRAINGRAPHICS3: edtg::DeleteSurfaceRenderItem()

00077.877 INFO WORLDGENERAL: loading mission from: "C:\Users\phanto\AppData\Local\Temp\DCS\tempMission.miz"

00077.902 INFO EDCORE: (dDispatcher)enterToState_:4

00078.111 INFO TERRAIN: lSystem::Load()

00078.111 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Exit(vfstextures)

00078.112 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(file=./Mods/terrains/CaucasusBase\terrain.cfg.lua, season=spring, quality=high, lang=english)

00078.113 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(vfstextures)

00078.238 INFO DX11BACKEND: Reloading textures ...

00078.273 INFO TERRAIN: lSystem::InitSurface()

00078.289 INFO TERRAIN: lSystem::InitScenes()

00078.300 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem()

00081.906 WARNING LOG: 12 duplicate message(s) skipped.

00081.906 ERROR_ONCE DX11BACKEND: rendertarget 'SmokeTrailNoiseTex' not found

00081.941 ERROR_ONCE DX11BACKEND: texture 'wic/normal_huge.png' not found

00081.945 ERROR_ONCE DX11BACKEND: texture 'normal_tmp.png' not found

00081.948 ERROR_ONCE DX11BACKEND: texture 'testAtlas.dds' not found

00081.954 ERROR VFS: Can't open file models/groundExplosion_03_01.lua.

00081.954 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_01.lua' is not exist

00081.954 ERROR EFFECTS: FFX effect 'groundExplosion_03_01' not loaded

00081.955 ERROR VFS: Can't open file models/groundExplosion_03_02.lua.

00081.955 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_02.lua' is not exist

00081.955 ERROR EFFECTS: FFX effect 'groundExplosion_03_02' not loaded

00081.956 ERROR VFS: Can't open file models/groundExplosion_03_03.lua.

00081.956 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_03.lua' is not exist

00081.956 ERROR EFFECTS: FFX effect 'groundExplosion_03_03' not loaded

00081.957 ERROR VFS: Can't open file models/groundExplosion_03_04.lua.

00081.957 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_04.lua' is not exist

00081.957 ERROR EFFECTS: FFX effect 'groundExplosion_03_04' not loaded

00081.958 ERROR VFS: Can't open file models/groundExplosion_03_05.lua.

00081.958 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_05.lua' is not exist

00081.958 ERROR EFFECTS: FFX effect 'groundExplosion_03_05' not loaded

00081.962 ERROR EFFECTS: OParticleSystem: error reading 'groundExplosion' emitter in Config/Effects/ParticleSystem2/groundExplosion.lua

00081.965 ERROR VFS: Can't open file models/barrel01.psm.

00081.965 ERROR EFFECTS: OParticleSystem: file models/barrel01.psm not exist

00082.074 INFO DCS: Dispatcher: initial random seed = 4202975

00082.074 INFO DCS: Dispatcher: apply random seed = 4202975

00082.077 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua

00082.078 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(navigation)

00085.774 WARNING WRADIO: Can't create NDB "BS Belosarayskaya" beacon on the water!

00088.502 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua

00088.503 INFO WORLDGENERAL: loaded from mission Config/View/View.lua

00088.504 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua

00088.935 INFO Config: netview started

00090.763 WARNING NGMODEL: Model '//models/trees_1_blk.edm' has invalid bounding box.

00090.763 WARNING NGMODEL: Model '//models/trees_3_blk.edm' has invalid bounding box.

00090.763 WARNING NGMODEL: Model '//models/trees_5_blk.edm' has invalid bounding box.

00090.764 WARNING NGMODEL: Model '//models/trees_6_blk.edm' has invalid bounding box.

00090.764 WARNING NGMODEL: Model '//models/trees_7_blk.edm' has invalid bounding box.

00090.772 WARNING NGMODEL: Model '//models/trees_8_blk.edm' has invalid bounding box.

00090.772 WARNING NGMODEL: Model '//models/trees_9_blk.edm' has invalid bounding box.

00090.778 WARNING NGMODEL: Model '//models/trees_2_blk.edm' has invalid bounding box.

00090.779 WARNING NGMODEL: Model '//models/trees_4_blk.edm' has invalid bounding box.

00101.674 ERROR GRAPHICSVISTA: Can't open model LAP-CABLES.

00103.909 INFO TACVIEW.EXPORT: Loading [J:\Users\phanto\Saved Games\DCS\Mods\tech\Tacview\bin\tacview.dll] C++ flight data recorder

00103.910 INFO TACVIEW.EXPORT: Tacview C++ flight data recorder successfully loaded

00103.929 INFO EDTERRAINGRAPHICS3: Force loading pipeline 'lockon'. Radius 40700.000000. Pos=-4737.022949,145.000000,242694.906250!

00104.226 ERROR EDTERRAINGRAPHICS3: Material: Surface 16

00104.226 ERROR EDTERRAINGRAPHICS3: build material for Surface(Land) string edgemat FxMaterial_Surface31 terrain/shaders31/Surface31.fx|LIGHT_TEXTURE|CAUCASUS_NOISE|HEIGHT_AND_COLOR LOD= X= Z= ADDBOUNDPIX= colorTexture= autoTexture= landNoiseTex=Noise_1.bmp mountainNoiseTex=Noise_mount.bmp detailNoiseTex=noise_small.bmp reason: "param addBoundPix not found"

00104.568 INFO EDTERRAINGRAPHICS3: force loading finished!

00104.568 INFO EDTERRAINGRAPHICS3: Force loading pipeline 'map'. Radius 8140.000000. Pos=-4737.022949,145.000000,242694.906250!

00104.611 INFO EDTERRAINGRAPHICS3: force loading finished!

00110.109 INFO EDTERRAINGRAPHICS3: edtg::SH::initRenderItems()

00110.116 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem()

00110.125 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1

00111.571 INFO TACVIEW.DLL: Tacview Flight Data Recorder 1.5.3 Loaded

00111.571 INFO TACVIEW.DLL: Config={dataRecordingEnabled=0,recordClientsSessionsEnabled=0,bookmarkShortcut=0,playbackDelay=600,profilingPeriod=600,debugModeEnabled=0}

00117.502 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua

00198.113 INFO Config: netview stopped

00198.136 INFO EDTERRAINGRAPHICS3: edtg::DeleteSurfaceRenderItem()

00198.225 WARNING LOG: 12 duplicate message(s) skipped.

00198.225 INFO EDCORE: (dDispatcher)enterToState_:3

00235.805 INFO WORLDGENERAL: loading mission from: "C:\Users\phanto\AppData\Local\Temp\DCS\tempMission.miz"

00235.824 INFO EDCORE: (dDispatcher)enterToState_:4

00235.917 INFO TERRAIN: lSystem::Load()

00235.917 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Exit(vfstextures)

00235.918 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(file=./Mods/terrains/CaucasusBase\terrain.cfg.lua, season=spring, quality=high, lang=english)

00235.919 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(vfstextures)

00236.046 INFO DX11BACKEND: Reloading textures ...

00236.385 INFO TERRAIN: lSystem::InitSurface()

00236.401 INFO TERRAIN: lSystem::InitScenes()

00236.416 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem()

00237.136 WARNING LOG: 10 duplicate message(s) skipped.

00237.136 ERROR_ONCE DX11BACKEND: rendertarget 'rtDynamicCloudMap' not found

00237.138 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem()

00239.405 ERROR_ONCE DX11BACKEND: texture 'wic/normal_huge.png' not found

00239.407 ERROR_ONCE DX11BACKEND: texture 'normal_tmp.png' not found

00239.408 ERROR_ONCE DX11BACKEND: texture 'testAtlas.dds' not found

00239.410 ERROR VFS: Can't open file models/groundExplosion_03_01.lua.

00239.410 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_01.lua' is not exist

00239.410 ERROR EFFECTS: FFX effect 'groundExplosion_03_01' not loaded

00239.411 ERROR VFS: Can't open file models/groundExplosion_03_02.lua.

00239.411 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_02.lua' is not exist

00239.411 ERROR EFFECTS: FFX effect 'groundExplosion_03_02' not loaded

00239.411 ERROR VFS: Can't open file models/groundExplosion_03_03.lua.

00239.411 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_03.lua' is not exist

00239.411 ERROR EFFECTS: FFX effect 'groundExplosion_03_03' not loaded

00239.412 ERROR VFS: Can't open file models/groundExplosion_03_04.lua.

00239.412 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_04.lua' is not exist

00239.412 ERROR EFFECTS: FFX effect 'groundExplosion_03_04' not loaded

00239.413 ERROR VFS: Can't open file models/groundExplosion_03_05.lua.

00239.413 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_05.lua' is not exist

00239.413 ERROR EFFECTS: FFX effect 'groundExplosion_03_05' not loaded

00239.414 ERROR EFFECTS: OParticleSystem: error reading 'groundExplosion' emitter in Config/Effects/ParticleSystem2/groundExplosion.lua

00239.415 ERROR VFS: Can't open file models/barrel01.psm.

00239.415 ERROR EFFECTS: OParticleSystem: file models/barrel01.psm not exist

00239.428 INFO DCS: Dispatcher: initial random seed = 4360425

00239.428 INFO DCS: Dispatcher: apply random seed = 4360425

00239.429 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua

00239.429 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(navigation)

00239.437 WARNING WRADIO: Can't create NDB "BS Belosarayskaya" beacon on the water!

00239.792 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua

00239.793 INFO WORLDGENERAL: loaded from mission Config/View/View.lua

00239.793 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua

00239.909 INFO Config: netview started

00241.583 INFO TACVIEW.EXPORT: Loading [J:\Users\phanto\Saved Games\DCS\Mods\tech\Tacview\bin\tacview.dll] C++ flight data recorder

00241.584 INFO TACVIEW.EXPORT: Tacview C++ flight data recorder successfully loaded

00241.586 INFO EDTERRAINGRAPHICS3: Force loading pipeline 'lockon'. Radius 40700.000000. Pos=-281969.343750,2004.943726,646971.625000!

00241.980 ERROR EDTERRAINGRAPHICS3: Material: edgemat FxMaterial_Runway31 terrain/shaders31/Runway31.fx|FOG_ENABLE|LIGHT_TEXTURE airfield_asphalt_06.png airfield_asphalt_06_nm.png black.png black.png 0

00241.980 ERROR EDTERRAINGRAPHICS3: dont bind geometry edgelgeom 000000009DDFF6E0

00241.980 ERROR EDTERRAINGRAPHICS3: no T stream

00242.015 ERROR EDTERRAINGRAPHICS3: Material: edgemat FxMaterial_Runway31 terrain/shaders31/Runway31.fx|FOG_ENABLE|LIGHT_TEXTURE airfield_asphalt_06.png airfield_asphalt_06_nm.png black.png black.png 0

00242.015 ERROR EDTERRAINGRAPHICS3: dont bind geometry edgelgeom 000000009DDFF250

00242.015 ERROR EDTERRAINGRAPHICS3: no T stream

00242.555 INFO EDTERRAINGRAPHICS3: force loading finished!

00242.555 INFO EDTERRAINGRAPHICS3: Force loading pipeline 'map'. Radius 8140.000000. Pos=-281969.343750,2004.943726,646971.625000!

00242.580 ERROR EDTERRAINGRAPHICS3: Material: edgemat FxMaterial_Runway31 terrain/shaders31/Runway31.fx|DISABLE_SHADING airfield_asphalt_06.png airfield_asphalt_06_nm.png black.png black.png 8

00242.580 ERROR EDTERRAINGRAPHICS3: dont bind geometry edgelgeom 000000009DDFF6E0

00242.580 ERROR EDTERRAINGRAPHICS3: no T stream

00242.581 ERROR EDTERRAINGRAPHICS3: Material: edgemat FxMaterial_Runway31 terrain/shaders31/Runway31.fx|DISABLE_SHADING airfield_asphalt_06.png airfield_asphalt_06_nm.png black.png black.png 8

00242.581 ERROR EDTERRAINGRAPHICS3: dont bind geometry edgelgeom 000000009DDFF250

00242.581 ERROR EDTERRAINGRAPHICS3: no T stream

00242.597 INFO EDTERRAINGRAPHICS3: force loading finished!

00242.788 INFO EDTERRAINGRAPHICS3: edtg::SH::initRenderItems()

00242.788 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem()

00244.719 INFO TACVIEW.DLL: Tacview Flight Data Recorder 1.5.3 Loaded

00244.719 INFO TACVIEW.DLL: Config={dataRecordingEnabled=0,recordClientsSessionsEnabled=0,bookmarkShortcut=0,playbackDelay=600,profilingPeriod=600,debugModeEnabled=0}

00250.706 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua

...

00561.710 INFO EDCORE: # -------------- 20170909-214226 --------------

00561.711 INFO EDCORE: C:\Games\DCS World\bin\Effects.dll

00561.711 INFO EDCORE: # C0000005 ACCESS_VIOLATION at E7F55929 00:00000000


Edited by IAF_Phantom

IAF.101_Phantom, 101 squadron XO, Preflight Community Manager

[sIGPIC][/sIGPIC]

watch your six, i'm behind you

-----

Mods: IAF_Weapons: Python 3 and 4

https://www.digitalcombatsimulator.com/en/files/2835842/

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Hi

 

Would recommend removing all unofficial mods and doing a cleanup and repair

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

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Thanks - did try that and it works ok.

 

The mod used is a mod i'm developing and created as a weapons plugin (entry.lua etc.).

The only difference seems to be that the mod is placed in the saved games folder and not in the DCS/mods folder.

could this be the problem?


Edited by IAF_Phantom

IAF.101_Phantom, 101 squadron XO, Preflight Community Manager

[sIGPIC][/sIGPIC]

watch your six, i'm behind you

-----

Mods: IAF_Weapons: Python 3 and 4

https://www.digitalcombatsimulator.com/en/files/2835842/

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  • ED Team

No I dont think so, all unofficial mods should be placed in the saved games folder.

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2

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ok, thanks.

good news , checked it - think it has to do with a parameter of the a-a missile i duplicated from the aim-120c

i changed the parameters to be identical and using a different 3d model the problem disappeared.

if the dev's want i can try and find which parameter causes the problem

IAF.101_Phantom, 101 squadron XO, Preflight Community Manager

[sIGPIC][/sIGPIC]

watch your six, i'm behind you

-----

Mods: IAF_Weapons: Python 3 and 4

https://www.digitalcombatsimulator.com/en/files/2835842/

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No I dont think so, all unofficial mods should be placed in the saved games folder.

 

thanks for the info on this.

Btw - what to do about changes of the plane weapons , is there a way to update them without changing the Scripts/Database/Planes folder ?

For example I want to make to modify the F-15C that can carry A-G weapons (Israeli F-15s can carry A-G weapons).

I've done this with the WeaponsLoadouts in the MissionEditor but the missiles appear handing in the air without the pylons....

IAF.101_Phantom, 101 squadron XO, Preflight Community Manager

[sIGPIC][/sIGPIC]

watch your six, i'm behind you

-----

Mods: IAF_Weapons: Python 3 and 4

https://www.digitalcombatsimulator.com/en/files/2835842/

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  • ED Team
thanks for the info on this.

Btw - what to do about changes of the plane weapons , is there a way to update them without changing the Scripts/Database/Planes folder ?

For example I want to make to modify the F-15C that can carry A-G weapons (Israeli F-15s can carry A-G weapons).

I've done this with the WeaponsLoadouts in the MissionEditor but the missiles appear handing in the air without the pylons....

 

Sorry I dont know the answer, best to ask here https://forums.eagle.ru/showthread.php?t=190778

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2

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