IAF_Phantom Posted September 9, 2017 Share Posted September 9, 2017 (edited) when playing offline the game gets up to 17GB of RAM and then get stuck and crashes to desktop. === Log opened UTC 2017-09-09 21:55:21 00000.000 INFO VFS: Using 'Saved Games': "J:\Users\phanto\Saved Games" 00000.261 INFO DCS: DCS/1.5.7.9411 (x86_64; Windows/6.1.7601) 00000.261 INFO DCS: CPU cores: 4, threads: 4, System RAM: 8099 MB 00000.292 INFO EDCORE: (dDispatcher)enterToState_:0 00000.319 INFO Dispatcher: 2017/9/10 00:55 V1704040900 00000.343 INFO INPUT: Device [Keyboard] created deviceId = 1 00000.353 INFO INPUT: Device [saitek Pro Flight X-55 Rhino Stick {DCF569C0-99EC-11e4-8005-444553540000}] created deviceId = 2 00000.353 INFO INPUT: Joystick created[saitek Pro Flight X-55 Rhino Stick {DCF569C0-99EC-11e4-8005-444553540000}], ForceFeedBack: no 00000.361 INFO INPUT: Device [saitek Pro Flight X-55 Rhino Throttle {DCF5B7E0-99EC-11e4-8007-444553540000}] created deviceId = 3 00000.361 INFO INPUT: Joystick created[saitek Pro Flight X-55 Rhino Throttle {DCF5B7E0-99EC-11e4-8007-444553540000}], ForceFeedBack: no 00000.366 INFO INPUT: Device [Mouse] created deviceId = 4 00000.857 INFO SOUND: loaded 1158 sdefs from "sounds\sdef" 00000.983 INFO SOUND: Using driver: xaudio27 00000.989 INFO SOUND: XAudio2: Using device ID:'{0.0.0.00000000}.{896dda79-b731-417d-9b4b-b37ac2a91366}' Name:'Speakers (Realtek High Definition Audio)', channels: 2 00001.022 INFO SOUND: XAudio2: channel layout: Headphones/Stereo 00001.024 INFO SOUND: Found 3 available audio device(s): 00001.024 INFO SOUND: 0: ID: "{0.0.0.00000000}.{896dda79-b731-417d-9b4b-b37ac2a91366}", Name: "Speakers (Realtek High Definition Audio)" 00001.024 INFO SOUND: 1: ID: "{0.0.0.00000000}.{70520830-12e9-4c77-b359-2374761ca4e2}", Name: "Realtek Digital Output(Optical) (Realtek High Definition Audio)" 00001.024 INFO SOUND: 2: ID: "{0.0.0.00000000}.{519ff72d-bb54-4685-897c-f8d79d48703c}", Name: "Realtek Digital Output (Realtek High Definition Audio)" 00001.024 INFO SOUND: Using SSE FTZ/DAZ mode. 00001.142 ERROR SECURITYCONTROL: Manifest size check failed for file 'coremods/aircraft/f-5e/f-5e.lua' 00001.226 ERROR SECURITYCONTROL: Manifest size check failed for file 'coremods/aircraft/m-2000c/m-2000c.lua' 00002.522 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-4E.lua' 00002.545 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-15C.lua' 00002.553 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-16C.lua' 00002.553 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-16C-2.lua' 00002.554 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-16A.lua' 00002.554 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-16A-2.lua' 00002.774 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 00002.792 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/C-101/entry.lua 00002.795 ERROR SECURITYCONTROL: Manifest size check failed for file './CoreMods/aircraft/F-5E/F-5E.lua' 00002.800 ERROR SECURITYCONTROL: Manifest size check failed for file './CoreMods/aircraft/M-2000C/M-2000C.lua' 00002.914 INFO Scripting: PLUGINS START------------------------------------------------- 00002.946 INFO SOUND: loaded 9 sdefs from ".\coremods\aircraft\c-101\sounds\sdef" 00002.986 INFO SOUND: loaded 19 sdefs from ".\coremods\aircraft\m-2000c\sounds\sdef" 00002.997 INFO SOUND: loaded 10 sdefs from ".\coremods\aircraft\mig-21bis\sounds\sdef" 00003.022 INFO SOUND: loaded 8 sdefs from ".\coremods\aircraft\sa342\sounds\sdef" 00003.062 INFO SOUND: loaded 59 sdefs from ".\mods\tech\combinedarms\sounds\sdef" 00003.092 INFO SOUND: loaded 67 sdefs from ".\mods\aircraft\bf-109k-4\sounds\sdef" 00003.110 INFO SOUND: loaded 53 sdefs from ".\mods\aircraft\f-86\sounds\sdef" 00003.141 INFO SOUND: loaded 27 sdefs from ".\mods\aircraft\hawk\sounds\sdef" 00003.196 INFO SOUND: loaded 109 sdefs from ".\mods\aircraft\l-39c\sounds\sdef" 00003.222 INFO SOUND: loaded 44 sdefs from ".\mods\aircraft\m-2000c\sounds\sdef" 00003.255 INFO SOUND: loaded 72 sdefs from ".\mods\aircraft\mig-15bis\sounds\sdef" 00003.285 INFO SOUND: loaded 70 sdefs from ".\mods\aircraft\sa342\sounds\sdef" 00003.323 INFO SOUND: loaded 84 sdefs from ".\mods\aircraft\spitfirelfmkix\sounds\sdef" 00003.339 INFO SOUND: loaded 21 sdefs from ".\mods\aircraft\uh-1h\sounds\sdef" 00003.345 INFO Scripting: plugin: A-10A by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics 00003.345 INFO Scripting: plugin: F-15C disabled by Flaming Cliffs by Eagle Dynamics 00003.345 INFO Scripting: plugin: Su-25A by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics 00003.345 INFO Scripting: plugin: Su-27 Flanker by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics 00003.348 INFO Scripting: PLUGINS DONE-------------------------------------------------- 00003.439 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-4E.lua' 00003.447 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-15C.lua' 00003.449 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-16C.lua' 00003.450 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-16C-2.lua' 00003.450 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-16A.lua' 00003.450 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/planes\F-16A-2.lua' 00003.555 ERROR SECURITYCONTROL: Manifest size check failed for file './CoreMods/aircraft/F-5E/F-5E.lua' 00003.561 ERROR SECURITYCONTROL: Manifest size check failed for file './CoreMods/aircraft/M-2000C/M-2000C.lua' 00022.414 INFO DX11BACKEND: Driver Concurrent Creates - 1 00022.414 INFO DX11BACKEND: Driver Command Lists - 0 00023.078 INFO DX11BACKEND: NVIDIA API init OK 00023.083 INFO DX11BACKEND: NVIDIA Display Driver Version 36822.r368_20 00023.083 INFO DX11BACKEND: TRUNK renderer init: showShaderError coreCount=1 00023.388 INFO DX11BACKEND: commonPool: 68-128, cbPool: 5-14, samplerPool: 5-16 00023.390 INFO RENDERER: Global metashader cache enabled 00023.390 INFO RENDERER: Loading metashader cache from J:\Users\phanto\Saved Games\DCS\metashaders/ 00023.390 INFO RENDERER: Metashader cache: 0 (0) cached shaders out of date 00023.744 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo : 1522 00028.058 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00028.078 INFO DX11BACKEND: DX11ShaderBinaries::loadCache J:\Users\phanto\Saved Games\DCS\fxo : 15 00028.242 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00029.200 ERROR_ONCE DX11BACKEND: rendertarget 'rtDynamicCloudMap' not found 00029.201 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00029.233 ERROR_ONCE DX11BACKEND: texture 'raindropNormBlur3.dds' not found 00029.267 INFO DCS: gDescription: "NVIDIA GeForce GTX 970" gVendorId: 4318 gDeviceId: 5058 gMemory: 4007 MB 00029.286 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 00030.270 INFO wInfo: multiple adapters 00030.405 WARNING LOG: 1 duplicate message(s) skipped. 00030.405 INFO TERRAIN: lSystem::lSystem 00030.776 INFO EDCORE: (dDispatcher)enterToState_:1 00031.121 ERROR VFS: add_location {"My Missions", "J:\Users\phanto\Saved Games\DCS\Missions"}: path already added as "My Missions" 00031.246 ERROR SECURITYCONTROL: Manifest size check failed for file 'Scripts/Database/planes\F-4E.lua' 00031.254 ERROR SECURITYCONTROL: Manifest size check failed for file 'Scripts/Database/planes\F-15C.lua' 00031.257 ERROR SECURITYCONTROL: Manifest size check failed for file 'Scripts/Database/planes\F-16C.lua' 00031.257 ERROR SECURITYCONTROL: Manifest size check failed for file 'Scripts/Database/planes\F-16C-2.lua' 00031.258 ERROR SECURITYCONTROL: Manifest size check failed for file 'Scripts/Database/planes\F-16A.lua' 00031.258 ERROR SECURITYCONTROL: Manifest size check failed for file 'Scripts/Database/planes\F-16A-2.lua' 00031.372 ERROR SECURITYCONTROL: Manifest size check failed for file './CoreMods/aircraft/F-5E/F-5E.lua' 00031.379 ERROR SECURITYCONTROL: Manifest size check failed for file './CoreMods/aircraft/M-2000C/M-2000C.lua' 00034.454 INFO UIBASERENDERER: Cannot load font [C:\Games\DCS World\dxgui\skins\fonts\]! 00035.181 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/buttons/buttons(new)/iconup.png' not found 00035.188 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/m1/icons/icondeleterl.png' not found 00035.192 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/m1/me/bottompanel/uparrow.png' not found 00035.196 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/m1/me/bottompanel/downarrow.png' not found 00035.200 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/m1/me/bottompanel/leftarrow.png' not found 00035.204 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/m1/me/bottompanel/rightarrow.png' not found 00035.208 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/m1/buttons/btnmini/btnmean2.png' not found 00035.211 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/buttons/buttons(new)/icondown.png' not found 00035.409 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00037.083 INFO LuaNET: Loaded - DCS-SRS GameGUI 00037.090 INFO TACVIEW.GUI: Loading [J:\Users\phanto\Saved Games\DCS\Mods\tech\Tacview\bin\tacview.dll] C++ flight data recorder 00037.110 INFO TACVIEW.GUI: Tacview C++ flight data recorder successfully loaded 00037.353 INFO EDCORE: (dDispatcher)enterToState_:2 00037.448 INFO EDCORE: (dDispatcher)enterToState_:3 00037.933 INFO NET: Login success. 00071.977 INFO TERRAIN: lSystem::Init 00071.977 INFO EDTERRAINGRAPHICS3: edtg::Init() 00071.977 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_land.lua 00071.979 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_landheight.lua 00071.980 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_lights.lua 00071.981 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_map.lua 00071.983 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_mfd.lua 00071.983 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_shelf.lua 00071.984 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_landmask.lua 00071.984 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_grassheight.lua 00071.985 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_cascadshadows.lua 00071.985 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_radar.lua 00071.986 INFO EDTERRAIN: CreateTerraDispatch 00071.986 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 create 00071.986 INFO EDTERRAIN: SetTerraDispatch 00071.986 INFO TERRAIN: lSystem::Load() 00071.989 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(file=./Mods/terrains/CaucasusBase\terrain.cfg.lua, season=spring, quality=high, lang=en) 00071.991 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(landfile3) 00072.152 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(roads3) 00072.474 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(vfstextures) 00073.223 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(superficial3) 00073.489 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(map3) 00075.248 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(smallshit) 00075.264 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(scene3) 00075.266 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(districts) 00075.722 INFO EDOBJECTS: shape trees_1_blk not found in shapetables 00075.722 INFO EDOBJECTS: shape trees_3_blk not found in shapetables 00075.722 INFO EDOBJECTS: shape trees_5_blk not found in shapetables 00075.722 INFO EDOBJECTS: shape trees_6_blk not found in shapetables 00075.722 INFO EDOBJECTS: shape trees_7_blk not found in shapetables 00075.722 INFO EDOBJECTS: shape trees_8_blk not found in shapetables 00075.722 INFO EDOBJECTS: shape trees_9_blk not found in shapetables 00075.722 INFO EDOBJECTS: shape trees_2_blk not found in shapetables 00075.722 INFO EDOBJECTS: shape trees_4_blk not found in shapetables 00075.736 INFO EDTERRAINGRAPHICS3: edtg::InitTerrain() 00075.736 INFO TERRAIN: lSystem::InitSurface() 00075.751 INFO TERRAIN: lSystem::InitScenes() 00077.874 INFO EDTERRAINGRAPHICS3: edtg::DeleteSurfaceRenderItem() 00077.877 INFO WORLDGENERAL: loading mission from: "C:\Users\phanto\AppData\Local\Temp\DCS\tempMission.miz" 00077.902 INFO EDCORE: (dDispatcher)enterToState_:4 00078.111 INFO TERRAIN: lSystem::Load() 00078.111 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Exit(vfstextures) 00078.112 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(file=./Mods/terrains/CaucasusBase\terrain.cfg.lua, season=spring, quality=high, lang=english) 00078.113 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(vfstextures) 00078.238 INFO DX11BACKEND: Reloading textures ... 00078.273 INFO TERRAIN: lSystem::InitSurface() 00078.289 INFO TERRAIN: lSystem::InitScenes() 00078.300 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00081.906 WARNING LOG: 12 duplicate message(s) skipped. 00081.906 ERROR_ONCE DX11BACKEND: rendertarget 'SmokeTrailNoiseTex' not found 00081.941 ERROR_ONCE DX11BACKEND: texture 'wic/normal_huge.png' not found 00081.945 ERROR_ONCE DX11BACKEND: texture 'normal_tmp.png' not found 00081.948 ERROR_ONCE DX11BACKEND: texture 'testAtlas.dds' not found 00081.954 ERROR VFS: Can't open file models/groundExplosion_03_01.lua. 00081.954 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_01.lua' is not exist 00081.954 ERROR EFFECTS: FFX effect 'groundExplosion_03_01' not loaded 00081.955 ERROR VFS: Can't open file models/groundExplosion_03_02.lua. 00081.955 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_02.lua' is not exist 00081.955 ERROR EFFECTS: FFX effect 'groundExplosion_03_02' not loaded 00081.956 ERROR VFS: Can't open file models/groundExplosion_03_03.lua. 00081.956 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_03.lua' is not exist 00081.956 ERROR EFFECTS: FFX effect 'groundExplosion_03_03' not loaded 00081.957 ERROR VFS: Can't open file models/groundExplosion_03_04.lua. 00081.957 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_04.lua' is not exist 00081.957 ERROR EFFECTS: FFX effect 'groundExplosion_03_04' not loaded 00081.958 ERROR VFS: Can't open file models/groundExplosion_03_05.lua. 00081.958 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_05.lua' is not exist 00081.958 ERROR EFFECTS: FFX effect 'groundExplosion_03_05' not loaded 00081.962 ERROR EFFECTS: OParticleSystem: error reading 'groundExplosion' emitter in Config/Effects/ParticleSystem2/groundExplosion.lua 00081.965 ERROR VFS: Can't open file models/barrel01.psm. 00081.965 ERROR EFFECTS: OParticleSystem: file models/barrel01.psm not exist 00082.074 INFO DCS: Dispatcher: initial random seed = 4202975 00082.074 INFO DCS: Dispatcher: apply random seed = 4202975 00082.077 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 00082.078 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(navigation) 00085.774 WARNING WRADIO: Can't create NDB "BS Belosarayskaya" beacon on the water! 00088.502 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 00088.503 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 00088.504 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 00088.935 INFO Config: netview started 00090.763 WARNING NGMODEL: Model '//models/trees_1_blk.edm' has invalid bounding box. 00090.763 WARNING NGMODEL: Model '//models/trees_3_blk.edm' has invalid bounding box. 00090.763 WARNING NGMODEL: Model '//models/trees_5_blk.edm' has invalid bounding box. 00090.764 WARNING NGMODEL: Model '//models/trees_6_blk.edm' has invalid bounding box. 00090.764 WARNING NGMODEL: Model '//models/trees_7_blk.edm' has invalid bounding box. 00090.772 WARNING NGMODEL: Model '//models/trees_8_blk.edm' has invalid bounding box. 00090.772 WARNING NGMODEL: Model '//models/trees_9_blk.edm' has invalid bounding box. 00090.778 WARNING NGMODEL: Model '//models/trees_2_blk.edm' has invalid bounding box. 00090.779 WARNING NGMODEL: Model '//models/trees_4_blk.edm' has invalid bounding box. 00101.674 ERROR GRAPHICSVISTA: Can't open model LAP-CABLES. 00103.909 INFO TACVIEW.EXPORT: Loading [J:\Users\phanto\Saved Games\DCS\Mods\tech\Tacview\bin\tacview.dll] C++ flight data recorder 00103.910 INFO TACVIEW.EXPORT: Tacview C++ flight data recorder successfully loaded 00103.929 INFO EDTERRAINGRAPHICS3: Force loading pipeline 'lockon'. Radius 40700.000000. Pos=-4737.022949,145.000000,242694.906250! 00104.226 ERROR EDTERRAINGRAPHICS3: Material: Surface 16 00104.226 ERROR EDTERRAINGRAPHICS3: build material for Surface(Land) string edgemat FxMaterial_Surface31 terrain/shaders31/Surface31.fx|LIGHT_TEXTURE|CAUCASUS_NOISE|HEIGHT_AND_COLOR LOD= X= Z= ADDBOUNDPIX= colorTexture= autoTexture= landNoiseTex=Noise_1.bmp mountainNoiseTex=Noise_mount.bmp detailNoiseTex=noise_small.bmp reason: "param addBoundPix not found" 00104.568 INFO EDTERRAINGRAPHICS3: force loading finished! 00104.568 INFO EDTERRAINGRAPHICS3: Force loading pipeline 'map'. Radius 8140.000000. Pos=-4737.022949,145.000000,242694.906250! 00104.611 INFO EDTERRAINGRAPHICS3: force loading finished! 00110.109 INFO EDTERRAINGRAPHICS3: edtg::SH::initRenderItems() 00110.116 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00110.125 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 00111.571 INFO TACVIEW.DLL: Tacview Flight Data Recorder 1.5.3 Loaded 00111.571 INFO TACVIEW.DLL: Config={dataRecordingEnabled=0,recordClientsSessionsEnabled=0,bookmarkShortcut=0,playbackDelay=600,profilingPeriod=600,debugModeEnabled=0} 00117.502 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 00198.113 INFO Config: netview stopped 00198.136 INFO EDTERRAINGRAPHICS3: edtg::DeleteSurfaceRenderItem() 00198.225 WARNING LOG: 12 duplicate message(s) skipped. 00198.225 INFO EDCORE: (dDispatcher)enterToState_:3 00235.805 INFO WORLDGENERAL: loading mission from: "C:\Users\phanto\AppData\Local\Temp\DCS\tempMission.miz" 00235.824 INFO EDCORE: (dDispatcher)enterToState_:4 00235.917 INFO TERRAIN: lSystem::Load() 00235.917 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Exit(vfstextures) 00235.918 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(file=./Mods/terrains/CaucasusBase\terrain.cfg.lua, season=spring, quality=high, lang=english) 00235.919 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(vfstextures) 00236.046 INFO DX11BACKEND: Reloading textures ... 00236.385 INFO TERRAIN: lSystem::InitSurface() 00236.401 INFO TERRAIN: lSystem::InitScenes() 00236.416 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00237.136 WARNING LOG: 10 duplicate message(s) skipped. 00237.136 ERROR_ONCE DX11BACKEND: rendertarget 'rtDynamicCloudMap' not found 00237.138 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00239.405 ERROR_ONCE DX11BACKEND: texture 'wic/normal_huge.png' not found 00239.407 ERROR_ONCE DX11BACKEND: texture 'normal_tmp.png' not found 00239.408 ERROR_ONCE DX11BACKEND: texture 'testAtlas.dds' not found 00239.410 ERROR VFS: Can't open file models/groundExplosion_03_01.lua. 00239.410 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_01.lua' is not exist 00239.410 ERROR EFFECTS: FFX effect 'groundExplosion_03_01' not loaded 00239.411 ERROR VFS: Can't open file models/groundExplosion_03_02.lua. 00239.411 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_02.lua' is not exist 00239.411 ERROR EFFECTS: FFX effect 'groundExplosion_03_02' not loaded 00239.411 ERROR VFS: Can't open file models/groundExplosion_03_03.lua. 00239.411 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_03.lua' is not exist 00239.411 ERROR EFFECTS: FFX effect 'groundExplosion_03_03' not loaded 00239.412 ERROR VFS: Can't open file models/groundExplosion_03_04.lua. 00239.412 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_04.lua' is not exist 00239.412 ERROR EFFECTS: FFX effect 'groundExplosion_03_04' not loaded 00239.413 ERROR VFS: Can't open file models/groundExplosion_03_05.lua. 00239.413 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_05.lua' is not exist 00239.413 ERROR EFFECTS: FFX effect 'groundExplosion_03_05' not loaded 00239.414 ERROR EFFECTS: OParticleSystem: error reading 'groundExplosion' emitter in Config/Effects/ParticleSystem2/groundExplosion.lua 00239.415 ERROR VFS: Can't open file models/barrel01.psm. 00239.415 ERROR EFFECTS: OParticleSystem: file models/barrel01.psm not exist 00239.428 INFO DCS: Dispatcher: initial random seed = 4360425 00239.428 INFO DCS: Dispatcher: apply random seed = 4360425 00239.429 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 00239.429 INFO EDTERRAIN: TerraDispatch 000000003B0C5B20 Init(navigation) 00239.437 WARNING WRADIO: Can't create NDB "BS Belosarayskaya" beacon on the water! 00239.792 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 00239.793 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 00239.793 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 00239.909 INFO Config: netview started 00241.583 INFO TACVIEW.EXPORT: Loading [J:\Users\phanto\Saved Games\DCS\Mods\tech\Tacview\bin\tacview.dll] C++ flight data recorder 00241.584 INFO TACVIEW.EXPORT: Tacview C++ flight data recorder successfully loaded 00241.586 INFO EDTERRAINGRAPHICS3: Force loading pipeline 'lockon'. Radius 40700.000000. Pos=-281969.343750,2004.943726,646971.625000! 00241.980 ERROR EDTERRAINGRAPHICS3: Material: edgemat FxMaterial_Runway31 terrain/shaders31/Runway31.fx|FOG_ENABLE|LIGHT_TEXTURE airfield_asphalt_06.png airfield_asphalt_06_nm.png black.png black.png 0 00241.980 ERROR EDTERRAINGRAPHICS3: dont bind geometry edgelgeom 000000009DDFF6E0 00241.980 ERROR EDTERRAINGRAPHICS3: no T stream 00242.015 ERROR EDTERRAINGRAPHICS3: Material: edgemat FxMaterial_Runway31 terrain/shaders31/Runway31.fx|FOG_ENABLE|LIGHT_TEXTURE airfield_asphalt_06.png airfield_asphalt_06_nm.png black.png black.png 0 00242.015 ERROR EDTERRAINGRAPHICS3: dont bind geometry edgelgeom 000000009DDFF250 00242.015 ERROR EDTERRAINGRAPHICS3: no T stream 00242.555 INFO EDTERRAINGRAPHICS3: force loading finished! 00242.555 INFO EDTERRAINGRAPHICS3: Force loading pipeline 'map'. Radius 8140.000000. Pos=-281969.343750,2004.943726,646971.625000! 00242.580 ERROR EDTERRAINGRAPHICS3: Material: edgemat FxMaterial_Runway31 terrain/shaders31/Runway31.fx|DISABLE_SHADING airfield_asphalt_06.png airfield_asphalt_06_nm.png black.png black.png 8 00242.580 ERROR EDTERRAINGRAPHICS3: dont bind geometry edgelgeom 000000009DDFF6E0 00242.580 ERROR EDTERRAINGRAPHICS3: no T stream 00242.581 ERROR EDTERRAINGRAPHICS3: Material: edgemat FxMaterial_Runway31 terrain/shaders31/Runway31.fx|DISABLE_SHADING airfield_asphalt_06.png airfield_asphalt_06_nm.png black.png black.png 8 00242.581 ERROR EDTERRAINGRAPHICS3: dont bind geometry edgelgeom 000000009DDFF250 00242.581 ERROR EDTERRAINGRAPHICS3: no T stream 00242.597 INFO EDTERRAINGRAPHICS3: force loading finished! 00242.788 INFO EDTERRAINGRAPHICS3: edtg::SH::initRenderItems() 00242.788 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00244.719 INFO TACVIEW.DLL: Tacview Flight Data Recorder 1.5.3 Loaded 00244.719 INFO TACVIEW.DLL: Config={dataRecordingEnabled=0,recordClientsSessionsEnabled=0,bookmarkShortcut=0,playbackDelay=600,profilingPeriod=600,debugModeEnabled=0} 00250.706 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua ... 00561.710 INFO EDCORE: # -------------- 20170909-214226 -------------- 00561.711 INFO EDCORE: C:\Games\DCS World\bin\Effects.dll 00561.711 INFO EDCORE: # C0000005 ACCESS_VIOLATION at E7F55929 00:00000000 Edited September 9, 2017 by IAF_Phantom IAF.101_Phantom, 101 squadron XO, Preflight Community Manager [sIGPIC][/sIGPIC] watch your six, i'm behind you ----- Mods: IAF_Weapons: Python 3 and 4 https://www.digitalcombatsimulator.com/en/files/2835842/ Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted September 9, 2017 ED Team Share Posted September 9, 2017 Hi Would recommend removing all unofficial mods and doing a cleanup and repair Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
IAF_Phantom Posted September 10, 2017 Author Share Posted September 10, 2017 (edited) Thanks - did try that and it works ok. The mod used is a mod i'm developing and created as a weapons plugin (entry.lua etc.). The only difference seems to be that the mod is placed in the saved games folder and not in the DCS/mods folder. could this be the problem? Edited September 10, 2017 by IAF_Phantom IAF.101_Phantom, 101 squadron XO, Preflight Community Manager [sIGPIC][/sIGPIC] watch your six, i'm behind you ----- Mods: IAF_Weapons: Python 3 and 4 https://www.digitalcombatsimulator.com/en/files/2835842/ Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted September 10, 2017 ED Team Share Posted September 10, 2017 No I dont think so, all unofficial mods should be placed in the saved games folder. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
IAF_Phantom Posted September 11, 2017 Author Share Posted September 11, 2017 ok, thanks. good news , checked it - think it has to do with a parameter of the a-a missile i duplicated from the aim-120c i changed the parameters to be identical and using a different 3d model the problem disappeared. if the dev's want i can try and find which parameter causes the problem IAF.101_Phantom, 101 squadron XO, Preflight Community Manager [sIGPIC][/sIGPIC] watch your six, i'm behind you ----- Mods: IAF_Weapons: Python 3 and 4 https://www.digitalcombatsimulator.com/en/files/2835842/ Link to comment Share on other sites More sharing options...
IAF_Phantom Posted September 11, 2017 Author Share Posted September 11, 2017 No I dont think so, all unofficial mods should be placed in the saved games folder. thanks for the info on this. Btw - what to do about changes of the plane weapons , is there a way to update them without changing the Scripts/Database/Planes folder ? For example I want to make to modify the F-15C that can carry A-G weapons (Israeli F-15s can carry A-G weapons). I've done this with the WeaponsLoadouts in the MissionEditor but the missiles appear handing in the air without the pylons.... IAF.101_Phantom, 101 squadron XO, Preflight Community Manager [sIGPIC][/sIGPIC] watch your six, i'm behind you ----- Mods: IAF_Weapons: Python 3 and 4 https://www.digitalcombatsimulator.com/en/files/2835842/ Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted September 11, 2017 ED Team Share Posted September 11, 2017 thanks for the info on this. Btw - what to do about changes of the plane weapons , is there a way to update them without changing the Scripts/Database/Planes folder ? For example I want to make to modify the F-15C that can carry A-G weapons (Israeli F-15s can carry A-G weapons). I've done this with the WeaponsLoadouts in the MissionEditor but the missiles appear handing in the air without the pylons.... Sorry I dont know the answer, best to ask here https://forums.eagle.ru/showthread.php?t=190778 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
Recommended Posts