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So...Where Now?


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VEAO was a big part of the WWII community, as they had a lot of warbirds in mind. But now that they're gone, who's going to give us WWII?

Jet nuts have ED+multiple third parties. We have just ED. So, other than ED, who is going to take on the warbirds?

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I don't see VEAO leaving as being a change in the scene at all. I never expected anything from them anyways.

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You're so helpful

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Well, what answer did you expect then? Because it's not the kind of question, that anyone from the community can "help" you with. We don't know what the devs are planning. Maybe M3 is doing some wwii plane, maybe not.

 

Besides, DCS is first and foremost a modern(ish) combat sim, wwii part still in its infancy and still lagging behind. No wonder few parties want to commit to such endeavor at this point.

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From what we know from wags the WW2 planes are easier to make than those ultra advanced jets from 80's and 90's.


Edited by Solty

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From what we know from wags the WW2 planes are easier to make than those ultra advanced jets from 80's and 190's.

 

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At this point, there are a few possibilities for WWII aircraft outside of ED, but they aren't certain:

 

- Magnitude 3 (Leatherneck) wants to eventually complete the work that was started on F4U Corsair, they may also do some Japanese fighters like the Zero, and their coming soon page has a P-38 in background which may or may not be relevant beyond being an image.

- VEAO maitains that they will still complete P-40F at least

- Miltech-5, which has split from Polychop has stated that they will still do Ju-87 Stuka, but they have a lot of work ahead with many versions of Bo-105 first

- OctopusG seem to be getting near the point of releasing their I-16

 

These are all I can think of at this point.

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As the story of ED's development of the P-47D shows us, the greatest issue ED will likely have in developing any given aircraft will be gathering the necessary technical documentation. From my understanding, were it not for these difficulties, the P-47D would have been roaring over the Normandy map in the golden rays of its first sunrise.

 

I've never read how VEAO was dealing with this issue, but I didn't follow their development very closely either, probably, because most of the aircraft they were planning didn't really fit into the era of WWII aerial combat. In the end, I can only guess what their motivations were.


Edited by Captain Orso

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As I understood it, their choices were predicated on the particular types that they had access to in The Fighter Collection, thus giving they something close to the manufacturer's blue prints and data, and the FM's could be somewhat "validated" by RL pilots that fly them for TFC.

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P-40, SPITFIRE XIV, Fw190 Antons... They were all very much present to the timeline (Certainly more so than any of the current luftwaffe aircraft).

 

VEAO DCS development closures is a huge blow to DCS WWII IMO, I am looking forward to the P-40 and still have my fingers crossed that the spitfire XIV will reappear.

 

Speculation of course but I do wonder if the revised contract that was rejected was the same as the ones that other 3Rd parties signed up to...


Edited by Krupi

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Since ED has already stated that the documents necessary to build the flight model of the P-47D would require putting a real aircraft and/or models into a wind tunnel to reproduce the original tests, that might be something that tripped VEAO up in their plans, if they thought simply having access to an aircraft and its pilots would be a replacement for the actual wind tunnel test results.

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VEAO had mostly chosen the aircraft they could readily access thanks to TFC.

 

However, you are right in case of P-47, as far as I remember, originally it would be before the Spitfire, but difficulty in finding all the necessary information for it allowed the Spitfire to surpass it in release schedule.

 

Shows how much is involved in making "DCS level" modules, even for 70 years old aircraft.

 

Anyway, like I have said in my earlier post, there still are some candidates who may continue to release WWII era aircraft besides the ED themselves. And speaking of the ED, they still have P-47 and Me-262 to release.

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  • 2 weeks later...

Personally, I believe that we will see more 3rd party devs arrive on the scene, (And possibly some previous devs show up again) once they merge the code and finally provide one ecosystem for them to code for. Having multiple versions and multiple changes to each of those versions happening all the time would make bug squashing nearly impossible and I know for a fact that I would not want to jump in to that kind of nightmarish mess right from the get go.. My guess is that once we have one version of DCS running somewhat stable, then we are going to see more 3rd party devs join the party, but until then I will bet things stay pretty quiet on that front

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I think part of the problem is that there can also be too many airplanes. I don't know how much you are willing to spend but I would normally want to fly and enjoy every single plane for at least 50 hours, and possible much more.

 

We are still far from that point but there could also be oversaturation where people just don't buy planes they normally would, and for me this sim has always been more about quality than quantity.

 

In this sense this is also a one-plane-for-each-type approach. Having both the Bf109 and Fw190 is already pushing that but you get the picture. For example I for one would absolutely love a Fw190A, but then I can see how there is a risk this only halves the sale of both modules. With the P51, 2 German fighters and a Spitfire the roster may not be deep but it is already quite broad. A P47 is apparently in the works. A Corsair has also been rumored. Add to that maybe a Russian, Japanese and Italian fighter and you have at least 1 plane for everyone.

 

Too many choices does not make people happy anyway, for example many people do not like the Bf109 at first but if they really want to fly a German fighter they would have to fly a Messerschmitt and many will eventually fall in love with it.

 

Instead of having dozens of fighters it would really make more sense to me to have less planes but more different roles. There should be a two engined plane, ideally a Mosquito. Or pre war or training planes (Bf108 or Fi156 would be sweet), a biplane (could be Swordfish or C.R.42) etc.

 

Tbh I dont worry about the price nor the availability right now, what I worry more about would be a lot of half assed planes that sit on my hard disk and are never used. I am very careful with my purchases and so far very happy with my choices (The 109 and the Mig15 are both excellent modules, only the Mig 21 is causing me a bit of consternation).


Edited by Burning Bridges
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A P47 is apparently in the works. A Corsair has also been rumored. Add to that maybe a Russian, Japanese and Italian fighter and you have at least 1 plane for everyone.

There should be a two engined plane, ideally a Mosquito.

We have an I-16 Type 24 in the works right now. I don't know if by an official 3rd party or not, but the folks working on it are doing an awesome job, and it looks to be a fully fledged module in the future.

I didn't hear any word of a Japanese fighter. Would be nice though. THE_ITALIAN_ACE is working on an Italian fighter, I believe. Markindel I think. Going off memory there.

I don't know much about the Mosquito, but I personally would love to have a P-38L. You're right though, quality>quantity. ;)


Edited by Magic Zach
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System Specs: MSI MPG X570 GAMING PLUS, GTX 1070 SC2, AMD RX3700, 32GB DDR4-3200, Samsung 860 EVO, Samsung 970 EVO 250GB

Modules: Ka-50, Mi-8MTV2, FC3, F/A-18C, F-14B, F-5E, P-51D, Spitfire Mk LF Mk. IXc, Bf-109K-4, Fw-190A-8

Maps: Normandy, Nevada

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And I have no issues with quantity... as long as we have the quality.. I have bought more than one airframe that I was initially not really interested in only to find to my pleasure that I really liked it.. But I am one of the old time "support the genre" kind of guys and I buy nearly everything to support the sim itself because if ED goes away we no longer have the hobby..

 

Obviously not everyone can take this attitude for monetary or other reasons and I understand that.. Just in my case I intend to support them and if they keep pumping out good quality FUN modules I will MOSTLY continue to buy them... I say mostly simply because I am not really a fan of WW2 modules... (Don't hate me, just how it is) and I have thus far bought the WW2 offerings but not sure if I will buy any others from that era...

 

Which brings us back to a persistent and dynamic campaign mode is VITAL to the continued success of ED...If they could have 3rd party devs create a good workable dynamic campaign generator so that different persistent "wars" could be created offering different ranges of years, I think it would greatly enhance the interest in DCS as well as overcome some of the issues stated above with too many airframes and saturation.. I envision something similar to that OTHER simulation, but designed so that a 3rd party dev could "snap" in different terrains and assets and create usable dynamic campaigns tailored to whatrver range of years and theatre wanted.. The snap ins are already here, the planes, the maps the assets etc.. Just need a separate engine to pull these all together into a coherent world..


Edited by outlawal2

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As I've said before, the DCS WW2 project seems to suffer from a lack of cohesion. Who's holding the strings?

 

But sod it though. I personally _don't_ have a slightest problem with Oliver's Ragtag Aerial Army with its I-16s and whatnot on a late-war Western Front, because how _could_ I? Since what I do nowadays is Mi-8s and L-39s in Nevada doing COIN against Al-Absinth's Revolutionary Brotherhood who've almost taken over the whole state of Nevada :megalol:

 

But the more conservative customers amongst us, who'll never go for such silliness? I foresee a slight problem there...

 

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