razo+r Posted October 17, 2017 Share Posted October 17, 2017 Ships which are moving and got destroyed teleport back to the starting point. It did it already a few times for me. I used the RB-04 and RB-15 for that so maybe it will also happen with other weapons. Easy reproducable. Link to comment Share on other sites More sharing options...
Winston 60 Posted October 17, 2017 Share Posted October 17, 2017 (edited) Is this in singleplayer, multiplayer, both? ______________ If you're not a mutiplayer pilot.... you're just playing with yourself. Edited October 17, 2017 by Winston 60 CPU: i7 980x @ 4.2GHz RAM: 24gb Corsair Vengeance MB: Gigabyte Sniper X58 w/onboard Soundblaster X-Fi HD: SanDisk 480gb SSD OS: Win7 Pro 64bit VIDEO CARD: EVGA GTX 980ti FTW MONITOR: LG 34" Ultrawide 2560x1080 MP SERVER: ibuypower i7-4810MQ w/Win7 Home 64bit GEAR: Saitek X-52 Pro; Combat Rudder Pedals; Throttle Quadrants. Thrustmaster MFD's, TrackIR 5 w/Pro Clip, Turtle Beach X-12 Headset Link to comment Share on other sites More sharing options...
razo+r Posted October 17, 2017 Author Share Posted October 17, 2017 Multiplayer. Haven't tried it in Singleplayer. Link to comment Share on other sites More sharing options...
Winston 60 Posted October 17, 2017 Share Posted October 17, 2017 Ouch! I have a Su-33 multiplayer mission to destroy moving ships coming up next week. I'll let you know what we see. ____________ If you're not a mutiplayer pilot.... you're just playing with yourself. 1 CPU: i7 980x @ 4.2GHz RAM: 24gb Corsair Vengeance MB: Gigabyte Sniper X58 w/onboard Soundblaster X-Fi HD: SanDisk 480gb SSD OS: Win7 Pro 64bit VIDEO CARD: EVGA GTX 980ti FTW MONITOR: LG 34" Ultrawide 2560x1080 MP SERVER: ibuypower i7-4810MQ w/Win7 Home 64bit GEAR: Saitek X-52 Pro; Combat Rudder Pedals; Throttle Quadrants. Thrustmaster MFD's, TrackIR 5 w/Pro Clip, Turtle Beach X-12 Headset Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted October 17, 2017 ED Team Share Posted October 17, 2017 Hi Need more info if possible. Which mission, attach if possible or a short track are the ships spawned via a script? thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
razo+r Posted October 17, 2017 Author Share Posted October 17, 2017 (edited) Several different missions. One was on the Havoc company server so I don't know if they spawn them with scripts. The other one was an own made mission where they are present since the start of the mission. No scripts used in that mission I believe. Edit: I think that is the track. I used the Viggen for attacking the ships so you might need to fast forward a lot. Edited October 17, 2017 by razo+r Link to comment Share on other sites More sharing options...
Johnny_Rico Posted October 19, 2017 Share Posted October 19, 2017 Havoc Server ... it is a training mission, they are spawned with MOOSE The ships spawn at mission start at the start location, they follow a route If a ship is sunk a new one will spawn at the start location and follow the route, they will do this until mission end METAR weather for DCS World missions Guide to help out new DCS MOOSE Users -> HERE Havoc Company Dedicated server info Connect IP: 94.23.215.203 SRS enabled - freqs - Main = 243, A2A = 244, A2G = 245 Please contact me HERE if you have any server feedback or METAR issues/requests Link to comment Share on other sites More sharing options...
razo+r Posted January 2, 2018 Author Share Posted January 2, 2018 bug is still here in 2.2 don't know about 1.5.8 Link to comment Share on other sites More sharing options...
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