Crowman Posted December 1, 2017 Posted December 1, 2017 Hi All after getting my dcs world working again after today's update, Ive noticed that when on cold start at Batumi with the parking brake on as going through startup routine noticed internal view shaking back and forth, this reduces and stops if the parking brake is released, wasn't doing it before latest update/hotfix. Keep up the good work RAZBAM the Harrier is cool.:) Chilliblast, ASUS P8-Z77-V Pro, I7 3770K@3-5GHz, 16GB Corsair PC-3 12800 DDR3 @1600MHz, MSi GTX 1080 8GB, Creative SBZ, Logitech LT Z906 5.1, ASUS 24"Monitor 1080 60Hz,120GB SSD, 1TB SSD, 2TB HDD, 4TB HDD, Corsair CX 750W PSu, Win 10 Home Prem 64bit, TM Warthog, TM T Flight Pedals. Track IR, Occulus Rift S, Black Shark SA, DCS A-10C SA, All DCS Current Aircraft Modules, DCS 2.5 Stable and Beta.
Zeus67 Posted December 2, 2017 Posted December 2, 2017 We are checking the issue "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."
Redglyph Posted December 2, 2017 Posted December 2, 2017 I confirm I see the same, on the several test missions from cold start. Additional info: If I disable TrackIR, no change - good, it's not me shaking with delight, even though I am delighted ;) If I disable "Head Movement by G-Forces in Cockpit" in the MISC settings, no change. Changing cold start to hot start makes the shaking disappear. DCS 1.5.8.12265.407, this issue was not in 1.5.8.12162.AV-8B.Coldstart.Beslan.mizAV-8B.Hotstart.Beslan.miz System specs: Win7 x64 | CPU: i7-4770K | RAM: 16 GB | GPU: GTX 980 Ti 6 GB | Thrustmaster HOTAS | MFG rudder pedals | SATA3 SSD | TrackIR
Texac Posted December 2, 2017 Posted December 2, 2017 The whole aircraft is moving while stationary on the ground as it is also visible from the external view. So to me it seems more like a collision model bug or something like that? - My Skins/Liveries - Improved F-16C Texture Template • Texac on YouTube •
bart Posted December 2, 2017 Posted December 2, 2017 (edited) The whole aircraft is moving while stationary on the ground as it is also visible from the external view. Had this today when landing on a ship for the first time. As soon as I started taxying away from the landing area the aircraft started moving sideways.....towards the side of the ship! I thought it may have something to do with landing on a moving surface causing a bug at first but reading this, it may be something else causing this. EDIT - Just read on another thread the sliding on a moving ship was a known issue, and a fix is being tested internally. Edited December 2, 2017 by bart System :- i7-12700K 3.6 GHz 12 core, ASUS ROG Strix Z690-A Gaming, 64GB Corsair Vengeance RGB Pro 3200MHz, 24GB Asus ROG Strix Geforce RTX 3090, 1x 500GB Samsung 980 PRO M.2, 1x 2TB Samsung 980 PRO M.2, Corsair 1000W RMx Series Modular 80 Plus Gold PSU, Windows 10. VIRPIL VPC WarBRD Base with HOTAS Warthog Stick and Warthog Throttle, VIRPIL ACE Interceptor Pedals, VIRPIL VPC Rotor TCS Plus Base with a Hawk-60 Grip, HP Reverb G2.
Texac Posted December 2, 2017 Posted December 2, 2017 I believe the sliding issue on a moving ship is a different story than this. - My Skins/Liveries - Improved F-16C Texture Template • Texac on YouTube •
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