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Epsom/Charnwood and DCS: World 2.2


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DCS: World was updated to version 2.2 today and there were a number of changes and enhancements that will apply directly to these campaigns. I'm seeing it all for the first time too so bear with me over the next few weeks as I verify nothing is broken and start to add the new features.

 

1. 88mm Flak now has proper targeting and airburst effects so no more mysterious objects whizzing by you! You will definitely see and hear it now.

 

TVNp6QT.png

 

 

2. Smoke and other effects can be added to the map as static objects in the editor. These are still WIP but it will give us the ability to create the correct visual feel.

 

CcTbAUd.png

 

 

3. Flight paths are now visible on the F10 map when a flight lead is selected. This gives one more good option for finding our way around.

 

7qLAaTI.png

 

 

4. WWII aircraft now have a radio menu item for missions against a pre-planned target. This can now be used instead of the keyboard commands described in the mission briefings. (I'm pretty sure you still have to give a rejoin command after they attack and that they do not actually RTB if the second option is used.)

 

ZFXhUoz.png

 

 

Like I said, I'm seeing it all for the first time too so let me know if you spot anything else new that could be useful!


Edited by Bunyap
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Hell yes! First off, badass work, as usual! One mission in, and it feels amazing.

 

The ability to have AI attack a static target is long overdue and very welcome...especially since my bombing accuracy is shite.

 

Unfortunately, my client crashed immediately after my main gear touched the tarmac in the first mission. However, flying that again is not exactly painful, either, and I look forward to it. Maybe I'll score a hit this time through.

 

Anyway...this is great stuff and it's amazing to see DCS WWII stuff finally coming together in such a professional and immersive manner. I hope there is more like this on the way!

[sIGPIC][/sIGPIC]

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Really looking forward to getting stuck in with this campaign. I've just started the first mission a few times, but I'm getting lots of stutter and pretty poor performance in general.

 

I haven't had any issues in other modules, but I realize the unit count here is high. I've tried to reduce the units via F10, but it hasn't helped tremendously. I think my specs are pretty good (see signature) but I'm curious what specs and settings are required to run this campaign with full units???

 

2.2 is very pretty, but did it bog performance down some? Curious for any advice or how everyone else is making out.

i7-4790k @ 4.4GHZ, 32GB G. Skill Ripjaws DDR-2133 RAM, EVGA GTX 1080Ti FTW3, Crucial M500 SSD, VKB MCG, TWCS Throttle, MFG Crosswind, TrackIR 5

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Your the man!!! I wondered why your video content had dried up. Best of luck :)

 

 

 

+1

 

 

Bunyap we miss you on the youtube vids!!!

New system:I9-9900KS, Kingston 128 GB DDR4 3200Mhz, MSI RTX 4090, Corsair H150 Pro RGB, 2xSamsung 970 EVO 2Tb, 2xsamsung 970 EVO 1 TB, Scandisk m2 500 MB, 2 x Crucial 1 Tb, T16000M HOTAS, HP Reverb Professional 2, Corsair 750 Watt.

 

Old system:I7-4770K(OC 4.5Ghz), Kingston 24 GB DDR3 1600 Mhz,MSI RTX 2080(OC 2070 Mhz), 2 * 500 GB SSD, 3,5 TB HDD, 55' Samsung 3d tv, Trackir 5, Logitech HD Cam, T16000M HOTAS. All DCS modules, maps and campaigns:pilotfly:

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It varies performance wise. For me and many others (I have a gtx 1080), there is a VERY significant performance INCREASE with 2.2, while others, presumably with older GPUs have reported a decrease.

 

Yes, I have a GTX 1080 as well. Do you have this campaign? How is it working for you?

i7-4790k @ 4.4GHZ, 32GB G. Skill Ripjaws DDR-2133 RAM, EVGA GTX 1080Ti FTW3, Crucial M500 SSD, VKB MCG, TWCS Throttle, MFG Crosswind, TrackIR 5

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Why RAF P-51 campaign?

 

I am slightly ignorant to the history of P-51s used in this time frame and I am sure the British used them plenty but when I think of P-51 in WW2 I think of a US paint scheme.. why the RAF paint scheme in all the trailers for this campaign? If it truly is a British campaign is there a good US campaign for P-51s? Honestly it sounds silly but this is what is causing me to be on the fence about buying.. I want to either fly spitfires in the Battle of Britain over the cliffs of Dover OR I want to fly US mustangs over France OR I'd like to fly corsairs/hellcats in the pacific. So far I'm not sure I can do any of those things with DCS WORLD WW2.. please let me know if I'm missing something. Graphics look great but DCS world has been frustratingly unfinished for so long would IL-2 be better for WW2 European theater? I want to get in to it but with the extreme expense of individual modules and campaigns AND terrain I want to make sure I'm getting in to one that will actually let me fly the aircraft in the campaigns I am the most interested in. Thanks! Btw not at all trying to bad mouth this game just trying to get info before blowing way more money

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+1

 

 

Bunyap we miss you on the youtube vids!!!

I second that

 

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I am slightly ignorant to the history of P-51s used in this time frame and I am sure the British used them plenty but when I think of P-51 in WW2 I think of a US paint scheme.. why the RAF paint scheme in all the trailers for this campaign?

 

Hi strikerdg, this is indeed an RAF campaign and this unit was chosen because, to me, they offer the more interesting missions. The RAF P-51 wing assigned to Normandy served a very similar role to the P-47 groups on the American side. Their focus is on ground attack and flight times to the front lines are very short.

 

American P-51 units operated from Normandy bases in a strictly reconnaissance role. The P-51 units in England escorted bombers or flew the occasional independent fighter sweep, usually well away from Normandy. That could definitely be fun but I do not see those missions having as broad an appeal, especially considering that at least 30 minutes would be spent over water. I'm sure that type of operation will be covered by somebody but just not yet.

 

I have a forum post here with more info if you want to learn more about it: https://forums.eagle.ru/showthread.php?t=173584

 

---------------------------------------------------------------

 

Thanks Cibit, boedha68 and VirusAM! I'm sure I'll get back into it eventually. I was juggling school, other hobbies and now this, so something had to be walked away from for a while. I would actually like to fly through a few of these just to prove they are not hard at all to survive but probably not until 2.5 is released. Otherwise, anything I do is obsolete the second I upload it. There are lots of other guys doing a great job with videos so we seem to be in good hands for now. :)

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Here is Carpiquet Airfield and Village during Operation Windsor, Mission 2 of the Charnwood Campaign, updated with the new effects in 2.2. I hope to get the missions updated in time for the next DCS update.

 

Contrary to what you may hear, the performance impact from the effects has been negligible. In fact, it has allowed me to remove a lot of the smaller burning vehicles and artillery bombardments I had set up before to create the illusion of an active battlefield. The updated missions actually perform better now as a result.

 

https://en.wikipedia.org/wiki/Operation_Windsor

 

3SOMGJH.png


Edited by Bunyap
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