Xordus Posted December 20, 2017 Share Posted December 20, 2017 I used to fly the B-17 created by A2A in FSX/P3D and consider it to be one of the greatest aircraft ever made for flight sims. Unfortunately it was made in a civilian simulator so it's really just a novelty (although an incredibly faithful one). I've been wondering for a while now if a developer would bring a large airplane into DCS. I think it would open up an entirely new avenue for mission designers and give players a totally new way to interact with the Sim, especially in multiplayer. Plus the airplanes are amazing! I can't imagine how cool it would be to multi-crew a B-17 for a bombing raid into Caen with P-51 escorts, or flying AWACS to facilitate a true GCI in the Caucasus. Having this capacity would certainly bring in new players who so far have flown large military aircraft in impotent civilian sims. Their inclusion would also provide mission-specific objectives for some of our current aircraft. They would also go a long way towards shaking up the "Air-Quake" mentality that undermines some of the authenticity that the sim is capable of providing. If the goal is realizing air combat theaters how can DCS continue to omit Logistics aircraft and, especially for WWII, large dedicated bombers? Link to comment Share on other sites More sharing options...
Flagrum Posted December 20, 2017 Share Posted December 20, 2017 If the goal is realizing air combat theaters how can DCS continue to omit Logistics aircraft and, especially for WWII, large dedicated bombers? By respecting the nature of reality where limitless funds and endless manpower do not exist. 1 Link to comment Share on other sites More sharing options...
IzoAzlion Posted December 20, 2017 Share Posted December 20, 2017 By respecting the nature of reality where limitless funds and endless manpower do not exist. How is any B17 harder than say the F14 Heatblur are making? Multicrew is in its early stages, yes, but otherwise there's no radar or anything overly technical to code. I would love to see the B17 added. AWACs would be tough I would guess, though. Link to comment Share on other sites More sharing options...
Johnny_Rico Posted December 20, 2017 Share Posted December 20, 2017 +1 would love a big bomber to fly (especially if they get multicrew working) METAR weather for DCS World missions Guide to help out new DCS MOOSE Users -> HERE Havoc Company Dedicated server info Connect IP: 94.23.215.203 SRS enabled - freqs - Main = 243, A2A = 244, A2G = 245 Please contact me HERE if you have any server feedback or METAR issues/requests Link to comment Share on other sites More sharing options...
Flagrum Posted December 20, 2017 Share Posted December 20, 2017 How is any B17 harder than say the F14 Heatblur are making? Multicrew is in its early stages, yes, but otherwise there's no radar or anything overly technical to code. I would love to see the B17 added. AWACs would be tough I would guess, though. Harder? I haven't said that. It is probably as complex and difficult to put into software than any other module. But OP asked, why that hasn't happened yet. The answer is: because every developer so far was occupied with other projects and there were apparently no devs with enough time available to work on a B-17. Or F-104. Or ... whatever the favourite airplane of the day of anyone might be. Link to comment Share on other sites More sharing options...
RedShoes Posted December 20, 2017 Share Posted December 20, 2017 How is any B17 harder than say the F14 Heatblur are making? ....- current DCS core simulation supporting only 2 engines - current DCS multicrew only 2.... ,but yeah, I would love to see a MultiCrew full fidelity B-17 in DCS. Simply the idea of one well placed burst from mk 108 giving you 10 online PvP kills is very exhilarating :gun_rifle::devil_2: Gigabyte Z370 Gaming 7 | i7-8700K | 32GB DDR4 3600 | GeForce GTX 1080 Ti FE | EKWB custom loop water cooling | Samsung M.2 EVO 960 500GB SSD + 2 x Crucial 250MX SSD + 4TB HD | Asus PG348Q 3440x1440 | TrackIR5 | Oculus Rift CV1 | MSFFB2 w extension + Saitek X52 Throttle + MFG Crosswind | Windows 10-64 Link to comment Share on other sites More sharing options...
Bad Idea Hat Posted December 20, 2017 Share Posted December 20, 2017 I feel like this would be where A2A comes in, as they already have so much done on their B-17. They'd probably need to re-code everything due to differences in sims, but they've already done so much of the legwork on the airplane. Link to comment Share on other sites More sharing options...
Captain Orso Posted December 20, 2017 Share Posted December 20, 2017 Maybe one day, but from everything I've read, not within the foreseeable future. F-14, F-15, A-10, a bunch of MiG's and other AC might already have 2 engines, but you need more than just throttle to fly a propeller AC, you need RPM/pitch control per engine as well, and DCS has not done that yet. I will not be particularly surprised to find a Mosquito, P-38, Bf-110, Betty, or some other classic two engine prop-AC popping into our sights in a couple of years. I know there has been enough begging for some for a long time now. Maybe with a few two-engine AC under their belts, they might dare 4 engines, if there were enough customers willing to pay for such a module. I think we can reasonably expect, as usual, one step at a time. When you hit the wrong button on take-off System Specs. Spoiler System board: MSI X670E ACE Memory: 64GB DDR5-6000 G.Skill Ripjaw System disk: Crucial P5 M.2 2TB CPU: AMD Ryzen 7 7800X3D PSU: Corsair HX1200 PSU Monitor: ASUS MG279Q, 27" CPU cooling: Noctua NH-D15S Graphics card: MSI RTX 3090Ti SuprimX VR: Oculus Rift CV1 Link to comment Share on other sites More sharing options...
Emmy Posted December 20, 2017 Share Posted December 20, 2017 We used to do "Death Star" runs in Air Warrior and the first few times, it was fun to be a gunner but after a while, just watching fighters struggle to reach you in the hopes you might get off a few rounds before they'd stall and start all over again became really boring, really fast. Flying a study-level 17 or 24 would be amazing. Crewing one, in a sim where you're only along for the "ride," No thanks... [sIGPIC][/sIGPIC] http://www.476vfightergroup.com/content.php High Quality Aviation Photography For Personal Enjoyment And Editorial Use. www.crosswindimages.com Link to comment Share on other sites More sharing options...
ED Team NineLine Posted December 20, 2017 ED Team Share Posted December 20, 2017 - current DCS core simulation supporting only 2 engines - current DCS multicrew only 2.... ,but yeah, I would love to see a MultiCrew full fidelity B-17 in DCS. Simply the idea of one well placed burst from mk 108 giving you 10 online PvP kills is very exhilarating :gun_rifle::devil_2: Our controllers only support two engines as well ;) Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Auntystatic Posted December 20, 2017 Share Posted December 20, 2017 would like a big one to fly b-17 c-130 AWACS etc but I would love the wooded wonder the mosquito is by far my favourite aircraft from ww2 and I have 2 siatek throttle quadrants so multi engine is no problem for me. Link to comment Share on other sites More sharing options...
Kang Posted December 20, 2017 Share Posted December 20, 2017 I for one would definitely get into the whole idea of DCS:WW2 a lot more if there was a proper bomber. I guess it'll be a while before the first heavy bombers roll out, though. So, would love a B-17, for sure. Would probably love certain others even more. Link to comment Share on other sites More sharing options...
Silver_Dragon Posted December 20, 2017 Share Posted December 20, 2017 Yo-Yo talk about a Twin bomber, but none confirmed about them. Build a B-17 not only have put 4 engine or 11 crew on Multiplay, has a great quantity of work: - Build all interior with proper controls not only on cockpit, bomber, etc. Has need put all auxiliar and emergency controls over the bombers. - Make propper turret controls. - A working Nordem and funtional bombing system. - All engine, electronic, fuel, neumatic, oxigen and other systems working. - A popper damage model. - All B-17 weapons and effects. - Some type of AI Crew with can move into de bomber, use systems, chat by interfone, etc). - A update on Normandy or other WW2 map to recreate 8th Air force vs Luftwaffe on daylight campaign. - and a long etc. Link to comment Share on other sites More sharing options...
cichlidfan Posted December 20, 2017 Share Posted December 20, 2017 The root problem is that the aircraft was designed for a ten man crew. A lot of very good AI would need to be developed to support the pilot/player in charge. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup: Link to comment Share on other sites More sharing options...
RedBat07 Posted December 20, 2017 Share Posted December 20, 2017 TU-22M3 is allready in development! :) Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
ED Team NineLine Posted December 20, 2017 ED Team Share Posted December 20, 2017 TU-22M3 is allready in development! :) Sent from my iPhone using Tapatalk Still not an official module or 3rd party though... Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Jester986 Posted December 20, 2017 Share Posted December 20, 2017 Still not an official module or 3rd party though... Subject to change I hope? Link to comment Share on other sites More sharing options...
ED Team NineLine Posted December 20, 2017 ED Team Share Posted December 20, 2017 Subject to change I hope? Personally I hope so, but it's up to them to show they can pull it off and meet ED's standards. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Xordus Posted December 20, 2017 Author Share Posted December 20, 2017 I can understand the lack of large player-controlled aircraft in the modern arena but for WW2 it just seems so critical to the experience. I'd love to see them in modern combat, but I understand priorities. For WW2 their absence doesn't make as much sense. Most engagements in WW2 were not for the sake of air-superiority. The vast majority were in support of, or defense from bombing missions. While AI B-17's are fine, they have no impact on Multiplayer. Right now DCS Multiplayer devolves mostly into "Hop into the air ASAP" "Find any target ASAP" "Kill target ASAP". Adding large player-controlled assets like bombers would inherently create structure and purpose in multiplayer engagements that currently only seems possible in narrowly defined mission scenarios. If the goal is a sim that mirrors reality, providing alternatives to "Air Quake" seems like a worthy objective. Plus flying a bomber with the physics made possible by DCS would be seriously cool... We know they would sell well. A2A has proven that, even without live-munitions. I'm just surprised that a hugely vital and omnipresent war asset such as the bomber is rarely even mentioned by ED or their Third-Parties. It just seems to be a gaping hole in the combat environment ED is creating. Link to comment Share on other sites More sharing options...
Red Dragon-DK Posted December 21, 2017 Share Posted December 21, 2017 Our controllers only support two engines as well ;) No a problem. I would buy more if that is required :music_whistling: Intel I7 4770K, Evga 1080 FE, win10 64Pro, 32GB ram, TracIR 5, Hotas Warthog, MFD Cougar x2, MFG Crosswind Link to comment Share on other sites More sharing options...
shagrat Posted December 21, 2017 Share Posted December 21, 2017 How is any B17 harder than say the F14 Heatblur are making? Multicrew is in its early stages, yes, but otherwise there's no radar or anything overly technical to code. I would love to see the B17 added. AWACs would be tough I would guess, though. Realistic fluid modeling for 4 engines, including unreliable electrics, hydraulics and synchronizing 12 multicrew stations... In single player a realistic acting AI for the remaining 9 crewmembers whenever you switch a seat (with 2 player current in its infancy and still sync issues). And you need to have interest to develop a B-17... Maybe you start a business, hire some programmers and 3D-Artists and when you have a halfway decent, working model you can apply for a 3rd party contract? :D Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VIRPIL CM 50 Stick & Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore) Link to comment Share on other sites More sharing options...
firmek Posted December 21, 2017 Share Posted December 21, 2017 - current DCS core simulation supporting only 2 engines - current DCS multicrew only 2.... ,but yeah, I would love to see a MultiCrew full fidelity B-17 in DCS. Simply the idea of one well placed burst from mk 108 giving you 10 online PvP kills is very exhilarating :gun_rifle::devil_2: - In Mi-8 I can switch between the pilot, navigator, engineer, door and rear gunner. Even if assuming only two clients could connect at the same time it's more than enough to have a great module supported with a simplistic AI crew members ("autopilot pilots", engineer AP trim, gunners). Multi multi-crew should not be the critical nor even the highest priority feature. - 2 engines at maximum - source? B-17 would be great - not only by itself. Just imagine the fun having a friend flying one while you're the escort (or vice versa) :thumbup: F/A-18, F-16, F-14, M-2000C, A-10C, AV-8B, AJS-37 Viggen, F-5E-3, F-86F, MiG-21bis, MiG-15bis, L-39 Albatros, C-101 Aviojet, P-51D, Spitfire LF Mk. IX, Bf 109 4-K, UH-1H, Mi-8, Ka-50, NTTR, Normandy, Persian Gulf... and not enough time to fully enjoy it all Link to comment Share on other sites More sharing options...
ED Team NineLine Posted December 21, 2017 ED Team Share Posted December 21, 2017 B-17, even with 2 users and the remaining AI would be tremendous amounts of fun, I hope they do it someday, but no signs so far. Heck I would be happy just to jump in a gunners position on an AI flown one at this point :) Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
philstyle Posted December 21, 2017 Share Posted December 21, 2017 Whlist a "working" multicrew B17 would be nice... I think there are a number of other period (multicrew, G.Attack) aircraft that would benefit the community more, e.g. A-20 Havoc/ Boston Mosquito 1943/44 vairant of the Ju88 B25 Mitchell Beaufighter VI In fact, simply having them included as A.I. for a start would open up so many more possibilities. . . On YouTube: https://www.youtube.com/philstylenz Storm of War WW2 server website: https://stormofwar.net/ Link to comment Share on other sites More sharing options...
ED Team NineLine Posted December 21, 2017 ED Team Share Posted December 21, 2017 Whlist a "working" multicrew B17 would be nice... I think there are a number of other period (multicrew, G.Attack) aircraft that would benefit the community more, e.g. A-20 Havoc/ Boston Mosquito 1943/44 vairant of the Ju88 B25 Mitchell Beaufighter VI In fact, simply having them included as A.I. for a start would open up so many more possibilities. . . Yes, as much as I would love a B-17 and/or Lancaster module, that list is much more realistic for ED right now... especially with many AI models in work. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
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