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B-17 Bomber - Study Level Aircraft


Xordus

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I used to fly the B-17 created by A2A in FSX/P3D and consider it to be one of the greatest aircraft ever made for flight sims. Unfortunately it was made in a civilian simulator so it's really just a novelty (although an incredibly faithful one).

 

I've been wondering for a while now if a developer would bring a large airplane into DCS. I think it would open up an entirely new avenue for mission designers and give players a totally new way to interact with the Sim, especially in multiplayer. Plus the airplanes are amazing! I can't imagine how cool it would be to multi-crew a B-17 for a bombing raid into Caen with P-51 escorts, or flying AWACS to facilitate a true GCI in the Caucasus.

 

Having this capacity would certainly bring in new players who so far have flown large military aircraft in impotent civilian sims. Their inclusion would also provide mission-specific objectives for some of our current aircraft. They would also go a long way towards shaking up the "Air-Quake" mentality that undermines some of the authenticity that the sim is capable of providing.

 

If the goal is realizing air combat theaters how can DCS continue to omit Logistics aircraft and, especially for WWII, large dedicated bombers?

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By respecting the nature of reality where limitless funds and endless manpower do not exist.

 

How is any B17 harder than say the F14 Heatblur are making?

 

Multicrew is in its early stages, yes, but otherwise there's no radar or anything overly technical to code. I would love to see the B17 added. AWACs would be tough I would guess, though.

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+1 would love a big bomber to fly (especially if they get multicrew working)

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How is any B17 harder than say the F14 Heatblur are making?

 

Multicrew is in its early stages, yes, but otherwise there's no radar or anything overly technical to code. I would love to see the B17 added. AWACs would be tough I would guess, though.

Harder? I haven't said that. It is probably as complex and difficult to put into software than any other module. But OP asked, why that hasn't happened yet. The answer is: because every developer so far was occupied with other projects and there were apparently no devs with enough time available to work on a B-17. Or F-104. Or ... whatever the favourite airplane of the day of anyone might be.

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How is any B17 harder than say the F14 Heatblur are making? ....
- current DCS core simulation supporting only 2 engines

- current DCS multicrew only 2....

 

,but yeah, I would love to see a MultiCrew full fidelity B-17 in DCS. Simply the idea of one well placed burst from mk 108 giving you 10 online PvP kills is very exhilarating :gun_rifle::devil_2:

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Maybe one day, but from everything I've read, not within the foreseeable future.

 

F-14, F-15, A-10, a bunch of MiG's and other AC might already have 2 engines, but you need more than just throttle to fly a propeller AC, you need RPM/pitch control per engine as well, and DCS has not done that yet.

 

I will not be particularly surprised to find a Mosquito, P-38, Bf-110, Betty, or some other classic two engine prop-AC popping into our sights in a couple of years. I know there has been enough begging for some for a long time now. Maybe with a few two-engine AC under their belts, they might dare 4 engines, if there were enough customers willing to pay for such a module.

 

I think we can reasonably expect, as usual, one step at a time.

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We used to do "Death Star" runs in Air Warrior and the first few times, it was fun to be a gunner but after a while, just watching fighters struggle to reach you in the hopes you might get off a few rounds before they'd stall and start all over again became really boring, really fast.

 

Flying a study-level 17 or 24 would be amazing. Crewing one, in a sim where you're only along for the "ride," No thanks...

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- current DCS core simulation supporting only 2 engines

- current DCS multicrew only 2....

 

,but yeah, I would love to see a MultiCrew full fidelity B-17 in DCS. Simply the idea of one well placed burst from mk 108 giving you 10 online PvP kills is very exhilarating :gun_rifle::devil_2:

 

Our controllers only support two engines as well ;)

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I for one would definitely get into the whole idea of DCS:WW2 a lot more if there was a proper bomber. I guess it'll be a while before the first heavy bombers roll out, though.

 

So, would love a B-17, for sure. Would probably love certain others even more.

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Yo-Yo talk about a Twin bomber, but none confirmed about them.

 

Build a B-17 not only have put 4 engine or 11 crew on Multiplay, has a great quantity of work:

- Build all interior with proper controls not only on cockpit, bomber, etc. Has need put all auxiliar and emergency controls over the bombers.

- Make propper turret controls.

- A working Nordem and funtional bombing system.

- All engine, electronic, fuel, neumatic, oxigen and other systems working.

- A popper damage model.

- All B-17 weapons and effects.

- Some type of AI Crew with can move into de bomber, use systems, chat by interfone, etc).

- A update on Normandy or other WW2 map to recreate 8th Air force vs Luftwaffe on daylight campaign.

- and a long etc.

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The root problem is that the aircraft was designed for a ten man crew. A lot of very good AI would need to be developed to support the pilot/player in charge.

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I can understand the lack of large player-controlled aircraft in the modern arena but for WW2 it just seems so critical to the experience. I'd love to see them in modern combat, but I understand priorities.

 

For WW2 their absence doesn't make as much sense. Most engagements in WW2 were not for the sake of air-superiority. The vast majority were in support of, or defense from bombing missions.

 

While AI B-17's are fine, they have no impact on Multiplayer. Right now DCS Multiplayer devolves mostly into "Hop into the air ASAP" "Find any target ASAP" "Kill target ASAP". Adding large player-controlled assets like bombers would inherently create structure and purpose in multiplayer engagements that currently only seems possible in narrowly defined mission scenarios.

 

If the goal is a sim that mirrors reality, providing alternatives to "Air Quake" seems like a worthy objective. Plus flying a bomber with the physics made possible by DCS would be seriously cool...

 

We know they would sell well. A2A has proven that, even without live-munitions. I'm just surprised that a hugely vital and omnipresent war asset such as the bomber is rarely even mentioned by ED or their Third-Parties. It just seems to be a gaping hole in the combat environment ED is creating.

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How is any B17 harder than say the F14 Heatblur are making?

 

Multicrew is in its early stages, yes, but otherwise there's no radar or anything overly technical to code. I would love to see the B17 added. AWACs would be tough I would guess, though.

Realistic fluid modeling for 4 engines, including unreliable electrics, hydraulics and synchronizing 12 multicrew stations...

In single player a realistic acting AI for the remaining 9 crewmembers whenever you switch a seat (with 2 player current in its infancy and still sync issues).

 

And you need to have interest to develop a B-17...

 

Maybe you start a business, hire some programmers and 3D-Artists and when you have a halfway decent, working model you can apply for a 3rd party contract? :D

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- current DCS core simulation supporting only 2 engines

- current DCS multicrew only 2....

 

,but yeah, I would love to see a MultiCrew full fidelity B-17 in DCS. Simply the idea of one well placed burst from mk 108 giving you 10 online PvP kills is very exhilarating :gun_rifle::devil_2:

 

- In Mi-8 I can switch between the pilot, navigator, engineer, door and rear gunner. Even if assuming only two clients could connect at the same time it's more than enough to have a great module supported with a simplistic AI crew members ("autopilot pilots", engineer AP trim, gunners). Multi multi-crew should not be the critical nor even the highest priority feature.

- 2 engines at maximum - source?

 

 

B-17 would be great - not only by itself. Just imagine the fun having a friend flying one while you're the escort (or vice versa) :thumbup:

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Whlist a "working" multicrew B17 would be nice... I think there are a number of other period (multicrew, G.Attack) aircraft that would benefit the community more, e.g.

 

 

A-20 Havoc/ Boston

Mosquito

1943/44 vairant of the Ju88

B25 Mitchell

Beaufighter VI

 

 

In fact, simply having them included as A.I. for a start would open up so many more possibilities. . .

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Whlist a "working" multicrew B17 would be nice... I think there are a number of other period (multicrew, G.Attack) aircraft that would benefit the community more, e.g.

 

 

A-20 Havoc/ Boston

Mosquito

1943/44 vairant of the Ju88

B25 Mitchell

Beaufighter VI

 

 

In fact, simply having them included as A.I. for a start would open up so many more possibilities. . .

 

Yes, as much as I would love a B-17 and/or Lancaster module, that list is much more realistic for ED right now... especially with many AI models in work.

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