huge Posted June 8, 2018 Share Posted June 8, 2018 +1 mouse anchoring Link to comment Share on other sites More sharing options...
MikeMikeJuliet Posted June 8, 2018 Share Posted June 8, 2018 +1 Cursor and clicking work fine. I cannot stress this enough: The proposed feature would not overwrite the old behaviour of the mouse cursor. Instead it would add an option. An option is a feature that you - the user - have control over. A feature that can be enabled or disabled at will. So why do people resist an obviously important addition to the sim, even if they personally do not need it? Just because you don't need something doesn't mean others shouldn't have it. When browsing the wishlist, please understand what "an option" means. Even if it is not stated outright. Regards MikeMikeJuliet DCS Finland | SF squadron Link to comment Share on other sites More sharing options...
Gruw Posted June 9, 2018 Share Posted June 9, 2018 +1 Why not? As an option. Link to comment Share on other sites More sharing options...
player72 Posted February 3, 2022 Share Posted February 3, 2022 please add this why can't mouse pointer work like the HDC? Link to comment Share on other sites More sharing options...
SharpeXB Posted February 3, 2022 Share Posted February 3, 2022 This seems so logical, the fact that it’s not done universally in flight sims makes me wonder if there’s some game engine related reason. From what I can see BMS is the only game that operates this way. DCS, X-Plane 10 and 11, FSX and MSFS 2020 all have the mouse pointer follow your view and not the cockpit. Otherwise this would be a great idea. i9-13900K @ 6.2GHz oc | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | 24GB GeForce RTX 4090 | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5 Link to comment Share on other sites More sharing options...
MikeMikeJuliet Posted February 9, 2022 Share Posted February 9, 2022 On 2/3/2022 at 5:06 PM, SharpeXB said: This seems so logical, the fact that it’s not done universally in flight sims makes me wonder if there’s some game engine related reason. From what I can see BMS is the only game that operates this way. DCS, X-Plane 10 and 11, FSX and MSFS 2020 all have the mouse pointer follow your view and not the cockpit. Otherwise this would be a great idea. I do really think the only reason is that back in the day when DCS was built (or rather the core which is way older) one system was chosen instead of implementing multiple, because there is no reason you couldn't play just fine with what we have now. As a counter point to this being a tecnical limitation, consider the following: in VR this already works when using in-game menus (the esc-menu for example). While the menus are active the mouse is locked to the scene and you can look around just fine. No warping or twitching of the cursor (as if this was done by somehow compensating the motion due to head movement after it has moved). It's solid. It works and it is wonderful! Problem is it does not work in any other instance. And I believe the reason is just simply that no-one ever found it that necessary to implement before. I would argue that this would definitely be an option to be implemented. I know I and many of my friends would switch instantly. At the same time I know a lot who prefer the current system. Hence options. Regards, MikeMikeJuliet DCS Finland | SF squadron Link to comment Share on other sites More sharing options...
Bamse Posted February 9, 2022 Share Posted February 9, 2022 I see only positive things regarding a sticky cursor option - I'd say this would be one of the biggest UI quality of life upgrades for a long time. On-Off -option with a sensitivity or "stickyness" setting - Ease the lives of virtual pilots experiencing involuntary shaking or other such symptoms - Counter the microjitters of VR headset tracking Definetely a worthy feature to pursue. https://www.buddy-fox.com/ https://www.facebook.com/raygunbuddyfox/ Link to comment Share on other sites More sharing options...
Manatee Posted February 9, 2022 Share Posted February 9, 2022 +1 Link to comment Share on other sites More sharing options...
pikkuhukka Posted February 9, 2022 Share Posted February 9, 2022 +1! we need this feature, badly! Link to comment Share on other sites More sharing options...
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