Lixma 06 Posted January 15, 2018 Posted January 15, 2018 On the Normandy map the trees (and their shadows) jump from a lower detail model to their highest when the player is very close. It's jarring and rough looking. Is there a file somewhere we can edit to force the trees & shadows to stay fixed on their highest detail setting, performance hit be damned?
Precog Posted January 16, 2018 Posted January 16, 2018 From memory there is a tree visibility slider that did this. Check out my 'real world' video series [sIGPIC][/sIGPIC]
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