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2.5.x openBeta Changelog


-Rudel-

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2.5.0.xxxx - 2018 January 31

  • Adjusted external textures for deferred shading.
  • Stabilized radar on horizon.
  • Control panel for Nukes now shows.
  • Nukes’ 3D model now shows on aircraft.
  • SPS Box now shows.

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2.5.1.16978 Update 1 - 2018 May 11

 

  • Updated instrument needles to stop Z buffering.
  • Fixed ADI tape’s animation and 3D mesh.
  • Adjusted phosphor green glow to be brighter.
  • Fixed cockpit lights.
  • Chinese cockpit added by uboats.
  • HUD glass changed for visual enjoyment.
  • Canopy glass alpha channel adjusted.
  • Fixed material attributes on RN-24/28 bombs and APU-13MT rail.
  • Fixed 3D mesh vertical tail top section to be more curved.
  • Added PLAAF white livery by uboats.
  • Added Chinese localization for missions.


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2.5.2.17559.377 - 2018 May 23

 

  • Fixed see-through areas in cockpit.
  • Fixed flap and ARK buttons' position animation.
  • Created new indicator lights.
  • Adjusted red flood-lights to be brighter.
  • Adjusted pink color lights to red-ish
  • Corrected SPO's center area not to rotate when switching between night/day modes.
  • Fixed textures on English ASP switches and other objects.
  • Fixed RSBN NPP Glideslope animations.
  • Fixed RPM 2 needle not overtaking RPM 1 needle.
  • Fixed landing gear strut lights from being on constantly.
     
  • Fixed a bug that caused small errors in aerodynamic forces calculation for the landing gear.
  • Slight improvements in "Game Flight Mode" and/or "Simplified Engine Management" is on.
  • --- Engine won't shut down on high lateral or high negative longitudinal acceleration (such are in spins)
  • --- Engine won't stop at low oil pressure time trigger.
  • --- Engine won't shut down at low fuel pressure.
     
  • Added Iran, Iraq and Syria liveries by Jack
     


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  • 2 weeks later...

2.5.2.xxxxx U1 - 2018 May 30

 

  • MiG-21Bis now works in the Persian Gulf.
     
     
  • Corrected Russian text on the T-10 indicators and radar lights.
  • Corrected radio channel numbers and Russian text on list.
  • Corrected material attribute on mirror.
  • Added raindrop effect.
     
     
  • Corrected materials on LOD4 causing objects to be invisible.
  • Corrected UVs on tac-numbers.
  • Added DPRK 2016 livery. (Based on #42)
  • Added Slovakia livery by Jack.


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2.5.2.18307.391 U3 - 2018 June 06

 

  • Corrected glass material setup. - Reflected colors should not be so bright now.


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2.5.2.18521.394 U4 - 2018 June 13

 

  • Adjusted HUD and windscreen reflectiveness.
  • Removed duplicate 3D mesh objects in cockpit.
  • Adjusted landing and taxi lights as a temporary fix to prevent cockpit bleed-through.
  • Added RSBN frequencies for Persian Gulf.
  • Fixed missing kneeboard maps.
  • Updated mission folder structure.


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  • 3 months later...

2.5.3.22176 - 2018 Sept 26

 

  • Fixed PRMG localizer needles' animations.
  • Corrected canopy glass normal map texture: - Huge sun glare removed.


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2.5.3.22652 - 2018 Oct 10

 

  • Fixed ASO device initialization.
  • Fixed pneumatic pressure gauge from constantly reading zero.
  • Fixed SARPP from not recording all flight information.
  • Reversed DA-200 bank indicator animation
  • Reversed NPP localizer bar animation
  • Reversed UVW for air pressure gauge warning colors


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2.5.3.23225 - 2018 October 24

 

  • Reversed NPP localizer bar animation.
  • Reversed Max G-load needle animation.
  • Reimplemented vibration effects to Pitot while taxiing.
  • Fixed hint typo on Mach test switch from 1.7 to 1.5.


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2.5.3.23788 - 2018 November 07

 

  • Fixed gauge lights.
  • Fixed missing SPS/IAB panel texts.
  • Adjusted suspension.
  • Improved boundary layer blow system effects.
  • Improved engine device code to reduce FPS stutters.
  • Added navigation data for Persian Gulf.


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2.5.3.23954 - 2018 November 09

 

  • Fixed gauges from blacking out.
  • Fixed smoothing groups on HUD glass.


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2.5.3.24436 - 2018 November 21

 

  • Modified RSBN information (lat, long, rwy & length) for all airports on Caucasus.

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2.5.4.26368 - 2019 January 16

 

  • R-3x missile performance adjusted.
  • Calibrated altimeter’s precision.
  • Updated weapons’ panel texture (‘Easy Weapons’ option)
  • Updated radar ‘JAM’ texture.
  • Fixed shaking pitot while the aircraft is stationary.


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2.5.4.26825 - 2019 January 30

 

  • Fixed canopy ejectors from showing while it is open.


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2.5.4.27314 - 2019 February 13

 

  • Fixed collision lines' naming convention.


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2.5.4.28841 - 2019 March 22

 

  • Fixed flight model not reacting to damage values.


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2.5.5.31917 - 2019 June 06

 

  • Fixed distance indication for gun in radar mode (distance must be equal or less than 2000m for indication)
  • Improved inputs for ASP axis-based controls (rotaries)
  • Improved ASP LAUNCH light logic when attacking radar-locked targets (airborne or ground based)
  • Improved reticle size scaling.
  • Fixed emergency jettison switches to being clickable.
  • Fixed flaps reset switch going under control box when pushed.
  • Fixed SOD mode knob rotation range.
  • Fixed SPS launch button.
  • Fixed white flood light knob rotation.
  • Fixed air pressure gauge bezel's UVs
  • Added liveries' description.lua custom arg command for bort numbers.

 

Note: This is not the full major cockpit update. These small fixes are brought over from it for testing.


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  • 3 months later...

2.5.5.35461 - 2019 September 04

 

  • Adjusted alpha channel for afterburner flame effects (WIP)
  • Added missing flood lights.
  • Corrected directional sounds
  • Increased volume of external engine sound.


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  • 2 months later...

2.5.5.40269 - 2019 November 27

  • Added Phase 1 Radar glass screen cover.
  • Added Phase 1 Radar indicator lights.
  • Added Phase 1 T-4, T-6, and T-10 indicator lights.

 

Hotfix, description.luas are missing new changes. Rar also includes NPP/KPP glideslope bar fixes

 

[ATTACH]221839[/ATTACH]

 

Unrar to: Mods\aircraft\MIG-21bis


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  • 6 months later...

2.5.6.49314 - 2020 May 20

  • Resolved S-24 switch crash by matching repo revisions.
  • Better enhancements to the flight model (WIP)
  • Improved suspension algorithms so aircraft can taxi, land and take-off from some grass areas. (WIP)
  • Corrected R-3R max launch distance for AI
  • Updated and Improved Single, Instant, Multiplayer, and Campaign missions.

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2.5.6.50321 - 2020 June 03

 

  • Added VR device tracking support (WIP)
  • Corrected ASP fixed net and piper illumination levels for day and night operations.
  • Decreased radio-altimeter hot-start value from 200 m to 100 m.
  • Tuned SAU and autopilot.
  • Fixed KPP glideslope needle.
  • Fixed landing gear lock sound.
  • Fixed lights' switch axis in clickables.lua by adding 2 new commands for light controls.
  • Added switch operation for air conditioning. (no use in game, visual only)
  • Phase 1 Livery Template released.

 

Phase 1 External Model Changes Include:

  • Added overwing vapor effects. (WIP)
  • Updated GSH-23 muzzle flash, smoke, tracer effects. (WIP)
  • Updated canopy & windscreen.
  • Updated PVD-7, DUAS-5 pitot tubes.
  • Updated gear bay upper fuselage blisters.
  • Updated dorsal fuel tank.
  • Updated vertical stabilizer.
  • Updated lower wing root covers.
  • Updated SPRD-99 / POMIG mounts.
  • Updated taxi/landing light glass lenses.
  • Added afterburner volumetric light effects. (WIP)
  • Adjusted afterburner flame to be seen in daylight hours and added shock diamonds.
  • Adjusted landing / taxi light brightness
  • Fixed AI non-retracting landing / taxi lights.
  • Fixed gear strut lights to turn off when the battery is switched off.
  • Fixed nav lights from turning white at long distances.
  • Adjusted drag chute animation and associated collision shell.
  • Fixed TacNumbers from all changing at the same time.
     
  • Converted all 8K livery textures to separate numerous 1, 2, and 4K textures.
  • Adjusted all livery camouflages to match Phase 1 airframe. (courtesy of Joshua Pemberton)
  • Adjusted & added RoughMet textures to numerous areas.
  • Adjusted & added Normal Map textures to numerous areas.
  • Corrected Russian spelling of livery stenciling. (courtesy of LazySeal [P61]).
  • Removed Croatian 2014 and Hungarian liveries. (Unable to contact original artist for PSD files)
  • Merged cockpit textures into atlas.
  • Merged pilot textures into atlas.
     
  • Updated SPRD-99's 3d mesh & added RoughMet texture.
  • Added RoughMet textures to missile launcher rails.
  • Added RoughMet texture to POMIG chaff & flare dispensers.
  • Corrected size of external 490L drop tank. (courtesy of SVKSniper & GumidekCZ)
  • Corrected size of external 800L drop tank.
  • Created new drop tank textures.
  • Reduced destroyed 3d mesh's 8K textures to 4K.
     
  • Adjusted damage table properties.


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  • 2 weeks later...

2.5.6.50726 - 2020 June 10

 

  • Added RSBN navigation data for The Channel's airfields.
  • Added RSBN navigation data for the Persian Gulf's newly added airfields.
  • Fixed the canopy lock sequence from the user having to lock/unlock to open the canopy after it was unlocked the first time.
  • Fixed a bug where the NS430 module turns off when the afterburner is engaged.
  • Fixed non-rotating turbine blades.
  • Adjusted suspension to prevent the tires going extremely below the ground.
  • Fixed dashboard from protruding out of the windscreen.
  • Fixed ejected pilot and seat missing textures.
  • Fixed Southeria’s missing texture.
  • Fixed damaged parts missing textures.
  • Fixed critical damage shape on tail.
  • Reverted file names for SPRD-99 and POMIG 3d meshes.
  • Adjusted rear belly antenna from looking metallic on metal liveries.
  • Adjusted color of PTB-490/800 fuel tanks.
  • Adjusted tilt angle of PTB-490/800 on the center pylon.


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2.5.6.50793 - 2020 June 11

 

  • Added wheel chock function.
  • Fixed external glass material name.
  • Fixed nose cone animation.
  • Fixed ejection seat visibility.
  • Fixed aircraft covers showing during ejection sequence.
  • Fixed artificial horizon pitch animation.
  • Fixed ASP glass texture z-fighting its frame.
  • Fixed 'English - Metric' and 'Chinese' cockpit liveries.
  • Fixed key bindings for the RSBN / PRMG channel selectors.
  • Fixed key bindings for the ARU and landing light switches.


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2.5.6.xxxxx - 2020 June xx

 

  • Fixed ejected pilot's view point and added Arg 10 for the invisible head.
  • Fixed "smooth_normals" object definitions on the TacNumbers.
  • Fixed all the light rheostats' clickable data. (Courtesy of Joe)
  • Fixed the ASP lights from being on while the battery power is off.
  • Fixed the glow in the dark text on the lower-right-rear panel.


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  • 6 months later...

2.5.6.59625 - 2020 December 23

  • Fixed the radar code that caused a FPS drop when turned on.
  • Like 5
  • Thanks 1

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