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Posted (edited)

otherwise same settings but trees were 15000 in 2.2, now 58% in 2.5, which gives approximately the same drawing distance. but frametimes in 2.2 were perfect, and now all over the place. Same goes for CPU usage. result = stutters lag spikes etc.

 

First image 2.2, second 2.5 in NORMANDY map.

 

 

 

6zd6lszrffkSb3mhttps://postimg.org/image/6zd6lszrf/

 

 

 

l5sxh3v7vhttps://postimg.org/image/l5sxh3v7v/

 

6zd6lszrf

 

 

core i5 3570K @4.2GHz - GTX 1070 Gaming X @1979&4086GHz - 16Gb Ram CL9 1600MHz

 

I cant believe that i would need 5GHz cpu clocks to run this game properly...something is off. 4 cores at 4.2 loading almost full all the time...

there was a 2.1.1 build which had the same problem with frametimes and cpu usage. I did delete fxo and metashaders and options.lua but it did nothing to cure this.

 

edit. cant get the images to load. gonna try different imagehost provider.. edit2. still wont load the images. f it. gonna just put urls in the post.

Edited by voodooman
Posted
otherwise same settings but trees were 15000 in 2.2, now 58% in 2.5, which gives approximately the same drawing distance. but frametimes in 2.2 were perfect, and now all over the place. Same goes for CPU usage. result = stutters lag spikes etc.

 

First image 2.2, second 2.5 in NORMANDY map.

 

 

 

6zd6lszrffkSb3mhttps://postimg.org/image/6zd6lszrf/

 

 

 

l5sxh3v7vhttps://postimg.org/image/l5sxh3v7v/

 

6zd6lszrf

 

 

core i5 3570K @4.2GHz - GTX 1070 Gaming X @1979&4086GHz - 16Gb Ram CL9 1600MHz

 

I cant believe that i would need 5GHz cpu clocks to run this game properly...something is off. 4 cores at 4.2 loading almost full all the time...

there was a 2.1.1 build which had the same problem with frametimes and cpu usage. I did delete fxo and metashaders and options.lua but it did nothing to cure this.

 

edit. cant get the images to load. gonna try different imagehost provider.. edit2. still wont load the images. f it. gonna just put urls in the post.

 

Finding the same thing on 17-8770k an 1080ti, it’s like going back to 980ti 17-4770. I still have 2.2 which runs almost flawlessly around Vegas but 2.5 while often ok is erratic and will drop frames and perform pretty much as you say. Graphics are also as erratic as the performance is unfortunately...

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3080Ti, i5- 13600k 32GB  VIVE index, VKB peddals, HOTAS VPC MONGOOSE, WARTHOG throttle, BKicker,

Posted

@Wolf8312

 

yeah with your hardware being top in both CPU and GPU there shouldn't be this sort of behaviour. that kind of makes me feel comfortable knowing it's not my hardware that has come to an end, but the game itself that has the problem.

 

Looking at the core loads makes me think ED is trying out some multithreading experiments. which in a way is good, but at current stage that should be kept outside of customer releases, beta or not.

internally i of course welcome all such experiments as i would imagine everyone would. it's gonna be needed in the future anyways as single core speeds are not going to go that much beyond 5GHz anytime soon anyways.

 

still im confident that ED will sort this out as they have allways before, but it's a bummer to have to wait for new version since they dont come that often.

Posted

I’ve got mine working great now buddy, see this thread-https://forums.eagle.ru/showthread.php?t=200844

 

For whatever reason (I cleaned/deleted config files, and did a windows system restore) I am now able to use defferd shading and MSSA x4 together with a pixel density of 1.2 (think I could push it a little higher) and actually get a much better experience than with no DS and just using MSSA alone. Your system could easily do the same you just have to fiddle around with it and don’t give up on deferred shading and MSSA together it can be done. Remember too windows ten seems to go haywire like every month! If you are still having trouble and really can’t fix it look into a system restore or even a clean install of windows 10.

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3080Ti, i5- 13600k 32GB  VIVE index, VKB peddals, HOTAS VPC MONGOOSE, WARTHOG throttle, BKicker,

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