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NVG Occupy Full Screen in VR


HuggyBear

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The NVG image occupies the full screen rendered in the Rift.

 

This provides an excessive FOV (haven't measured but seems to be greater than RL 40 degree FOV rendered by NVG) and also prevents me from easily reading the aircraft gauges and screens, which would normally be read by looking 'under' the NVGs.

 

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The NVG image occupies the full screen rendered in the Rift.

 

This provides an excessive FOV (haven't measured but seems to be greater than RL 40 degree FOV rendered by NVG) and also prevents me from easily reading the aircraft gauges and screens, which would normally be read by looking 'under' the NVGs.

 

- Bear

 

 

+1, but probably difficult to get that depth effect...

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Yeah this makes the new implimentation of NVGs almost useless in VR as you can't read any of gauges without turning them off... :/

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+1 Should be an easy enough fix, just make the fov a bit smaller so we can peek underneath

 

Hehe.. without any knowledge of how the VR NVG system setup works currently I think its a bit difficult to come to a conclusion on how easy a fix it would be. You have the issue of using zoom to read MFDs etc.. you'll zoom into the centre of the view so the area you'll me "peeking" to will no longer be visible... placing you in the exact same situation as we are in now :/

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Hehe.. without any knowledge of how the VR NVG system setup works currently I think its a bit difficult to come to a conclusion on how easy a fix it would be. You have the issue of using zoom to read MFDs etc.. you'll zoom into the centre of the view so the area you'll me "peeking" to will no longer be visible... placing you in the exact same situation as we are in now :/

 

Actually it’s really simple. The new NVG system is identical to Frenchy’s mod and it’s just a couple lines in the code that dictate how big the NVG’s take up on the screen. You just need to add a slider to scale it in the options menu which will be more difficult. But the actual size change is relatively easy.

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Just found this in a seperate thread. Might be useful to some.

 

https://forums.eagle.ru/showpost.php?p=3394085&postcount=13

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  • 2 weeks later...

Btw, it is totally not possible to read the gauges in NVG mode..true

But with NVG, it is also no longer possible to use your Brrrrrt gun either.

The HUD in NVG mode is ONE BIG BLURRY square. Impposible to "see" your target.

And yes, this was possible in 2.2.1............. :shocking:

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Btw, it is totally not possible to read the gauges in NVG mode..true

But with NVG, it is also no longer possible to use your Brrrrrt gun either.

The HUD in NVG mode is ONE BIG BLURRY square. Impposible to "see" your target.

And yes, this was possible in 2.2.1............. :shocking:

 

Dont use night mode and it works, at least with DS on.

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...this is how NVG actually work in real life, you won't be able to read your gauges bc it's range is set to the far distance for what you're looking out of your canopy out at.

 

Not a bug, just realistic.

 

 

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  • 3 weeks later...
Second that: even comms menus aren't visible with NVG on now...

 

+1 No menus of any kind, or subtitles, or kneeboards.

 

I ended up here after an AV-8B night mission in NTTR which included low level flying and was almost impossible as to see any gauges I had to remove my NVG (due to them occupying the whole FoV in VR) which made avoiding mountains pretty tricky, so I ended up in this NVG on/NVG off dance.

 

Let's lower the FoV on the NGV effect so we can 'look under' the monocular to read gauges.

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  • 6 months later...
...this is how NVG actually work in real life, you won't be able to read your gauges bc it's range is set to the far distance for what you're looking out of your canopy out at.

 

Not a bug, just realistic.

 

 

I flew 90% at night and these NVGs, in VR at least, are not realistic. They lack adjustment. There needs to be a setting for the goggle adjustment fore and aft, and up and down.

I never used monocular style, but the binocular style as an aircrew man on CH-46s. In the back we want them up tight. We're looking out for traffic and landing hazards, and generally anything else you need see in the dark for.

Up front there are two sets of eyes. and they adjust them for their particular style. What they're comfortable with and what they need them for. I don't want to get detailed about it.

 

 

 

Now I do like how the picture gets grainy and pixel sparks as the sky gets darker. That is a very realistic effect. The amplification could be toned down a bit, but not so much as to make them useless.

 

 

MFDs need to be dimmer.

 

Much dimmer for NVGs.

 

 

 

I haven't been able to get Frenchy's NVG mod to work, but the pic on his site look to have a very realistic feel to them.

 

 

I am a big +1 for NVG love in the near future.

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...this is how NVG actually work in real life, you won't be able to read your gauges bc it's range is set to the far distance for what you're looking out of your canopy out at.

 

Not a bug, just realistic.

 

 

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Sorry but in reality the NVG's for pilots are set so that you can read everything under them. While the HUD was the primary flight instrument we would always set the green lights so you could read all the instruments plus you need to see the radar display .

 

This problem has been reported repeatedly but I guess because the fov in VR is different from " screen play" it appears to be difficult for ED to fix.

 

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  • 4 months later...
  • 9 months later...

+1

I'm currently just using Frenchy's NVG Mod. Small Config change ED could make and everybody would be good to go.

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  • 1 year later...

I can't get this NVG mod to work in my G2 headset in the latest Open.Beta. Followed the instructions. Anybody else using this mod in VR?

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5 hours ago, Ready_ENP said:

I can't get this NVG mod to work in my G2 headset in the latest Open.Beta. Followed the instructions. Anybody else using this mod in VR?

There are other mods providing same features. I use my mod to size NVG.

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Yes I put the mod in the wrong folder. It must be in the DCS core folder, not in saved games. It works now. I am now just looking for a configuration that resembles some sort of reality. I would like to have large circles and still be able to look at the instruments from under the NVG. Anybody got something working like that?

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12 hours ago, lefuneste01 said:

There are other mods providing same features. I use my mod to size NVG.

Which mods? Animoto? Am thinking of checking it out.

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Yes 3dmigoto is what I meant. Thanks, will give it a try.

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  • 4 months later...

Still this is happening and we do not have an option to make smaller the view in NVG. We can go to the mod community, but sometimes breaks IC, others are broken as now with shaders changes, and others are not good enough for us (for me Migoto is ok, but it has lots of features I don't want to install. In any case is broken right now until there is an update with latest shaders changes.

@BIGNEWYcan you please translate this option change to the team, please? Thanks!

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  • 4 weeks later...
On 3/18/2022 at 4:02 PM, Japo32 said:

Still this is happening and we do not have an option to make smaller the view in NVG. We can go to the mod community, but sometimes breaks IC, others are broken as now with shaders changes, and others are not good enough for us (for me Migoto is ok, but it has lots of features I don't want to install. In any case is broken right now until there is an update with latest shaders changes.

@BIGNEWYcan you please translate this option change to the team, please? Thanks!

Yes, all my mods to make smaller and realistic view in NVG with virtual reality gogles doesn't work now. 😕 Waiting for a solution... 🥺

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