Bonz Posted February 27, 2018 Posted February 27, 2018 (edited) I created a mission that had few names assigned by me. I certainly didn't name any waypoints. Then I must have hit a key or some naming command and now all my waypoints and stuctures have names that all look computer generated... they look like a variation of the following: 5: DictKey_WptName_370 6: DictKey_WptName_178 etc... I suspect these are normally hidden? How do I get rid of them. They show up on the map as a ton of clutter. Help!!! Bonz... Edited February 27, 2018 by Bonz
Grimes Posted February 27, 2018 Posted February 27, 2018 It is the name for a unit in the miz file itself. Then within the .miz there is another file for localization, which is all text for whatever language a player might be using for the game. The Dictkey shows up if the .miz was corrupted/unable to save. Only way to fix it is to rename everything or work from an earlier version. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Bonz Posted February 28, 2018 Author Posted February 28, 2018 Thanks... Sounds like an earlier version it is... Bonz...
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