A10Yoda Posted March 8, 2018 Share Posted March 8, 2018 As title states, new to liveries and in the process of attempting my first AJS 37 livery but have a few questions. 1.) I noticed from the AJS livery template that the Left and Right or 1 and 2 files do not contain the same layers as the other file. Is there a reason for this? 2.) In the instructions that came with the template it labels only 5 different files that make up the AJS 37. However, I downloaded a few different player created ones and many of them include around 10 files including pilons and other files. Any reason for this? 3.) I was able to export several .dds files and was able to get it to show as a selectable livery in the modelviewer however the livery shows just solid white and no clue why.. Sent from my SM-N950U using Tapatalk Link to comment Share on other sites More sharing options...
ac5 Posted March 9, 2018 Share Posted March 9, 2018 Hi, You need this: https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop In the screenshot my export settings, these work. Mainboard: ASUS Maximus X Hero Intel Z 370 CPU: Intel Core i7-8086K @ 4.0 GHz Memory: 32GB Corsair Dominator Platinum DDR4-3000 Graphics Card: ASUS NVIDIA GeForce RTX 3080 10GB Monitor ASUS PA 329 32" @ 4K 1 SSD Samsung 860 PRO 256 GB 1 SSD Samsung 860 PRO 4 TB Windows 10 - 64 V. 2004 CH Pro combatstick, throttle and pedals Link to comment Share on other sites More sharing options...
A10Yoda Posted March 10, 2018 Author Share Posted March 10, 2018 Hi, You need this: https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop In the screenshot my export settings, these work.Was kinda helpful. I am using Gimp and found my issue was the dds was an older version. I updated and tweaked some settings and is now displaying as intended. Sent from my SM-N950U using Tapatalk Link to comment Share on other sites More sharing options...
swatstar98 Posted April 18, 2018 Share Posted April 18, 2018 Hi, You need this: https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop In the screenshot my export settings, these work. I love you boy! Finally I can export it thnx to u!!! Chinook lover - Rober - Link to comment Share on other sites More sharing options...
Leadnap Posted December 8, 2018 Share Posted December 8, 2018 As title states, new to liveries and in the process of attempting my first AJS 37 livery but have a few questions. 1.) I noticed from the AJS livery template that the Left and Right or 1 and 2 files do not contain the same layers as the other file. Is there a reason for this? 2.) In the instructions that came with the template it labels only 5 different files that make up the AJS 37. However, I downloaded a few different player created ones and many of them include around 10 files including pilons and other files. Any reason for this? 3.) I was able to export several .dds files and was able to get it to show as a selectable livery in the modelviewer however the livery shows just solid white and no clue why.. Sent from my SM-N950U using Tapatalk You're essentially working with the developers actual development files... 1: The 1 & 2 files are NOT left and right. "1" is a (probably early) less complex file and the developer suggests making the livery layers there then copying them to the "2" file to export as DDS. I just exclusively use the "2" file. "2" files are the complex and detailed .psd's 2: The 5 files from the developer is what they released to us. The in game sets include the pylons and what not … so enterprising livery makers colored over those too and include them. (I don't for that matter, my darker under grey color still works with the pylons so I figure WTH). I made a video for a different threat, but covered a lot of this on YouTube: --- AJS37 Viggen, F-16C Viper, Adobe Premier. X56 HOTAS, Ryzen 7, GTX 2070S youtube.com/leadnapgaming Link to comment Share on other sites More sharing options...
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