MurderOne Posted March 20, 2018 Share Posted March 20, 2018 So, if I run any map on 2.5, and just run air to air, or even some ground units, I have no issues. Smooth gameplay, fairly steady fps, etc.. However, I had run a setup with a few SAM sites, and that's when I ran into issues (fps drops to 1 then back up to normal). I have tried to search regarding this but it's not showing me anything. So following the mission with the SAMs, I created a clean mission with an AI aircraft and one Patriot site. The AI was set to fly straight over the Patriot, and the Patriot would fire at the AI. With one aircraft, there seemed to be a slight stutter as the missile neared the aircraft. When I increased the number of aircraft, that slight stutter became a stop, reading 1 FPS, and it was prolonged. When it got moving again, the missile impacted the aircraft, and things returned to normal. I have tried this with the Hawk and Patriot, and AI aircraft have been assorted; everything from MiG-29A to whatever big old Tupolev turboprop. Results are always the same. I'm not maxing out memory, cpu, gpu, or disc read/write/whatever. I can't figure if it's a bug, glitch or ? Sorry, no cool signature here. Link to comment Share on other sites More sharing options...
backspace340 Posted March 20, 2018 Share Posted March 20, 2018 We're experiencing this on multiplayer servers as well, only seems to have been introduced in the last patch (patch #4). Link to comment Share on other sites More sharing options...
Shabi Posted March 20, 2018 Share Posted March 20, 2018 I've watched it happen as multiple patriots launch, lagged the whole server. Oculus CV1, i7 4790k @ stock, gtx 1080ti @ stock, 32gb PC3-19200 @ 2.4ghz, warthog & saitek pedals, razer tartarus chroma. Link to comment Share on other sites More sharing options...
FoxDelta Posted March 20, 2018 Share Posted March 20, 2018 +1 SAMs, launching, are causing massive lag since latest patch+hotfix, didn t happen before my projects: https://www.sim-addons.com/ https://www.shapeways.com/shops/sim-addons-1 AV8B nozzle lever https://forums.eagle.ru/showthread.php?t=233670 F18C fingerlifts https://forums.eagle.ru/showthread.php?t=234747 F18C radar elevation https://forums.eagle.ru/showthread.php?t=248080 Link to comment Share on other sites More sharing options...
VirusAM Posted March 20, 2018 Share Posted March 20, 2018 +1 SAMs, launching, are causing massive lag since latest patch+hotfix, didn t happen beforeThe same here...till now I thought it was an issue on my end Inviato dal mio ONEPLUS A5010 utilizzando Tapatalk R7-5800X3D 64GB RTX-4090 LG-38GN950 Meta Quest 3 VPForce Rhino FFB, Virpil F-14 (VFX) Grip, F-15EX Throttle, MFG Crosswinds v3, Razer Tartarus V2 SpeedMaster Flight Seat, JetSeat Link to comment Share on other sites More sharing options...
StandingCow Posted March 20, 2018 Share Posted March 20, 2018 I had this in blueflag the other night.... I alt tabbed out and back in which seemed to fix it. Does that work for everyone? 5900X - 32 GB 3600 RAM - 1080TI My Twitch Channel ~Moo Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted March 20, 2018 ED Team Share Posted March 20, 2018 Hi if you have a mission that will reproduce this quickly attach it and I will take a look. cant say I have noticed a problem. please also let us know you system spec thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
BlueFalconMed Posted March 20, 2018 Share Posted March 20, 2018 Well, figured screw it. might as well go to bed. BUT I played a couple hours later (cause i couldn't sleep) on another server that didn't have BIG SAMS. Worked out pretty well. Link to comment Share on other sites More sharing options...
yogipol Posted March 20, 2018 Share Posted March 20, 2018 Best example is to play "In the weeds" mission created for A-10C. Try to set immortal before you play the mission and then climb above the hill located near point 2 (Fence In). Let the SAMs fire at you...HUGE drops in FPS. HP Reverb, Intel I7 9700K, Zotac GTX 2080Ti, 32GB Ram @4000Mhz Corsair, SDD M.2 500GB Samsung 970 PRO Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted March 20, 2018 ED Team Share Posted March 20, 2018 (edited) Best example is to play "In the weeds" mission created for A-10C. Try to set immortal before you play the mission and then climb above the hill located near point 2 (Fence In). Let the SAMs fire at you...HUGE drops in FPS. Thanks yogipol, I will take a look Edit: yes, I do see a slight pause on my system, FPS is above 60 but there is a stutter, I will look into it thanks Edited March 20, 2018 by BIGNEWY Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
GhostB Posted March 20, 2018 Share Posted March 20, 2018 Experiencing stutters ranging from minor frame drops to <2 fps, to complete 500ms - 1000ms freezes, to even multi client crashes due to sams firing in multiplayer. S300s and Patriots cause the worst of it, shorter range stuff, mostly radar cause the more minor symptoms. Link to comment Share on other sites More sharing options...
MurderOne Posted March 20, 2018 Author Share Posted March 20, 2018 Hi if you have a mission that will reproduce this quickly attach it and I will take a look. cant say I have noticed a problem. please also let us know you system spec thanks I don't know how to attach a mission. A simple way to reproduce is set up a Patriot, then start sending planes over it. Grinds to a halt with multiple aircraft. System specs are: Win10 64, i7-8700k, 1080Ti, 16g ram @ 3000, DCS on M.2ssd. I play in Oculus Rift as well. Sorry, no cool signature here. Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted March 20, 2018 ED Team Share Posted March 20, 2018 Thanks I have reproduce the lag spike in openbeta release version, good news is our internal version performs better, probably due to ongoing memory work and optimisations. Hopefully it wont be long until you see this also. I will keep an eye on this issue once we start getting these updates. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
Shabi Posted March 20, 2018 Share Posted March 20, 2018 I suspect it might be a particle emission thing? Saw similar lag with smoke, but oddly enough not with cluster bombs. Sent from my LG-H818 using Tapatalk Oculus CV1, i7 4790k @ stock, gtx 1080ti @ stock, 32gb PC3-19200 @ 2.4ghz, warthog & saitek pedals, razer tartarus chroma. Link to comment Share on other sites More sharing options...
RastaPutin Posted March 24, 2018 Share Posted March 24, 2018 Not only does the Sam firing cause huge lag but thereafter various anomalies start to occur .. noticeable ground vehs start going of route and floating in the air ... which eventually leads to a major syncing issue for all AC including AI. Link to comment Share on other sites More sharing options...
Neuse Posted March 25, 2018 Share Posted March 25, 2018 Do you really think it´s sam relatet? I have the feeling something with groudattacks in general doesn´t work intended and it got worse in the last patch. Flying around an area with gpu load of 40 % and as soon as there is a fight going on or someone fires rockets the gpu load cranks up to limits althought there is basicly nothing to be seen of this up in the air. Tiny smoke trails or explosions you can barely see shouldnt influence performance at all. If you place a lot of verhicels this shouldn´t influence the gpu....thats just black dots on the screen. Flying over a combat zone copared to the same zone non combat is a huge fps dump issued by gpu load althought there is visually just a minor differenz. This behavior has always been there on 2.5 (don´t know before) but got worse imo in the last patch. I´m playing on a 7700k 1070 OC 16GB 3200mhz ram...so for me it might be drops from 140 in to the 60....thats annoying but for people with lower hardware it must be worse. Link to comment Share on other sites More sharing options...
MurderOne Posted March 25, 2018 Author Share Posted March 25, 2018 I don't know whether it's sam related or what. I know that setting up a Patriot and then running increasing number of enemy aircraft over the site results in dcs grinding to a halt. It happens whether you're watching the launcher, the missile, the target aircraft or from your own pilot point of view. Sorry, no cool signature here. Link to comment Share on other sites More sharing options...
Recommended Posts