sgtpancake Posted April 2, 2018 Share Posted April 2, 2018 Hi! I´m feeliing pretty new to the ME and I´ve set up a number of triggers that will add a Radio Item. However, when I clone, or even create a new, action or trigger. The actions from the previous trigger is carried over. And they are like instanced, if I edit one the other will be the same. Does anyone else have similar issues, is it a comfirmed bug or/and can I get around it somehow? Thanks //pancake Link to comment Share on other sites More sharing options...
feefifofum Posted April 2, 2018 Share Posted April 2, 2018 (edited) Editing a cloned trigger should not have any effect on the original trigger...it should just create a new, independent trigger with the same type, conditions, and actions. For radio items, specifically, remember you'll need a different flag for each item or they will all activate when you use one. If what you're saying is you create multiple triggers in a mission and every single thing you do edits every single trigger, you indeed have something funny going on. The first step would be a DCS repair. Failing that, try deleting the "MissionEditor" folder in your Saved Games directory. Edited April 2, 2018 by feefifofum THE GEORGIAN WAR - OFFICIAL F-15C DLC Link to comment Share on other sites More sharing options...
sgtpancake Posted April 2, 2018 Author Share Posted April 2, 2018 Thanks for your reply! After I´ve deleted the ME folder it seems to work fine! Thanks for the help! Another question; can I somehow save my triggers done to a file and then load that in as a script instead? There is an AWEFUL alot of triggers in here now! Link to comment Share on other sites More sharing options...
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