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Still Getting Weird Water Textures.


Tinkickef

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2.5 ob. Oculus Rift.

Normandy and Caucasus, sun about 30 degrees above horizon or lower. Water effects on high.

 

Water goes completely transparent. At first I thought the tide was out and I was looking at a mottled, muddy seabed. Then I dipped a bit low in the hog and splash.

 

I took out the Huey to closely observe this new phenomenon. Radar alt showing 2ft asl, but texture looking about 10ft lower.

 

Then I noticed the huey shadow, floating a good 10ft above terrain texture.

 

Very odd. Something in 2.5 is screwing with water texture opacity. Sometimes its like very dark blue ink, other times it vanishes.


Edited by Tinkickef

System spec: i9 9900K, Gigabyte Aorus Z390 Ultra motherboard, 32Gb Corsair Vengeance DDR4 3200 RAM, Corsair M.2 NVMe 1Tb Boot SSD. Seagate 1Tb Hybrid mass storage SSD. ASUS RTX2080TI Dual OC, Thermaltake Flo Riing 360mm water pumper, EVGA 850G3 PSU. HP Reverb, TM Warthog, Crosswind pedals, Buttkicker Gamer 2.

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