Merlins51 Posted May 24, 2018 Share Posted May 24, 2018 Does anyone know whether it's possible to influence in a somewhat predictable manner the movement of a ground vehicle or infantry by the presence of the player aircraft. For example, a truck may be on a road and I fly my helicopter towards it. It then attempts to drive away from the location of my helicopter, regardless of which direction I fly from. (Think a sheepdog and sheep). Link to comment Share on other sites More sharing options...
Kyridious Posted May 24, 2018 Share Posted May 24, 2018 Does anyone know whether it's possible to influence in a somewhat predictable manner the movement of a ground vehicle or infantry by the presence of the player aircraft. For example, a truck may be on a road and I fly my helicopter towards it. It then attempts to drive away from the location of my helicopter, regardless of which direction I fly from. (Think a sheepdog and sheep). This is indeed possible but requires scripting. The default behavior for AI vehicles under threat is to disperse. You need to disable this dispersion (option in the ME) and manually set a new waypoint. Link to comment Share on other sites More sharing options...
ESAc_matador Posted May 25, 2018 Share Posted May 25, 2018 I am going to do a script against infantry. Something that was used a lot. Low level passes, makes de infantry stop firing.or even run away opposite way from the blue ground unit. If your aircraft is low over a zone surrounded the enemiy infantry. At 50% the enemies will go, just opposite way 1 km. Them resume initial tasks. Link to comment Share on other sites More sharing options...
Merlins51 Posted May 25, 2018 Author Share Posted May 25, 2018 Thanks Matador. That sounds perfect. Link to comment Share on other sites More sharing options...
ESAc_matador Posted May 25, 2018 Share Posted May 25, 2018 It shouldn't be difficult Link to comment Share on other sites More sharing options...
ESAc_matador Posted May 25, 2018 Share Posted May 25, 2018 Actually, you can do it with the ME... No scripting needed. I prefer scripts, easier, but... If aircraft is lower than X and in a moving zone of a enemy ground unit then, enemy group goes to wP x Link to comment Share on other sites More sharing options...
Recommended Posts