=37.Sqn= Mjugen Posted May 24, 2018 Posted May 24, 2018 (edited) If gun pod is not mounted, and Litening pod is on central position, when in external view, it show pod hovering / suspended in the air. TNX for fixing it ! Edited May 24, 2018 by Mjugen
CHRISXTR3M3 Posted May 24, 2018 Posted May 24, 2018 If gun pod is not mounted, and Litening pod is on central position, when in external view, it show pod hovering / suspended in theair. TNX for fixing it ! WELL, that attitude and sarcasm is probably gonna get this thread closed. Known Issue... other bugs (suchs avionics) were of higher importance on the list than an external texture missing. Have patience. User Files for AV8-B, X55
Doum76 Posted May 24, 2018 Posted May 24, 2018 If gun pod is not mounted, and Litening pod is on central position, when in external view, it show pod hovering / suspended in theair. TNX for fixing it ! You know, flying while standing outside your Aircraft can be dangerous? Don't fly outside view and you wont' notice it :P Poke
baltic_dragon Posted May 25, 2018 Posted May 25, 2018 I think it is internally fixed For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel. Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.
Doum76 Posted May 26, 2018 Posted May 26, 2018 (edited) I think it is internally fixed From what i'Ve seen while making my liveries a few months ago in ModelViewer as i turned the arguments on to look at the pod, the POD seemed to be designed/modeled to be set on a LAU station/pylon, not sure how they are named, but seems in DCS it doesn't spawn/appear, so the POD seems to be floating cuz the thing it should lay on doesn't not appear so it looks like floating around. See screenshot. Edited May 26, 2018 by Doum76
SUNTSAG Posted May 26, 2018 Posted May 26, 2018 You have not mentioned in which version of DCS you are witnessing this issue but I can confirm there is not a problem with either pod in the Open Beta branch (please see below): Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC]
MrDieing Posted May 26, 2018 Posted May 26, 2018 If you had read the post properly, you would have seen that he says that it only occurs without the gunpod mounted. Try again I'd say ;) ''Greed is a bottomless pit which exhausts the person in an endless effort to satisfy the need without ever reaching satisfaction.'' Erich Fromm
SUNTSAG Posted May 26, 2018 Posted May 26, 2018 My bad and your sarcasm is noted for future reference but this image shows it working :thumbup: ;) Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC]
Rex854Warrior Posted May 27, 2018 Posted May 27, 2018 (edited) It's not working when rearming on the ground, it actually removes the pylon after the TGP was loaded : When loaded in the editor, no problem : When reloading in game, fine just after the TGP appears : Then the pylon is removed seconds after : There must be a problem in the rearming sequence, after the TGP is loaded. Same behavior with the ECM pod. EDIT : Btw i don't know why you think the OP is being sarcastic, pretty sure his english level is just pretty bad and that what he wanted to write is "thanks in advance for fixing it" Edited May 27, 2018 by Rex854Warrior [sIGPIC][/sIGPIC]
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