Sprool Posted May 29, 2020 Share Posted May 29, 2020 I want to dirty up the deck a bit, and have the texture file downloaded, if i save as a dds where should I put it? Link to comment Share on other sites More sharing options...
joey45 Posted May 29, 2020 Author Share Posted May 29, 2020 Saved Games\DCS version\Liveries\.... The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
Sprool Posted May 30, 2020 Share Posted May 30, 2020 Thx Joey - great work! :) Link to comment Share on other sites More sharing options...
Deathmechanic Posted May 31, 2020 Share Posted May 31, 2020 (edited) Great work on the on this Joey45 very much appreciated. I am trying to create a VR scene with the Hermes but for the life of me i cant change the liveries to the R12 and I am only getting the default . Can anybody help? This is how the Lua is set up: local cam_level = 1.5 scene.cam = sceneAPI:addCamera(3, cam_level , 1.5) scene.cam:setFov(90) scene.cam.transform:lookAtPoint(-5.0, cam_level, 5); scene.sh = sceneAPI:addModel("CentaurClass_1981", 0,-12,0); scene.sh:setLivery("HMS Hermes R12 Green", "HMS Hermes R12") scene.sh:drawToEnvironment(true); scene.cam:setActive() endsceneVR.lua Edited May 31, 2020 by Deathmechanic Link to comment Share on other sites More sharing options...
joey45 Posted May 31, 2020 Author Share Posted May 31, 2020 Set it to UK. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
Deathmechanic Posted May 31, 2020 Share Posted May 31, 2020 Set it to UK. Like this? scene.sh = sceneAPI:addModel("CentaurClass_1981", 0,-12,0); scene.sh:setLivery("UK", "HMS Hermes R12 Green", "CentaurClass_1981") scene.sh:drawToEnvironment(true); Link to comment Share on other sites More sharing options...
joey45 Posted May 31, 2020 Author Share Posted May 31, 2020 Set the hermes to UK in teh ME. I'll be unlocking the liveries in the next patch anyway. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
Deathmechanic Posted May 31, 2020 Share Posted May 31, 2020 Roger that!, but yeah still cant get the liveries to work for the VR hanger menu scene. Link to comment Share on other sites More sharing options...
joey45 Posted May 31, 2020 Author Share Posted May 31, 2020 (edited) It probably uses the default livery then. But try to set t to UK in the code anyway. Edited May 31, 2020 by joey45 The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
Deathmechanic Posted May 31, 2020 Share Posted May 31, 2020 Well I didnt sus it out, never mind. Thank you for the help! I did spend the rest of the day messing with the deck textures though, adding oil stains and marks. Link to comment Share on other sites More sharing options...
joey45 Posted May 31, 2020 Author Share Posted May 31, 2020 (edited) Nice. If you want to make an Aussie deck you can. Edited May 31, 2020 by joey45 The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
Deathmechanic Posted June 1, 2020 Share Posted June 1, 2020 HEHE I'm ex pat so i am more than happy with what you have already produced. Link to comment Share on other sites More sharing options...
joey45 Posted June 1, 2020 Author Share Posted June 1, 2020 I'm looking for more deck liveries for other countries. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
DOBBO45 Posted June 1, 2020 Share Posted June 1, 2020 Hello all, just came across this and it looks great, can i install it in to the steam version? is it fairly strait forward. Link to comment Share on other sites More sharing options...
joey45 Posted June 1, 2020 Author Share Posted June 1, 2020 You should be able to. I don't know where mods are installed for the steam version. For the stand alone it goes in the saved games folder. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
reece146 Posted June 2, 2020 Share Posted June 2, 2020 I scanned the thread quickly but maybe I missed it - are you still working on adding catapults? Also, is this ship physically big enough to operate F-18s? My thought is that as a fictional scenario/mission this could be used to run RCN F-18s - maybe make a skin similar to the HMCS Bonaventure skin for the Stennis but call it the HMCS Warrior (re: old Colossus class). Very cool mod, btw. Link to comment Share on other sites More sharing options...
speed-of-heat Posted June 2, 2020 Share Posted June 2, 2020 (edited) It operated the buccaneers ... which are similar (heavier) sized aircraft, it was originally proposed that they operate phantoms, but it would only have been able to do so with a reduced fuel load, making it impractical, they were also huge. They had about 7 or so Bucaneers and 12 sea vixens. I would imagine you could get 2 squadrons of f18 if you reduce the gannets and replace them with seaking aew Edited June 2, 2020 by speed-of-heat SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO Link to comment Share on other sites More sharing options...
joey45 Posted June 2, 2020 Author Share Posted June 2, 2020 I have another carrier that is more suited to the Hornets and Tomcats. Like speed-of-heat said the Cats were too weak for the Phantoms and the arrester gear and deck would of had to be strengthened which would not of been coast effective So they converted her to a Commando ship in 71 then latter in the mid 70s added ASW gear then in 81 a STOVL. But saying all that...... Yes I am working on a CATBAR 1969 version which I hope the A-4 mod will be able to use. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
reece146 Posted June 2, 2020 Share Posted June 2, 2020 Always interested to hear what is in the pipeline. :) Link to comment Share on other sites More sharing options...
joey45 Posted June 3, 2020 Author Share Posted June 3, 2020 (edited) I'll be releasing just the Lua files so the harriers take off on the centre line until ED do their thing about the spawning. The runway(s) will be down the centre line but I'll leave the ramp start locations active. Moving the heli spots won't be doable because you can't rotate them. Edited June 3, 2020 by joey45 The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
Deathmechanic Posted June 4, 2020 Share Posted June 4, 2020 Sea King anybody? I know the livery is not spot on but the texture file uses mirroring so it the best i can do. Link to comment Share on other sites More sharing options...
joey45 Posted June 5, 2020 Author Share Posted June 5, 2020 Cool. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
Deathmechanic Posted June 5, 2020 Share Posted June 5, 2020 Sea King files attached.RN Sea King.rar Link to comment Share on other sites More sharing options...
rwbishUP Posted June 14, 2020 Share Posted June 14, 2020 absolutely sucks that the Hermes carrier mod broke after this patch update, is an awesome mod. And I will execute vengeance in anger and fury upon the heathen, such as they have not heard. Micah 5:15 Link to comment Share on other sites More sharing options...
joey45 Posted June 14, 2020 Author Share Posted June 14, 2020 I think the core carrier code is in the process of being updated/ changed as there is now 3 types of fixed wing take off from 3 types of airframe.. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
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