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Cold War 1947 - 1991


Alpenwolf

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1 hour ago, NELLUS said:

Shots from the Mountain cries mission, thanks team: HermannMatern, Ho Lee Phok, Soman, Tolovay 🤟

 

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Nice footage!

Missed your screenshots now that I see them again 👍

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Just watched the Mi-24P trailer for the first time. That beast can carry up to 8 ATGM's (so no more speculations in that regard). Now that's a firepower to reckon with! I can only hope for Blue to get the AH-1 any time soon but we know that's not realistic.


Edited by Alpenwolf
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12 hours ago, CrazyGman said:

 

Just Pre-Odrered this. Once it becomes availible in early access I'm going to be taking a break from the MiG 21Bis for a while. 

 

 

I'm not buying that chopper but I need to get my ass in the KA50 once again! I have been reading chucks guide.. plus i just ordered a new throttle for DCS the warthog so i'll have slew and hats to play with now!

 

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4 hours ago, Alpenwolf said:

Just watched the Mi-24P trailer for the first time. That beast can carry up to 8 ATGM's (so no more speculations in that regard). Now that's a firepower to recon with! I can only hope for Blue to get the AH-1 any time soon but we know that's not realistic.

 

Going to be interesting to balance, the Hind has a lot worse nav systems and the lack of a datalink will make it less lethal than a Ka-50. I think the balance is going to come with the Shturm (Or Ataka not sure which)'s inability to penetrate the front hull of an M1A2, perhaps a stopgap between the m60a3 and the M1A2 is needed.

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Today I was the victim of the error in - When the Mountan Cry, but its war, the mistake happens, no problem, Only be shure before open fire, may be your target is frendly . best regards for all .

¡¡¡ Long life to the Red Side !!!

Captura de pantalla 2021-03-26 20.46.14.png

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3 hours ago, Pitirre said:

Today I was the victim of the error in - When the Mountan Cry, but its war, the mistake happens, no problem, Only be shure before open fire, may be your target is frendly . best regards for all .

¡¡¡ Long life to the Red Side !!!

Captura de pantalla 2021-03-26 20.46.14.png

 

As you said it yourself; mistakes (= teamkills) happen. In real life too as we all know. It's just when it gets too much or like in 3 cases over the last years someone starts trolling and doing it on purpose then they get a permanent ban.

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3 hours ago, Bolt1 said:

Are you going to allow the Mi24 to carry R60’s when they add them ? That would even out IMO with Gazelles having the Mistrals...

 

The Mistrals were taken out of most missions because Red didn't have the counterpart of that. If the Mi-24P is going to have Iglas or R-60's then that might change things. We'll have to wait and see.

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12 hours ago, Alpenwolf said:

 

The Mistrals were taken out of most missions because Red didn't have the counterpart of that. If the Mi-24P is going to have Iglas or R-60's then that might change things. We'll have to wait and see.

 

I don't think the r60 and Mistral are balanced together but hey blue needs to make it fair somehow 😉

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5 hours ago, Zachrix said:

 

I don't think the r60 and Mistral are balanced together but hey blue needs to make it fair somehow 😉

 

Please, don't even start, mate. "R-60's are better/worse than Iglas", "MiG-21's can carry more missiles than the F-5", "The F-14A carries more missiles than the MiG-29A", etc. This type of argument is useless. Red and Blue have their advantages and disadvantages over each other in terms of weapons, systems, assets, etc. It is like that in real life too so it always confuses me when people "hate" that about real life and want it differently in DCS. There is a certain degree that I'm never willing to cross when it comes to balance. However, I do try to keep things balanced to only make the missions playable. And we do see both coalitions winning and losing to each other constantly.

A user once wrote: "For Alpen to give us complete balance he might end up putting all types of all aircraft and assets on both sides as well as having the same airbase and basically trees, hills, mountains, rivers and literally everything added to both sides to avoid having anyone saying the others have an advantage over us.". He even went on and said that I might as well figure out a way to keep the time stuck around midday so that no party has to face a rising or a setting sun affecting their visibility. Kinda funny but he actually nailed it.

 

Don't get me wrong, Zachrix, but there is always this type of discussion whenever there is something new that is about to be added to the server. I hate praising myself, I despise that actually but I do think the missions I design are at least OK to a degree where a side doesn't have the feeling the enemy has huge advantages over himself. Supposing both sides have the same level of teamwork or not at all for the sake of the argument as this can give you a huge advantage over the enemy. However, that's up to the players and certainly not the mission design as both sides have the exact same accessible slots of the Combined Arms module.

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6 hours ago, Alpenwolf said:

 

Please, don't even start, mate. "R-60's are better/worse than Iglas", "MiG-21's can carry more missiles than the F-5", "The F-14A carries more missiles than the MiG-29A", etc. This type of argument is useless. Red and Blue have their advantages and disadvantages over each other in terms of weapons, systems, assets, etc. It is like that in real life too so it always confuses me when people "hate" that about real life and want it differently in DCS. There is a certain degree that I'm never willing to cross when it comes to balance. However, I do try to keep things balanced to only make the missions playable. And we do see both coalitions winning and losing to each other constantly.

A user once wrote: "For Alpen to give us complete balance he might end up putting all types of all aircraft and assets on both sides as well as having the same airbase and basically trees, hills, mountains, rivers and literally everything added to both sides to avoid having anyone saying the others have an advantage over us.". He even went on and said that I might as well figure out a way to keep the time stuck around midday so that no party has to face a rising or a setting sun affecting their visibility. Kinda funny but he actually nailed it.

 

Don't get me wrong, Zachrix, but there is always this type of discussion whenever there is something new that is about to be added to the server. I hate praising myself, I despise that actually but I do think the missions I design are at least OK to a degree where a side doesn't have the feeling the enemy has huge advantages over himself. Supposing both sides have the same level of teamwork or not at all for the sake of the argument as this can give you a huge advantage over the enemy. However, that's up to the players and certainly not the mission design as both sides have the exact same accessible slots of the Combined Arms module.

 

Can't remember - are the M60A3s player-controllable? You thought about using the Leopard 1A3 instead of the M1A2? Also in two towns, Blue has M60s defending their FARP, whereas we only have BMPs. And as Zachrix said before, even the best ATGM we can get post-early access won't be able to pen the front of a goddamn 90s Abrams variant. It's just about balanced as it is thanks to Ka-50s on the red side, but on something like Prince of Persia where the Abrams are in more urban environments and the Ka-50s struggle, the difference in capabilities is huge in a 1-on 1,2,3 or more (and yes, that includes hiding the T-72s trying to ambush a column).

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16 hours ago, Zachrix said:

 

I don't think the r60 and Mistral are balanced together but hey blue needs to make it fair somehow 😉

Mistral is very capable missile and gazelle got RWR while I dont think Mi 24 have it

 

@Alpenwolf

I noticed that on Battle of Sukhumi Unleashed there are F-14Bs on Nalchik and not F-14As


Edited by The_Tau
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2 hours ago, The_Tau said:

Mistral is very capable missile and gazelle got RWR while I dont think Mi 24 have it

 

@Alpenwolf

I noticed that on Battle of Sukhumi Unleashed there are F-14Bs on Nalchik and not F-14As

 

 

What?! How's that possible?! It's 2 x F-14A-135-GR planes. How's that an F-14B while ingame?! If it's a bug then that's one hell of a weirdo one!

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On 3/28/2021 at 1:01 AM, Bolt1 said:

Are you going to allow the Mi24 to carry R60’s when they add them ? That would even out IMO with Gazelles having the Mistrals...

 

It'll be a lot more powerful but not quite as good as it is off a MiG - remember, the R-60 barely has any reach down on the deck as it is, and now you're firing it from a platform moving 300km/h or slower instead of 800+. The helicopter is also physically much larger and less agile. I think it'll be fine, probably mostly used for self-defence/escorting transports rather than hunting fighters. I am still not real happy about the Mistral as there's very little counter to them besides flying high, but ultimately the missiles have similar low lethality to the Stinger so there's not much point arguing one way or the other at this point. If the Mistral stays in, the 24 should be very good at dealing with them - much better than trying to hit a passing fighter before it leaves your engagement range.

 

As things stand, it probably won't have them for a while anyway.

 

Re: M60s - no, they're not controllable, unfortunately. M60A3 vs T-55 would be a much better matchup than M1A2 vs T-72B mod. 1985, but it is what it is.


Edited by rossmum
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I've read good things about this server as a place to fly the F-5. I tried several times recently, and each time I get decent pings (70-90 range), no problems contacting the server, selecting a slot, or getting to the briefing. But as soon as I push the "Fly" button I get an external view of Anapa and a spinning wheel that never goes away. I've waited a long time for things to load (i.e. over 15 minutes). There is very little disk or network activity while I'm waiting. Each time I've had to kill DCS. Can anyone suggest what might be the problem. I'm flying on other servers no problem. I've tried this with several different missions active in the rotation.

 

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46 minutes ago, sthompson said:

I've read good things about this server as a place to fly the F-5. I tried several times recently, and each time I get decent pings (70-90 range), no problems contacting the server, selecting a slot, or getting to the briefing. But as soon as I push the "Fly" button I get an external view of Anapa and a spinning wheel that never goes away. I've waited a long time for things to load (i.e. over 15 minutes). There is very little disk or network activity while I'm waiting. Each time I've had to kill DCS. Can anyone suggest what might be the problem. I'm flying on other servers no problem. I've tried this with several different missions active in the rotation.

 

I had similar thing, for me it was custom kneeboard that was the problem, specifically, all planes and beacons frequencies page. Deleted that and now it works

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On 3/27/2021 at 11:12 AM, Alpenwolf said:

 

The Mistrals were taken out of most missions because Red didn't have the counterpart of that. If the Mi-24P is going to have Iglas or R-60's then that might change things. We'll have to wait and see.

 

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On 3/27/2021 at 11:12 AM, Alpenwolf said:

 

The Mistrals were taken out of most missions because Red didn't have the counterpart of that. If the Mi-24P is going to have Iglas or R-60's then that might change things. We'll have to wait and see.

Currently it looks like it's the R-60m not sure about just the vanilla R-60.

The developers have said that they are going to have the R-60ms able to lock on and engage ground targets like they did in afgahnistan against light targets.

I feel it's going to be a loadout of 4 R60m, 4 9k114 Shturm (or 4 9M120 Ataka) and 2 S80 rocket pods. Keeps weight down (a bit), can engage air and light ground with R-60ms, armour with the Shturm or Ataka, and the S80s and guns to mop up.

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2 hours ago, sthompson said:

I've read good things about this server as a place to fly the F-5. I tried several times recently, and each time I get decent pings (70-90 range), no problems contacting the server, selecting a slot, or getting to the briefing. But as soon as I push the "Fly" button I get an external view of Anapa and a spinning wheel that never goes away. I've waited a long time for things to load (i.e. over 15 minutes). There is very little disk or network activity while I'm waiting. Each time I've had to kill DCS. Can anyone suggest what might be the problem. I'm flying on other servers no problem. I've tried this with several different missions active in the rotation.

 

 

Never heard of this, this server has limited airframes as Rossmum said so when airframes are depleted it seems to be the case that you just sit at Anapa for well..forever. Pay attention to how long the mission has been going prior 🙂

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On 3/28/2021 at 4:21 AM, Alpenwolf said:

 

Please, don't even start, mate. "R-60's are better/worse than Iglas", "MiG-21's can carry more missiles than the F-5", "The F-14A carries more missiles than the MiG-29A", etc. This type of argument is useless. Red and Blue have their advantages and disadvantages over each other in terms of weapons, systems, assets, etc. It is like that in real life too so it always confuses me when people "hate" that about real life and want it differently in DCS. There is a certain degree that I'm never willing to cross when it comes to balance. However, I do try to keep things balanced to only make the missions playable. And we do see both coalitions winning and losing to each other constantly.

A user once wrote: "For Alpen to give us complete balance he might end up putting all types of all aircraft and assets on both sides as well as having the same airbase and basically trees, hills, mountains, rivers and literally everything added to both sides to avoid having anyone saying the others have an advantage over us.". He even went on and said that I might as well figure out a way to keep the time stuck around midday so that no party has to face a rising or a setting sun affecting their visibility. Kinda funny but he actually nailed it.

 

Don't get me wrong, Zachrix, but there is always this type of discussion whenever there is something new that is about to be added to the server. I hate praising myself, I despise that actually but I do think the missions I design are at least OK to a degree where a side doesn't have the feeling the enemy has huge advantages over himself. Supposing both sides have the same level of teamwork or not at all for the sake of the argument as this can give you a huge advantage over the enemy. However, that's up to the players and certainly not the mission design as both sides have the exact same accessible slots of the Combined Arms module.

 

 

I agree with your analysis, I don't really think balance is crucial to the fun of the game and to the fun of the server. Just wanted to make it to other pilots clear that the R-60 and mistral are sizably different and that the Mi-24 is not a 'Red Mistral. (In terms of an Air to Air capability)' that's all 🙂


Edited by Zachrix
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16 hours ago, The_Tau said:

Digital Combat Simulator  Black Shark Screenshot 2021.03.29 - 02.48.21.31.png

 

Just looked it up again and everything is fine! It shows you F-14B's though. Now that's a weirdo bug like I've never seen before! What's next?! I add Su-25's to a mission and they appear as Su-27's?! What kind of a bug is that!!!

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4 hours ago, Zachrix said:

 

Never heard of this, this server has limited airframes as Rossmum said so when airframes are depleted it seems to be the case that you just sit at Anapa for well..forever. Pay attention to how long the mission has been going prior 🙂

Could someone explain what is meant by "limited airframes?" I assume that is different from limited slots, since there were plenty of F-5 slots available when I have tried to use the server.

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I'm Softball on Multiplayer. NZXT Player Three Prime, i9-13900K@3.00GHz, 64GB DDR5, Win 11 Home, Nvidia GeForce RTX 4090 24GB, TrackIR 5, VKB Gunfighter III with MCG Ultimate grip, VKB STECS Standard Throttle, CH Pro pedals

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24 minutes ago, sthompson said:

Could someone explain what is meant by "limited airframes?" I assume that is different from limited slots, since there were plenty of F-5 slots available when I have tried to use the server.

limited amount of "lives". Usually around 72 airframes of F5s, so that means that in one mission Blue can spawn in total only 72 times (on one specific airbase). Therefore if F5s is shotdown its lost to "Blue war effort", just like in IRL. If you run out, you cant spawn. It also applies to weapons like AA missiles or bombs, you can run out of them.  You can check what each airbase have in storage on F10 map, clicking on airbase and pressing Resources on bottom left.


Edited by The_Tau
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