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Cold War 1947 - 1991


Alpenwolf

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Very appreciated and thoughtful feedback so far!

There are already 8 x B-52's in the mission Swedish Delivery instead of 4 as requested by some players a while ago. More B-52's will be added to other missions. That's the only AI I never minded. I'll consider the addition of Red bombers in some missions depending on their scenarios.

MiG-23's and F-4's as escort for bombers is a nice touch and will be added if tests go well. Fingers crossed!

I'm also of the opinion of reducing the number of AIM-7M's for the Tomcat (2 x pylons instead of 4) or maybe 4 pylons, but AIM-7F's instead.

The Su-27 is way too much and I didn't expect anything less to be honest. Will be removed from Battle Over Sukhumi Unleashed.

 

@SturmVogel:
You mean, you want to design a website or just provide some stats somehow? You can send me a pm if you want or talk to me on TS if you use that old thing I'm stuck in. Du sprichst doch Deutsch oder nicht? Wenn ja, dann halt auf Deutsch via pm oder TS.

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Server News:

Operation Battle Over Sukhumi Unleashed:
- All 10 x Su-27's were removed.
- Instead, 8 x MiG-29A's were added back. R-27T's removed.
- Instead of 10 x F-14A's it's now 8. Less AIM-7M's, more AIM7-F's.
- Mi-8's can pick up up to 40 crates at Sochi Airbase (main airbase).
- UH-1's can pick up up to 40 crates at Kutaisi Airbase (main airbase).
- Mi-8's and UH-1's can pick up up to 20 crates at the airbases they're tasked with capturing: Gudauta, Sukhumi, Senaki and Kobuleti.
- Mi-8's and UH-1's can pick up up to 14 crates at the FARP's, Valley and Zeni.
- Note that one infantry squad counts as one crate.
- Wind, turbulence and temperature adjusted.
- Warehouses corrected.

The mission will go online tomorrow, Friday 02.12.2021, around 1800 - 1900 zulu.

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1 hour ago, MMI_Grim said:

I have a noob question regarding your server I enjoy dearly.

What is the best way to check how the mission progressed so far.

I often have a hard time to orientate myself if I join in a running mission.

brg FLAPS 1-3 | Grim

what I do, is I join JTAC/Tac Commander slot and I see what is where, how our ground forces are looking, nr of airframes left on AB etc. And of course THE most important part - I ask on comms how mission is going and where do team needs me 😉

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1 hour ago, MMI_Grim said:

I have a noob question regarding your server I enjoy dearly.

What is the best way to check how the mission progressed so far.

I often have a hard time to orientate myself if I join in a running mission.

brg FLAPS 1-3 | Grim

All the above mentioned by The_Tau.

The mission design is very dependant on comms, and I kind of make it that way to encourage players to be on comms.

I know that SRS can be a bit annoying and cumbersome to work with, but that's the only tool we have for in-game comms. On a side note, word is ED is working on implementing SRS or something similar, so it wont be an external or an additional app any more. Hope that turns out to be true.

To encourage teamwork I have to encourage the usage of comms. Therefore, there is no website with loads of images and information on the progress of any mission. The more fancy tools of that kind the more solo players we end up having on the server, hence the indirect way of trying to get players on comms.

English is not everyone's language, but we have plenty of players who speak all kinds of languages, so don't hesitate to post a question in the chat or even use SRS for that purpose to hopefully find a player who understands your language, and can help you to get your bearings. Nowhere it says English is the main spoken language on the server, although it is. It's not a rule is what I mean by that.

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1 hour ago, MMI_Grim said:

Thx for your answers. I like SRS, last time I tried getting mission infos I got like 3 contradicting ones...guess thats fog of war.

But the tip about the commanders seat sounds great, will give that a try.

Check out Mike-Delta's stream. He does cmdr quite often:

Twitch

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1 hour ago, =475FG= Dawger said:

With the recent decline in server population, can we take some of the F-14/Mig 29 missions out of rotation. They seem to empty the server. 

On the other hand, they are really popular missions. I guess, we'll have to give it time. Maybe or hopefully the numbers go back up some time in the future.

Already working on something to counter the advanced fighters a bit.

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Operation Fishbed vs Tiger will go online on Saturday, 03.12.2021, around 1900 zulu.

- Human GCI for both sides is removed!
- Instead of EWR's it's AWACS planes for both sides.
- The AWACS planes are set to immortal, so players should just stick to the objective of killing all 100 enemy fighters.

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1 hour ago, Ian Boys UK said:

Last night we won Sukhumi Unleashed in record time. All the Blues flew jets so the Helo team on Red just captured everything! 

Explains why the mission was over when I check it out shortly after!

Changed some minor things in the mission and will put it online tonight. Maybe more Blue players will join just because it's Friday 😉

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Yea it would be nice if those F4s MiG23s were implemented in that mission. If one side is taking many objectives and other is not. Maybe set to target helos.

Crate limit implemented was nice.


Edited by Apok
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13 hours ago, Alpenwolf said:

Operation Fishbed vs Tiger will go online on Saturday, 03.12.2021, around 1900 zulu.

- Human GCI for both sides is removed!
- Instead of EWR's it's AWACS planes for both sides.
- The AWACS planes are set to immortal, so players should just stick to the objective of killing all 100 enemy fighters.

What is the thinking behind removing Human GCI? Teamwork is what makes this fun.

And Abu Dhabi didn't have any EWR functioning yesterday. I assume that was the usual server bug but it makes the mission a lot less enjoyable.

 


Edited by =475FG= Dawger

 

 

 

 

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Just now, =475FG= Dawger said:

What is the thinking behind removing Human GCI? Teamwork is what makes this fun.

And Abu Dhabi didn't have any EWR functioning yesterday. I assume that was the usual server bug but it makes the mission a lot less enjoyable.

 

 

Honestly, giving Mike-Delta and myself a bit of a break there 😉

Not just that though, that's a minor thing, but to see how players on both sides behave when a human GCI operator is not around. Do they communicate more? Does one emerge as some sort of a leader assigning specific land marks where they all should meet and wait for the enemy? Etc.

It's a one timer and only to once more increase the importance of using comms. The fourth round will have GCI operators back online. Probably next weekend.

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4 minutes ago, Alpenwolf said:

Honestly, giving Mike-Delta and myself a bit of a break there 😉

Not just that though, that's a minor thing, but to see how players on both sides behave when a human GCI operator is not around. Do they communicate more? Does one emerge as some sort of a leader assigning specific land marks where they all should meet and wait for the enemy? Etc.

It's a one timer and only to once more increase the importance of using comms. The fourth round will have GCI operators back online. Probably next weekend.

Without a human GCI, communication goes down and coordination between friendlies goes down. We already have the answer on that. Most players need simple direction (fly heading X for Y miles). They don't have the patience or even the desire to group up. It is one of the strangest things about DCS. Although every air force in the world operates in 2 and 4 ship formations because it multiplies combat power tremendously, its a rare thing to find in DCS anywhere.

I am not sure now is a great time to turn the CW server into a vanilla DCS GCI furball even for a few hours.

If you and Mike Delta want a break, just don't GCI. Take the day off. Maybe someone else will step in or maybe they won't. 

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13 hours ago, Alpenwolf said:

Operation Fishbed vs Tiger will go online on Saturday, 03.12.2021, around 1900 zulu.

- Human GCI for both sides is removed!
- Instead of EWR's it's AWACS planes for both sides.
- The AWACS planes are set to immortal, so players should just stick to the objective of killing all 100 enemy fighters.

BTW, 3 DEC 21 is a Friday 😀 I guess you have been working hard and forgot what day of the week it is because you did the same thing with Sukhumi Unleashed. Confused me a bit.

 

 

 

 

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Gonna be honest, finding a 230 page-long thread for a server I played on frequently is an interesting experience. 

I have flown on Cold War for around a year now, mainly F-5s or Ka-50(now I'm somewhat competent with the Fishbed and I want to try the Sabre for the lols). I had no idea there were so many missions, or that Alpenwolf still updates it lol. But here are a few of my questions:

-I haven't noticed anything different between the briefings, so it may just be me being blind, but how do I know what's special about a certain mission?

-Are there new missions being made, or just improvements to previous ones?

-I read way back in this thread that Alpenwolf doesn't have NTTR, and while that's fine I feel like having just one mission out of the 15 would be nice for those of us who still have the module. Is this a possibility, let alone probable?

-While I often want to hop in a Tomcat(not to crush the other team, I just really like the Tomcat), it's often not an activated slot and the aircraft won't spawn. If I wanted to hop in a 29 however, it almost always spawns. Is this just because Red completed an objective before blue did or something? Similar to question 1.

I do want to thank Alpenwolf and the community for this wonderful server, it's what got me into PvP in the first place. Thanks for creating this, and I'm surprised I didn't notice this thread sooner : )

 

Smooth Skies, 

Mordant

ASUS Tuf X570 Pro Wifi | Ryzen 7 5800X | 4x8gb 3200Mhz GSkill/Crucial | Gigabyte RTX 3060 TI | 1 500gb Samsung 860 EVO Boot SSD | 2 500gb HDD | 500gb Crucial NVMe (With DCS install) | EVGA 650BQ  |  Thrustmaster Warthog HOTAS + TM TF Rudder Pedals | TrackIr 5 | A handy dandy notepad ; )

F-5E | A-10CII | F-14 | FC3 | F-16 | F/A-18 | M2kC | MiG-19 | Sa342 | UH-1H | Ka-50 | L-39 | C-101 | P-51D | FW-190 D-9 | F-86 | Combined Arms | Mi-24P | Mi-8 | NS430 | Apache | "Christian" Eagle II ✝️ | Mirage F1

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1 hour ago, =475FG= Dawger said:

Without a human GCI, communication goes down and coordination between friendlies goes down. We already have the answer on that. Most players need simple direction (fly heading X for Y miles). They don't have the patience or even the desire to group up. It is one of the strangest things about DCS. Although every air force in the world operates in 2 and 4 ship formations because it multiplies combat power tremendously, its a rare thing to find in DCS anywhere.

I am not sure now is a great time to turn the CW server into a vanilla DCS GCI furball even for a few hours.

If you and Mike Delta want a break, just don't GCI. Take the day off. Maybe someone else will step in or maybe they won't. 

No vanillas here, mate. It's just a one round for the reasons I mentioned. The taking a break part was the least of all and was meant more like a joke.

1 hour ago, =475FG= Dawger said:

BTW, 3 DEC 21 is a Friday 😀 I guess you have been working hard and forgot what day of the week it is because you did the same thing with Sukhumi Unleashed. Confused me a bit.

Yeah, which is why I ended up launching Battle Over Sukhumi Unleashed yesterday.
It'll go online today again and tomorrow the Fishbed vs Tiger one.
Lots of things happening in my life, mate. Bloody real life, huh 😉
Joke aside. Thank God for that.

1 hour ago, Mordant said:

Gonna be honest, finding a 230 page-long thread for a server I played on frequently is an interesting experience. 

I have flown on Cold War for around a year now, mainly F-5s or Ka-50(now I'm somewhat competent with the Fishbed and I want to try the Sabre for the lols). I had no idea there were so many missions, or that Alpenwolf still updates it lol. But here are a few of my questions:

-I haven't noticed anything different between the briefings, so it may just be me being blind, but how do I know what's special about a certain mission?

-Are there new missions being made, or just improvements to previous ones?

-I read way back in this thread that Alpenwolf doesn't have NTTR, and while that's fine I feel like having just one mission out of the 15 would be nice for those of us who still have the module. Is this a possibility, let alone probable?

-While I often want to hop in a Tomcat(not to crush the other team, I just really like the Tomcat), it's often not an activated slot and the aircraft won't spawn. If I wanted to hop in a 29 however, it almost always spawns. Is this just because Red completed an objective before blue did or something? Similar to question 1.

I do want to thank Alpenwolf and the community for this wonderful server, it's what got me into PvP in the first place. Thanks for creating this, and I'm surprised I didn't notice this thread sooner : )

 

Smooth Skies, 

Mordant

- Sometimes objectives are changed a bit, so the briefing is merely adjusted.
- Sometimes briefing images are added or removed or modified.
- I've designed a total of 11 new missions this year alone, and will work on a new one soon to include more AI bombers for both sides.
- All aircraft and weapons are limited in numbers. The MiG-29A and the F-14A are limited to 6, 8 or 10 aircraft max with 2 slots per type of aircraft.
- In only one mission, Open Range, Mi-8's and UH-1's are tasked with sling loading ammo crates to the airbases at which the two advanced jets spawn.
- So, maybe that hasn't been done yet by the time you joined the server which explains why they're blocked.
- The server not being very populated as of late has led to the two modules being a bit of trouble to some players. Others keep urging me to leave it as it is and embrace the challenge.

You're welcome.
See you airborne!

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1 hour ago, Mordant said:

Gonna be honest, finding a 230 page-long thread for a server I played on frequently is an interesting experience. 

I have flown on Cold War for around a year now, mainly F-5s or Ka-50(now I'm somewhat competent with the Fishbed and I want to try the Sabre for the lols). I had no idea there were so many missions, or that Alpenwolf still updates it lol. But here are a few of my questions:

-I haven't noticed anything different between the briefings, so it may just be me being blind, but how do I know what's special about a certain mission?

-Are there new missions being made, or just improvements to previous ones?

-I read way back in this thread that Alpenwolf doesn't have NTTR, and while that's fine I feel like having just one mission out of the 15 would be nice for those of us who still have the module. Is this a possibility, let alone probable?

-While I often want to hop in a Tomcat(not to crush the other team, I just really like the Tomcat), it's often not an activated slot and the aircraft won't spawn. If I wanted to hop in a 29 however, it almost always spawns. Is this just because Red completed an objective before blue did or something? Similar to question 1.

I do want to thank Alpenwolf and the community for this wonderful server, it's what got me into PvP in the first place. Thanks for creating this, and I'm surprised I didn't notice this thread sooner : )

 

Smooth Skies, 

Mordant

I can't answer all your questions but I will answer the ones I can. There are many new missions. Alpenwolf likes to make missions so there is a regular stream of new ones. He also constantly edits older missions and removes missions from the rotation when he deems it necessary.

His mission briefings follow a standard format and its easy to see the very similar beginnings and assume you are already familiar with what's going on. I encourage everyone to try to read the entire mission briefing.

Since I own NTTR, I wouldn't mind a mission in there but it isn't the best performing terrain. It does have some interesting potential battle locations.

Some missions have Tomcats available from the start, others do not. The same for the Mig-29's. Since the Mig-29 is much more widely owned, there are a lot of guys who will fly helos in order to fulfill the objective requirements to enable the Mig-29 slots. The F-14 does not have a wide audience of followers who will jump into a Helo in order to open the slots. I suspect they just go fly the Kitty in one of the 1000 servers that have it enabled. If the F-15 was available instead of the F-14, I expect you we see folks working hard to open those slots up. Or the F-14 pilots use up all the slots trying to do BFM instead of using their BVR capability properly.

Personally, I wish there were NO face shooting air to air missiles in the server (Radar or IR or Optical) so I would happily see all that sort of thing removed. Alpenwolf heartily disagrees with me on that subject.😀

The server is easily the best PvP server for teamwork of any era. Alpenwolf does a great job of making it important to work as a team and communicate. 


Edited by =475FG= Dawger
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8 minutes ago, Alpenwolf said:

- Sometimes objectives are changed a bit, so the briefing is merely adjusted.
- Sometimes briefing images are added or removed or modified.
- I've designed a total of 11 new missions this year alone, and will work on a new one soon to include more AI bombers for both sides.
- All aircraft and weapons are limited in numbers. The MiG-29A and the F-14A are limited to 6, 8 or 10 aircraft max with 2 slots per type of aircraft.
- In only one mission, Open Range, Mi-8's and UH-1's are tasked with sling loading ammo crates to the airbases at which the two advanced jets spawn.
- So, maybe that hasn't been done yet by the time you joined the server which explains why they're blocked.
- The server not being very populated as of late has led to the two modules being a bit of trouble to some players. Others keep urging me to leave it as it is and embrace the challenge.

You're welcome.
See you airborne!

Thanks so much for responding! This is all very good information, I'll take a look a bit closer at some of the missions and try my hand at some of the other aircraft I haven't done on the server yet. Cheers!

9 minutes ago, =475FG= Dawger said:

I can't answer all your questions but I will answer the ones I can. There are many new missions. Alpenwolf likes to make missions so there is a regular stream of new ones. He also constantly edits older missions and removes missions from the rotation when he deems it necessary.

His mission briefings follow a standard format and its easy to see the very similar beginnings and assume you are already familiar with what's going on. I encourage everyone to try to read the entire mission briefing.

Since I own NTTR, I wouldn't mind a mission in there but it isn't the best performing terrain. It does have some interesting potential battle locations.

Some missions have Tomcats available from the start, others do not. The same for the Mig-29's. Since the Mig-29 is much more widely owned, there are a lot of guys who will fly helos in order to fulfill the objective requirements to enable the Mig-29 slots. The F-14 does not have a wide audience of followers who will jump into a Helo in order to open the slots. I suspect they just go fly the Kitty in one of the 1000 servers that have it enabled. If the F-15 was available instead of the F-14, I expect you we see folks working hard to open those slots up. Or the F-14 pilots use up all the slots trying to do BFM instead of using their BVR capability properly.

Personally, I wish there were NO face shooting air to air missiles in the server (Radar or IR or Optical) so I would happily see all that sort of thing removed. Alpenwolf heartily disagrees with me on that subject.😀

The server is easily the best PvP server for teamwork of any era. Alpenwolf does a great job of making it important to work as a team and communicate. 

 

I thought as much with the 29/14 business, but I never knew for sure. I think NTTR can be a wonderful map, especially with all the little nooks and crannies of the map. My personal favorite is Blufor Nellis with a Redfor Echo Bay, but that may be too small of an airport to support all the 21s and assorted aircraft for redfor. Either way, it's not like we're starved of Cold War missions! 😉 

I definitely have to try GCI'ing with Combined Arms, I've only ever done it with LotATC. In general, I just need to play Cold War more, it's so much fun!

Cheers!

ASUS Tuf X570 Pro Wifi | Ryzen 7 5800X | 4x8gb 3200Mhz GSkill/Crucial | Gigabyte RTX 3060 TI | 1 500gb Samsung 860 EVO Boot SSD | 2 500gb HDD | 500gb Crucial NVMe (With DCS install) | EVGA 650BQ  |  Thrustmaster Warthog HOTAS + TM TF Rudder Pedals | TrackIr 5 | A handy dandy notepad ; )

F-5E | A-10CII | F-14 | FC3 | F-16 | F/A-18 | M2kC | MiG-19 | Sa342 | UH-1H | Ka-50 | L-39 | C-101 | P-51D | FW-190 D-9 | F-86 | Combined Arms | Mi-24P | Mi-8 | NS430 | Apache | "Christian" Eagle II ✝️ | Mirage F1

Primary Aircraft = Strong Red | Secondary Aircraft = Orange | Rarely Used = Yellow | Dead Aircraft/Not Bound = Purple | Recent Spike of Use = Teal/Cyan/Aquamarine/Whatever you want to call this

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3 hours ago, Mordant said:

-While I often want to hop in a Tomcat(not to crush the other team, I just really like the Tomcat), it's often not an activated slot and the aircraft won't spawn. If I wanted to hop in a 29 however, it almost always spawns. Is this just because Red completed an objective before blue did or something?

There are only 2-4 Tomcat/29 missions in total. Usually only 1-2 in rotation at any given moment. Out of these missions only two required the Tomcat/29 combo to be unlocked. In one you have to sling a crate, and the other you must sink/defend some ships. The latter is no longer in play. The reality you most likely ran into however is the available air frames had already been depleted.

The Tomcat is generally depleted much quicker than the 29 for various reasons. One of the primary factors is its systems are far more difficult to use than the FC3 Mig-29, and most players flying it go in solo thinking they're Maverick, when in reality they aren't even Goose.

1 hour ago, Alpenwolf said:

- The server not being very populated as of late has led to the two modules being a bit of trouble to some players. Others keep urging me to leave it as it is and embrace the challenge.

I'm of the opinion git gud.

1 hour ago, =475FG= Dawger said:

Some missions have Tomcats available from the start, others do not. The same for the Mig-29's. Since the Mig-29 is much more widely owned, there are a lot of guys who will fly helos in order to fulfill the objective requirements to enable the Mig-29 slots. The F-14 does not have a wide audience of followers who will jump into a Helo in order to open the slots. I suspect they just go fly the Kitty in one of the 1000 servers that have it enabled. If the F-15 was available instead of the F-14, I expect you we see folks working hard to open those slots up. Or the F-14 pilots use up all the slots trying to do BFM instead of using their BVR capability properly.

Personally, I wish there were NO face shooting air to air missiles in the server (Radar or IR or Optical) so I would happily see all that sort of thing removed. Alpenwolf heartily disagrees with me on that subject.😀

My opinion differs completely from yours. I actually want more missions in rotation with the Tomcat/29 combo, however I would prefer those missions require the accomplishment of some goal to unlock them. I really enjoy slinging the crate or sinking/defending some ships to get my Tomcat/29. I also want to fly the Tomcat from the boat more, so I miss the Search & Destroy (I believe this was it) mission even though the Tomcat generally performed poorly in this mission (the lone wolf problem).

EDIT: Forgot to mention, while not completely against the idea of the F-15 over the Tomcat, I actually want to see less FC3 rather than more. Full fidelity 29 when?

 

Alpenwolf,

Gman mentioned this some pages ago. It would be cool to have the Phoenix in at least one of the Tomcat missions. For the love of <insert deity here> lock them to two pylons only, and keep their count down. As an example, if the munition count is low enough vs plane count, I would probably only ever fly with one.

This could be an opportunity for a nice helo mission. Some objective to unlock the Tomcat, and then a secondary objective to fly a crate (filled with Phoenix missiles) to the Tomcat spawn location.


Edited by BodyOrgan
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57 minutes ago, BodyOrgan said:

There are only 2-4 Tomcat/29 missions in total. Usually only 1-2 in rotation at any given moment. Out of these missions only two required the Tomcat/29 combo to be unlocked. In one you have to sling a crate, and the other you must sink/defend some ships. The latter is no longer in play. The reality you most likely ran into however is the available air frames had already been depleted.

The Tomcat is generally depleted much quicker than the 29 for various reasons. One of the primary factors is its systems are far more difficult to use than the FC3 Mig-29, and most players flying it go in solo thinking they're Maverick, when in reality they aren't even Goose.

I'm of the opinion git gud.

My opinion differs completely from yours. I actually want more missions in rotation with the Tomcat/29 combo, however I would prefer those missions require the accomplishment of some goal to unlock them. I really enjoy slinging the crate or sinking/defending some ships to get my Tomcat/29. I also want to fly the Tomcat from the boat more, so I miss the Search & Destroy (I believe this was it) mission even though the Tomcat generally performed poorly in this mission (the lone wolf problem).

EDIT: Forgot to mention, while not completely against the idea of the F-15 over the Tomcat, I actually want to see less FC3 rather than more. Full fidelity 29 when?

 

Alpenwolf,

Gman mentioned this some pages ago. It would be cool to have the Phoenix in at least one of the Tomcat missions. For the love of <insert deity here> lock them to two pylons only, and keep their count down. As an example, if the munition count is low enough vs plane count, I would probably only ever fly with one.

This could be an opportunity for a nice helo mission. Some objective to unlock the Tomcat, and then a secondary objective to fly a crate (filled with Phoenix missiles) to the Tomcat spawn location.

 

I'll see what I can do with the Phoenixes. And because you like Search & Destroy I'll try and figure out a way to put them there.

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Musings of a fantasy, fighter and Huey pilot.
The A10 appeals to my sense of "get in, kill ground targets, get out"

What's questionable to me is, the A10 has "1,200 pounds of Titanium Armour unlike the Air Force's fighter planes, and is designed to withstand hits from light antiaircraft cannons. An A-10 once returned to base after being hit by a missile." Why does the the A10 in this game go down so easily? It is known as the a 'Flying Tank". Certainly its reputation is earned in battle? It's harder to shoot down Mi24's in the DCS. Really can't be right... is it?
 


Edited by Miccara
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