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Cold War 1947 - 1991


Alpenwolf

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Syria map:

Can a Spitfire/Mosquito take off from Taftanaz Airbase? It's a helicopter base actually, but has a narrow and relatively short runway. If anyone can check it out, please, let me know. And grab some bombs/rockets maybe to see if that makes it impossible if it is possible without in the first place.

Thanks in advance!


Edited by Alpenwolf

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1 hour ago, Alpenwolf said:

Syria map:

Can a Spitfire/Mosquito take off from Taftanaz Airbase? It's a helicopter base actually, but has a narrow and relatively short runway. If anyone can check it out, please, let me know. And grab some bombs/rockets maybe to see if that makes it impossible if it is possible without in the first place.

Thanks in advance!

 

Its 3300 feet. No problem for a Spitfire and I can't imagine the Mossy would have any issue with it either. I don't own the Mosquito, so I cannot check directly but that is a long runway.

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Server News:

- Operation Battle Over Sukhumi Unleashed kicks off this Saturday, 30.04.2022, around 1800 zulu.
- Operation Bandar 1949 kicks off this Sunday, 01.05.2022, around 1800 zulu.

- Operation Swedish Delivery has been fixed and is now back in the mix.
- The missions Fast & Furious and Fight Island are now offline.


Edited by Alpenwolf

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29 minutes ago, Alpenwolf said:

Server News:

- Operation Battle Over Sukhumi Unleashed kicks off this Saturday, 30.04.2022, around 1800 zulu.
- Operation Bandar 1949 kicks off this Sunday, 01.05.2022, around 1800 zulu.

- Operation Swedish Delivery has been fixed and is now back in the mix.
- The missions Fast & Furious and Fight Island are now offline.

 

Fight Island was a favorite. Why was it removed?

 

 

 

 

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10 hours ago, =475FG= Dawger said:

Fight Island was a favorite. Why was it removed?

It's never been removed until now actually. Gotta give older missions a chance and change the roster a bit.

Operation Swedish Delivery kicks off today around 1800 zulu.

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1 hour ago, ConkersBFD said:

https://www.digitalcombatsimulator.com/en/news/changelog/openbeta/2.7.12.23362/
 

  • MP. Added mission editor password options for roles and client aircraft slots. Password protected slots will be hidden in the role select screen unless the correct password is entered.

 

🤩

 

 

That's very good news, just saw that.

rossmum and I were talking about some sort of a white list to reserve MiG-29A's and F-14A's for server veterans only. You know, they're often in the "wrong hands" and get wasted quickly.

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3 hours ago, Alpenwolf said:

That's very good news, just saw that.

rossmum and I were talking about some sort of a white list to reserve MiG-29A's and F-14A's for server veterans only. You know, they're often in the "wrong hands" and get wasted quickly.

Password protect every slot, setup a channel on SRS broadcasting the password and change it once a week. 😝

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Server News:

- Operation Swedish Delivery kicks off tomorrow, 29.04.2022, around 1800 zulu.
- Work on the new MiG-15 vs F-86 mission is almost done. A surprise is included. Some might not like it though, but I'm open to remove it if it's not appreciated 😉
- The new mission will hopefully kick off in a week and features the Syria map. Stay tuned...
- More older missions will be added to the roster replacing other ones. Just bear with me, please, as some of them require some updating and/or fixing.

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3 hours ago, Alphaless said:

Is the A-10A supposed to have access to LAU-88 for the Mavs on Swedish Delivery?

Yes.

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14 hours ago, KathoriasTV said:

I've been asked by Rossmum to relay the information that the Hind loadouts are bugged and GCI can see helos on Swedish Delivery, since he's busy actually flying the thing. o7

Fixed! Thanks for reporting.

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23 minutes ago, Alphaless said:

I see. Wondering because I was unable to load any of the maverick loadouts that utilized LAU-88.

That is also fixed now.

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A NEW MISSION HAS ARRIVED!!!

Operation: Clash of Eras


* The mission runs for 4 hours, unless the objective is completed *

What does Clash of Eras mean?

- In this mission modules and units from the WWll era all the way to the modern era are featured.
- Available modules for Red: MiG-15, L-39, Spitfire, Mosquito, Ka-50, Mi-24, Mi-8 and Combined Arms.
- Available modules for Blue: F-86, C-101, P-51, P-47, AH-64, UH-1 and Combined Arms.
- All helicopters are visible on the F10 map and not hidden as in other missions.
- All types of air-to-air weapons are disabled, even the air-to-air Ataka variant.
- No SAM's of whatsoever type anywhere on the map.
- All airbases and FARP's are protected by WWll types of AAA's and flak.
- Unlike most missions, all airbases and FARP's can be attacked, however, it's not the objective.
- Red's main battle tank is the Panzer lV.
- Blue's main battle tank is the Sherman.
- Red's main AAA amongst the attacking forces is the SPAAA HL with ZU-23 (red truck).
- Blue's main
AAA amongst the attacking forces is the SPAAA LC with ZU-23 (white truck).
- Mi-8's and UH-1's have access to deploying various types of vehicles through CTLD.
- In addition, Mi-8's and UH-1's can sling load up to 8 x ammo crates each to rearm (activate) different groups of ground units (see briefing images).

 

*******************************************************************************************
Winning Conditions:

- Capture and hold Wujah Al Hajar Airbase, the bullseye area for both coalitions.
- Destroy all buildings at the enemy's observation site marked on the map (see briefing images).
*******************************************************************************************

 

Red Objectives:

MiG-15's and L-39's:

- Top priority objective is maintaining air superiority around the bullseye.
- Feel free to perform CAS or strike missions.

--------------------------
Spitfires and Mosquitos:

- Search and destroy enemy helicopters.
- Search and destroy enemy P-51's and P-47's.
- Feel free to perform CAS or strike missions.

--------------------------
Ka-50's and Mi-24's:

- Provide CAS around the bullseye.
- Attack the enemy's observation site.

Waypoints / ABRIS Waypoints:
WP-1 - Wujah Al Hajar Airbase, bullseye. Neutral at mission's start
WP-2 - Position of the enemy ground units at mission's start
WP-3 - Position of the enemy observation site

--------------------------
Mi-8's:

- Deploy whatever crates are needed. 42 crates max (using CTLD).
- Sling load a total of 8 x ammo crates to reload (activate) various ground groups.
- The ammo crates are right next to the FARP, due north.
- The zone for unhooking crates is ca. 10 km due west by the coast (marked on the F10 map).

Mi-8's -> Picking up crates (CTLD):
Bring up your radio menu, select F10 for CTLD and then whatever type of crates you want to pick up.

*** You can only pick up one crate at a time ***

For picking up a crate, maintain hover over it for 5 seconds while keeping an altitude of at least 7.5 meters and a maximum altitude of 15 meters.

To unpack a crate, make sure you're at least 5 km away from the FARP.

 

Blue Objectives:

F-86's and C-101's:

- Top priority objective is maintaining air superiority around the bullseye.
- Feel free to perform CAS or strike missions.

--------------------------
P-51's and P-47's:

- Search and destroy enemy helicopters.
- Search and destroy enemy Spitfires and Mosquitos.
- Feel free to perform CAS or strike missions.

--------------------------
AH-64's:

- Provide CAS around the bullseye.
- Attack the enemy's observation site.

Waypoints:
WP-1 - Wujah Al Hajar Airbase, bullseye. Neutral at mission's start
WP-2 - Position of the enemy ground units at mission's start
WP-3 - Position of the enemy observation site

--------------------------
UH-1's:

- Deploy whatever crates are needed. 42 crates max (using CTLD).
- Sling load a total of 8 x ammo crates to reload (activate) various ground groups.
- The ammo crates are right next to the FARP, due north.
- The zone for unhooking crates is ca. 6 miles due west by the coast (marked on the F10 map).

UH-1's -> Picking up crates (CTLD):
Bring up your radio menu, select F10 for CTLD and then whatever type of crates you want to pick up.

*** You can only pick up one crate at a time ***

For picking up a crate, maintain hover over it for 5 seconds, while keeping an altitude of at least 25 feet and a maximum altitude of 50 feet.

To unpack a crate, make sure you're at least 3 miles away from the FARP.

 

available aircraft.png

briefing image.jpg

red observation site.jpg

blue observation site.jpg

red sling load.jpg

blue sling load.jpg


Edited by Alpenwolf
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9 minutes ago, Apok said:

In Bandar 1949 mission, is there a chance to add some ground controlled units for Korea air modules impaired ppl?

Asking for...a friend.

 

I'll see what I can do for a... friend 😉

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Server News:

The post for the new mission, Clash of Eras, has been updated to include all briefing images. Turns out I've used all the attachment space allowed for a user on the forums uploading so many images throughout the years, so I had to delete older ones.

Reminder: The mission kicks off this Sunday, 08.05.2022, around 1800 zulu.

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Server News:

The Helicopters Tournament 15 kicks off this Saturday, 07.05.2022. Slots are still available. If not enough players sign up I'll cancel it though, and move the new mission, Clash of Eras, to kick off on Saturday instead of Sunday.

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A couple suggestions on Swedish Delivery:


1. Add a certain time buffer between the removal of all SA-2 threat and the bomber spawn.

It makes more sense if the escort flight could clear the path in advance, instead of scrambling at Vody in the meantime bombers are already directly overhead at 36k

2. Further tuning of AI bomber flights: forbid bomb jettison on B-52 / change reaction to threats /speed up to M0.8+ ...

3. Add dedicated air-to-air Viggen slots to unlock as bomber escort, preferably with some advanced weaponry.

For one it fits more the story telling. Also at height F-5 is underperformed, and underarmed against intercepting MiG-21bis by a wide margin. Specially headon with R3R brings guaranteed loss to bomber flights. The airframe performance deficit contribute to the awkward situation where F-5s could not force its skillful red opponents into defensive.

 

Thoroughly enjoyed the last two runs with the remake of the mission! In the first run I got the vague hint about the Swedish part in the mission. But not till I wiped out the target SAMs with F-5 did it occurred to me that the title suggested the Viggens were the ones to carry out the mission. Or at least my callsign made up for that😉

 

Thanks for the effort. I would like to know the feedback from the other side as well, thanks in advance.

 

IKEA 24-7


Edited by Giskvoosk
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11 hours ago, Giskvoosk said:

A couple suggestions on Swedish Delivery:


1. Add a certain time buffer between the removal of all SA-2 threat and the bomber spawn.

It makes more sense if the escort flight could clear the path in advance, instead of scrambling at Vody in the meantime bombers are already directly overhead at 36k

2. Further tuning of AI bomber flights: forbid bomb jettison on B-52 / change reaction to threats /speed up to M0.8+ ...

3. Add dedicated air-to-air Viggen slots to unlock as bomber escort, preferably with some advanced weaponry.

For one it fits more the story telling. Also at height F-5 is underperformed, and underarmed against intercepting MiG-21bis by a wide margin. Specially headon with R3R brings guaranteed loss to bomber flights. The airframe performance deficit contribute to the awkward situation where F-5s could not force its skillful red opponents into defensive.

 

Thoroughly enjoyed the last two runs with the remake of the mission! In the first run I got the vague hint about the Swedish part in the mission. But not till I wiped out the target SAMs with F-5 did it occurred to me that the title suggested the Viggens were the ones to carry out the mission. Or at least my callsign made up for that😉

 

Thanks for the effort. I would like to know the feedback from the other side as well, thanks in advance.

 

IKEA 24-7

 

1- That's why the B-52's start 50-75 km northeast of Vody to give you a bit of buffering.
2- That must've been added automatically after one of the latest updates for the game. I'll check it out.
3- Or, wait for either the F1 or the F-4 to arrive (or both) to solve that problem, which was my original plan when I designed the mission. Admittedly, we had all-aspect missiles when I first launched the mission, so it was never an issue. I'd hate to start making some changes while knowing the F1 and the F-4 are coming. The only problem is, we have no idea when!

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