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So, when a buddy of mine and I load into a mission on startup, on the Stennis, everything seems to go great. We fly, we land, etc. Then when we crash, we load in again, and if the other tries to load in (cuz yeah, we crash together), we auto spawn next to each other, but who ever was loaded first "explodes".

 

Seems to happen the most if, when you crashed, it was into the boat itself

 

Anyone else see this?

 

I'd really like to see, in the Mission editor, parking spot, like you do at an air field.

B. "Swany" Swanberg

Gigabyte Designare, Intel i9 9900KF (3.6, OC'd to 5.0)

32GB Patriot Viper Steel (black, non-RGB)

OS installed on a Samsung Evo 970 1TB SSD

DCS installed on a Samsun Evo 860 1TB SSD

EVGA 2080Ti 11GB

EVGA Supernova 720p 750w PS

3 Dell S2716DG monitors in Surround mode (7680x1440)

Oculus Rift S VR

Thrustmaster Warthog Throttle and Stick

Thrusmaster Rudder Pedals

assorted button boxes/Arduino boards

All drivers always kept up to date (30 days old, max)

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