Swany Posted June 16, 2018 Posted June 16, 2018 So, when a buddy of mine and I load into a mission on startup, on the Stennis, everything seems to go great. We fly, we land, etc. Then when we crash, we load in again, and if the other tries to load in (cuz yeah, we crash together), we auto spawn next to each other, but who ever was loaded first "explodes". Seems to happen the most if, when you crashed, it was into the boat itself Anyone else see this? I'd really like to see, in the Mission editor, parking spot, like you do at an air field. B. "Swany" Swanberg Gigabyte Designare, Intel i9 9900KF (3.6, OC'd to 5.0) 32GB Patriot Viper Steel (black, non-RGB) OS installed on a Samsung Evo 970 1TB SSD DCS installed on a Samsun Evo 860 1TB SSD EVGA 2080Ti 11GB EVGA Supernova 720p 750w PS 3 Dell S2716DG monitors in Surround mode (7680x1440) Oculus Rift S VR Thrustmaster Warthog Throttle and Stick Thrusmaster Rudder Pedals assorted button boxes/Arduino boards All drivers always kept up to date (30 days old, max)
v4ri4ble Posted June 18, 2018 Posted June 18, 2018 same Yeah, I've experienced this. Occurs at 16m58s in the following youtube link. https://youtu.be/cxn1vxQyN5Y?t=16m58s Also have an issue where the second player can't spawn in. Had to add a third plane to the mission.
Recommended Posts