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F/A-18C Lot 20 Liveries WIP / Discussion


SkateZilla

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The bort numbers, along with all other parts of the livery are controlled by the description.lua file in the skin's folder. For example, here's a small part of that file from a skin I'm working on, which controls one of the numbers on the left side of the nose. Each of these blocks of code refers to a certain digit somewhere on the plane, to turn it off I have it reference a texture called "empty" and the "true" tells the game to look for this texture outside of the livery's folder.

 

{"F18C_BORT_NUMBER_NOSE_L_100", 0 ,"F18C_1_DIFF_VMFA-142",false};
{"F18C_BORT_NUMBER_NOSE_L_100", ROUGHNESS_METALLIC ,"F18C_1_DIF_RoughMet",true};
{"F18C_BORT_NUMBER_NOSE_L_100", DECAL ,"empty",true};

 

The easiest way to do it would be to find a skin you've downloaded that doesn't have any of these numbers on it, and copy the sections you need to use over to yours making any necessary edits to get it to work with your skin.

I actually deleted those entries so basically my description.lua looks like this

 

livery = {

 

{"f18c1", 0 ,"F18C_1_DIFFtest_02",false};

{"f18c1", ROUGHNESS_METALLIC ,"F18C_1_DIF_RoughMet",true};

 

{"f18c2", 0 ,"F18C_2_DIFFtest_02",false};

{"f18c2", ROUGHNESS_METALLIC ,"F18C_2_DIF_RoughMet",true};

 

 

}

name = "F18C_Test_02"

I had a feeling this was wrong but gave it a try anyways lol. I think i know what your saying though so thank you.

 

Aloha

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  • 2 months later...
Working on a VAQ-141 "Shadowhawks" livery. They are an EA-18G unit, however, one of my buddies is in this unit and wanted to fly their squadron in-game...

 

SkVhtH6.jpg

 

NR7j5Eb.jpg

 

Hey man, do you finish this livery?

[DCS: F-5E BRASIL]

 

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  • 6 months later...

Yes please!

 - "Don't be John Wayne in the Break if you´re going to be Jerry Lewis on the Ball".

About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.'

 

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I have a question related to uploading skins. I have worked on building the full series of "prototype" full scale development Hornets number 2 through 9 and I am asking whether it's proper to upload individually or in one large entry that has them all in one? I don't want to anger the community in my first offering by committing some faux pax?

 

All one file entry? Or individually?

2e3e20454387689051e8de8a6e91ffec.thumb.jpg.37ed760db684ec053eea30133a8f31ba.jpg

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On 11/29/2020 at 2:40 PM, Porkins said:

All one file entry? Or individually?

 

 

Dealers Choice!
and the file size...

 

My suggestion would be to pair them up into a single file for ease of downloading.
 

  • Thanks 1

Marvin "Cactus" Palmer

 

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Uploaded an easier skin to start with.  I'm a real sucker for retro stuff, especially 1960s and 1970s US Navy liveries. 

 

VA-93 Ravens A-7 Corsair II livery for Hornet while we wait for the actual Corsair II to be released. 

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received_1166332020435286.jpeg


Edited by Porkins
typos
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  • 1 month later...
8 minutes ago, Jaccob said:

Hello, I make a F18 Skin, but i don't understand Why not Working in game .... Anyone can help me PLZZZZ  ?! it's my first try ....

The link are here, because >5Mo 😕

 

https://www.dropbox.com/s/i7tu0boq09etii9/Tiger-Jarrod-SKIN.zip?dl=0

 

Thanks

 

Looks like its for the old Hornet model.

  • Like 1

Megalax's Livery Studio

My Liveries in the User Files

I'll stick a maple leaf on anything...

 

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CF-18 2022 Demo Jet is almost complete. Trying to get it done for Canada Day. 

NearlyFinished.png

F-14B, A-10C,F-18C Lot 20, F-16C, UH-1H, SA342, Spitfire LF Mk IX, F-15C, Mig-29, Supercarrier, Nevada, Persian Gulf

 

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