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Posted

First off, great kudos to the whole ED team on a fantastic new module!

But the full flap landing behavior is driving me nuts!

I have flown as Capt. on 2 Boeing and 2 MD airliners, also several business jets from a Lear 24 to the Gulfstream 650 currently. Something is just not right on approach. I understand trimming for an AOA and using power for glidepath control....but when perfectly stabilized, a 1 percent change in LP RPM causes a HUGE increase or decrease of sink rate of 500 fpm or more. That is just not possible....it's like trying to balance a ball on top of an inverted bowl. No aircraft could be so unstable!

Before you all flame me, I work part time at Flight Safety International LGB as a simulator instructor and am deeply involved in simulator testing and certification on a Level D device. I also had a chance to fly the F-18 sim at El Toro M.C.A.S. before it was moved years ago and was able to put in on the carrier deck with just a little coaching.

Something is not right, I hope it gets addressed.

 

Cheers

Posted (edited)

Hey Ranch,

 

The FM is still being tuned. Last patch they fixed the flaps causing a nose drop and sink... It still has a ways to go. Seems like it needs more inertia for a 33,000LBS plane on landing IMHO.

Edited by HawkDCS

Rig: 5960X @ 4.5GHZ 32GB 3000Mhz DDR4 Titan XP Dell 3415W 21:9 Thrustmaster Warthog

Posted

It's something myself and other pilots noticed and hate, that 1 knot change in speed changes the rate of climb or descent way too drastically.

I9 9900k @ 5ghz water cooled, 32gb ram, GTX 2080ti, 1tb M.2, 2tb hdd, 1000 watt psu TrackIR 5, TM Warthog Stick and Throttle, CH Pedals

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