metzger Posted January 5, 2019 Share Posted January 5, 2019 It wasn't perfect with the old HDR rendering but it was definitely more usable. While DS looks prettier at certain time of the day, it definitely delivered more issues than it fixed. It is way more hardware demanding, lights broken, old modules look worst.. doesn't worth the small eye candy improvement. Sent from my Redmi 4 using Tapatalk [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Svsmokey Posted January 5, 2019 Share Posted January 5, 2019 It wasn't perfect with the old HDR rendering but it was definitely more usable. While DS looks prettier at certain time of the day, it definitely delivered more issues than it fixed. It is way more hardware demanding, lights broken, old modules look worst.. doesn't worth the small eye candy improvement. Sent from my Redmi 4 using Tapatalk Agree ! 9700k @ stock , Aorus Pro Z390 wifi , 32gb 3200 mhz CL16 , 1tb EVO 970 , MSI RX 6800XT Gaming X TRIO , Seasonic Prime 850w Gold , Coolermaster H500m , Noctua NH-D15S , CH Pro throttle and T50CM2/WarBrD base on Foxxmounts , CH pedals , Reverb G2v2 Link to comment Share on other sites More sharing options...
msalama Posted January 5, 2019 Share Posted January 5, 2019 Well kind of have to agree, as much as I wouldn't want to. But you're right and stuff just isn't. The DCS Mi-8MTV2. The best aviational BBW experience you could ever dream of. Link to comment Share on other sites More sharing options...
Pikey Posted January 5, 2019 Share Posted January 5, 2019 Night working correctly here. Try some moon. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING * Link to comment Share on other sites More sharing options...
Charlie-1 Posted January 5, 2019 Share Posted January 5, 2019 I fly VR and monitor and out of the sims I have offering night lighting DCS 2.5 is least enjoyable as almost impossible to see. I don't know how to get scientific about measuring the difference, but for me I do not fly at night in DCS anymore because there is nothing to see. XP11 is the best example I have and simply mesmerising with all the moving traffic too. Aerofly is also amazingly realistic, just no moving traffic. I can post screenshots if it helps, but usual response is "yes but they're not a complicated battle sim like DCS". Well night lighting worked as means of illuminating the world at night in DCS 1.5 Intel Core i3 8350K 4GHz, MSI RTX 2080 Super, AS Rock Z370 Pro4 Motherboard, Samsung SSD, 32G DDR4 RAM, Windows 10 PRO 64 Bit Rift-S, Tripple Samsung 27" C27F Display, Hotas Warthog, Saitek Pro Flight rudder pedals, EDtracker, Track IR. Link to comment Share on other sites More sharing options...
Torso Posted January 6, 2019 Share Posted January 6, 2019 Night working correctly here. Try some moon. You are ignoring basically every issue raised. And even with the full moon, which is the ONLY time night is even 'passable/usable' in DCS, there are a TON of lighting issues. DS is a failure unless DCS is meant to be a daylight sim only. Which it is not. Other tech such as HDR combined with Global Illumination(Which DCS really needs) along with PBR is proven and established and delivers, along with other tech like Spritelites that has been around for years. That tech is what is used by the other majors that delivers amazing results. DS seems like some failed experiment but ED committed to it and we are stuck with it and must suffer with it if fans of night flying. Link to comment Share on other sites More sharing options...
draconus Posted January 6, 2019 Share Posted January 6, 2019 If using modules like the harrier, the hornet (which have proper instrumentation and first of all NVG googles) its ok, but have you tried flying at night with a su27, f15, mig29? it is dark pitch. Yes, I fly mostly the Eagle. There is one mission in Bear Trap and one in The Georgian War. Not a priblem. At take off and landings you got visuals. In the formation you see lights of wingmen. Nav tells you where you are. In fight you rely on AWACS, radar and RWR. It's your responsibility as a pilot to know where you are and not crash into mountain. I see a lot of guys here misunderstanding the problem. The night is a night. You're not suppose to see anything beside light sources depending on their strenght and distance. Yes, pitch black unless moonlight makes you see anything. It's not a problem of the rendering tech they choose. It's just about tweaking light strenght vs distance and adding the shadows where they should be. Win10 i7-10700KF 32GB RTX3060 Rift S T16000M HOTAS FC3, F-14A/B, F-15E CA SC NTTR, PG, Syria Link to comment Share on other sites More sharing options...
ED Team NineLine Posted January 6, 2019 ED Team Share Posted January 6, 2019 Guys, please don't fight each other over your opinions on this, no doubt night lighting still needs some love, it's much better than it was when we started with 2.5, but its now 100% there yet. So beating each other up isn't really worth it. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Xoho Posted March 31, 2019 Share Posted March 31, 2019 (edited) The issue I have with night lighting is that when in an external view things seem to appear properly. However, once in-cockpit, entire cities stop rendering, and the terrain is much darker. It's as if someone "turned out the lights" as can be seen here: https://imgur.com/a/IIYVMo0 The taxi/landing lights are also pretty much invisible in the second situation, which is noticeable in more modules than just the Su-25T. If it wasn't for this difference, the night lighting would be significantly better. Edited March 31, 2019 by Xoho Link to comment Share on other sites More sharing options...
ED Team NineLine Posted April 1, 2019 ED Team Share Posted April 1, 2019 Looks like there is some form of tinted visor modelled in the Su-25T, never noticed it before, but you can even see it in daylight, I'll look into it. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Hekktor Posted September 17, 2019 Share Posted September 17, 2019 Is there anything in the pipe? That we are getting a proper taxi light at least? The issue dates back almost two(?) years now. Way more important than wake turbulence or wing vapor for me tbh. Link to comment Share on other sites More sharing options...
Bourrinopathe Posted October 12, 2019 Share Posted October 12, 2019 (edited) My guess is that this issue might require a major modification to the rendering process/engine. I wish that we could at least have an alternate solution to help with the runway and taxiway light sources and halo effects. Runways are still invisible in the distance from just a few nautical miles and it makes visual approaches hazardous and unrealistic. Here's a recent example from a mission attempting to land at Sukhumi at sunset : Using the zoom from the exact same position, game paused: The runway is really hard to see even with a lower HUD brightness. I'm using these settings: Edited October 12, 2019 by Bourrinopathe /// ВКБ: GF Pro MkII+MCG Pro/GF MkII+SCG L/Black Mamba MkIII/Gladiator/T-Rudder MkII | X-55 Rhino throttle/Saitek Throttle Quadrant | OpenTrack+UTC /// ZULU +4 /// /// "THE T3ASE": i9 9900K | 64 GB DDR4 | RTX 2080ti OC | 2 TB NVMe SSDs, 1 TB SATA SSD, 12 TB HDDs | Gigabyte DESIGNARE mobo /// Link to comment Share on other sites More sharing options...
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