july865 Posted July 21, 2018 Posted July 21, 2018 After the new updates it seems like spawning on the carrier has changed yet again and broke our training map. can someone post how to get as many clients to spawn on a carrier at one time? tried spawning parking hot, on ramp. all fail (just one at a time). its time consuming to get 2-3 friends together to test. everyone is in a diff time zone so it just takes too long. your help would be VERY appreciated. Asus x99, i7 5930k, 32g mem, MSI 1070GTX, 970 Samsung M.2, LG 35in Ultra-Wide, TrackIR 4 Thrustmaster Warthog HOTAS [sIGPIC][/sIGPIC]
DUSTY Posted July 22, 2018 Posted July 22, 2018 +1 I'm fairly frustrated by this. I know it's early access and all but jeez I'm itchy to be able to cold start on the carrier with at least 3 other MP clients simultaneously! F-15E | AH-64 | F/A-18C | F-14B | A-10C | UH-1H | Mi-8MTV2 | Ka-50 | SA342 | Super Carrier | Nevada | Persian Gulf | Syria | Intel Core i7 11700K - 32GB 3200MHz CL16 DDR4 - MSI GeForce RTX 3060 Gaming X 12GB - Samsung 970 EVO Plus NVMe SSD 1TB
feefifofum Posted July 22, 2018 Posted July 22, 2018 We weren't working with any significant volume but we had two people in cold start jets appear at the same time on a moving carrier this evening without explosions. Seems like it's progressing in the right direction. :thumbup: THE GEORGIAN WAR - OFFICIAL F-15C DLC
july865 Posted July 22, 2018 Author Posted July 22, 2018 so the setting was "start on ramp"?? any static object on your deck?? Asus x99, i7 5930k, 32g mem, MSI 1070GTX, 970 Samsung M.2, LG 35in Ultra-Wide, TrackIR 4 Thrustmaster Warthog HOTAS [sIGPIC][/sIGPIC]
july865 Posted July 23, 2018 Author Posted July 23, 2018 we were only able to achieve 2 at a time. we have 4 in our group, and set each to different spawn type. with the last doubling up to whatever. these are your only options: "takeoff from runway", "takeoff from ramp", and "takeoff from parking hot". only one at a time can spawn from "takeoff from runway" and "takeoff from ramp" set any plane to "takeoff from runway" and you can get a second plane to spawn from one of the other spots. only catapult 1 will spawn a plane. if its occupied you wait in a queue. same goes for the other spots. i hope i didnt confuse anyone even more...... lol Asus x99, i7 5930k, 32g mem, MSI 1070GTX, 970 Samsung M.2, LG 35in Ultra-Wide, TrackIR 4 Thrustmaster Warthog HOTAS [sIGPIC][/sIGPIC]
feefifofum Posted July 23, 2018 Posted July 23, 2018 I am 100% certain we had two aircraft cold start from the starboard elevator closest to the bow on a carrier moving at 30kts. More than that I cannot say. THE GEORGIAN WAR - OFFICIAL F-15C DLC
BoneDust Posted September 7, 2018 Posted September 7, 2018 We have not been able to get any clients to spawn on the carrier cold. The only way we can get clients to spawn is if we spawn on the CATs. Has anyone solved this issue yet? Alienware New Aurora R15 | Windows® 11 Home Premium | 64bit, 13thGen Intel(R) Core(TM) i9 13900KF(24-Core, 68MB| NVIDIA(R) GeForce RTX(TM) 4090, 24GB GDDR6X | 1 X 2TB SSD, 1X 1TB SSD | 64GB, 2x32GB, DDR5, 4800MHz | 1350W PSU, Alienware Cryo-tech (TM) Edition CPU Liquid Cooling power supply | Pimax Crystal VR
BoneDust Posted September 8, 2018 Posted September 8, 2018 I am 100% certain we had two aircraft cold start from the starboard elevator closest to the bow on a carrier moving at 30kts. More than that I cannot say. So, the carrier speed must be more than 30kts? Alienware New Aurora R15 | Windows® 11 Home Premium | 64bit, 13thGen Intel(R) Core(TM) i9 13900KF(24-Core, 68MB| NVIDIA(R) GeForce RTX(TM) 4090, 24GB GDDR6X | 1 X 2TB SSD, 1X 1TB SSD | 64GB, 2x32GB, DDR5, 4800MHz | 1350W PSU, Alienware Cryo-tech (TM) Edition CPU Liquid Cooling power supply | Pimax Crystal VR
feefifofum Posted September 8, 2018 Posted September 8, 2018 The speed should be irrelevant. We've had 4 clients on the deck simultaneously with both moving and stationary carriers at this point. No static objects. THE GEORGIAN WAR - OFFICIAL F-15C DLC
BoneDust Posted September 8, 2018 Posted September 8, 2018 Thanks you sir! I've removed the static objects but haven't had a chance to test it yet. cheers Alienware New Aurora R15 | Windows® 11 Home Premium | 64bit, 13thGen Intel(R) Core(TM) i9 13900KF(24-Core, 68MB| NVIDIA(R) GeForce RTX(TM) 4090, 24GB GDDR6X | 1 X 2TB SSD, 1X 1TB SSD | 64GB, 2x32GB, DDR5, 4800MHz | 1350W PSU, Alienware Cryo-tech (TM) Edition CPU Liquid Cooling power supply | Pimax Crystal VR
BoneDust Posted September 10, 2018 Posted September 10, 2018 (edited) Here's what I was doing wrong. I had my jet set as "player". All the jets need to be set to client. We tested it and we ramped with static objects and AI departing on Cats. Edited September 10, 2018 by BoneDust Alienware New Aurora R15 | Windows® 11 Home Premium | 64bit, 13thGen Intel(R) Core(TM) i9 13900KF(24-Core, 68MB| NVIDIA(R) GeForce RTX(TM) 4090, 24GB GDDR6X | 1 X 2TB SSD, 1X 1TB SSD | 64GB, 2x32GB, DDR5, 4800MHz | 1350W PSU, Alienware Cryo-tech (TM) Edition CPU Liquid Cooling power supply | Pimax Crystal VR
Aircav1980 Posted November 18, 2018 Posted November 18, 2018 How to set up carrier cold start I am completely new to the game. I am trying to build a mission where it starts as a carrier cold start but simply cannot figure out how to even place my plane on the carrier. I zoom all the way into the carrier and it stays the blue marker even in satellite mode. Is there anyone that can tell me how to do that? Is there an online manual that can help me with that?
Yoda967 Posted November 18, 2018 Posted November 18, 2018 After you place the aircraft, set the waypoint type to "Takeoff from Ramp (cold)". Very Respectfully, Kurt "Yoda" Kalbfleisch San Diego, California "In my private manual I firmly believed the only time there was too much fuel aboard any aircraft was if it was fire." --Ernest K. Gann
Aircav1980 Posted November 19, 2018 Posted November 19, 2018 Placing object After you place the aircraft, set the waypoint type to "Takeoff from Ramp (cold)". Thanks for the info. I did this and it started me out alone on the carrier in the middle of the deck. Is there any way to move myself to a parking lot and spawn some static objects and maybe some AI planes taking off?
Yoda967 Posted November 19, 2018 Posted November 19, 2018 Unfortunately, there's no way that I know of to move your own jet around on the deck before start (we'd all love it if there was), but you can add static aircraft and equipment to the carrier deck. There are some templates and an equipment mod in the DCS User files that should have instructions included, or you can search the forum for "carrier static aircraft" and come up with some ideas on how to do it yourself. Very Respectfully, Kurt "Yoda" Kalbfleisch San Diego, California "In my private manual I firmly believed the only time there was too much fuel aboard any aircraft was if it was fire." --Ernest K. Gann
Woody01 Posted November 20, 2018 Posted November 20, 2018 Since the last update I am able to get at least 8 FA18's on the deck set to Ramp start (Haven't tried any more than 8 yet) and another 4 on Runway spawning on each catapult, its great as before we had to use two Carriers but now it seems to work fine. Lots of static A/C, helos and cargo etc as well, no doubt if we get all 8 client A/C spawning in there may be some positions overlapping with Static's but so far so good. :thumbup: Spawn in points like on the airfields would be handy. The Flying Kiwis - Since ages ago... Find us at https://www.simcentral.co.nz
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