Jump to content

Recommended Posts

Posted (edited)

I know it's early days but can something be done about the fact I've seen numerous times two Hornets coming in to land, one a few hundred feet behind the other. First one lands, second one crashes into the first.

 

On the quick start mission, carrier take off, if we all RTB, I land, the second lands in good time but the third and fourth cause the issue. Also, they tend to taxi, without damage, through the static parked planes.

 

On another issue I love landing and watching the returning Hornets but one other thing which doesn't look real is when an AI Hornet lands, they trap, slow to a halt, drop their hook and immediately start moving forward to taxi. It just doesn't look right, watching clips on YT they tend to stop, raise their hook and a few seconds passing before moving forward to taxi. Sometimes they are even dragged back a few feet first. It all happens too quickly in DCS.

 

Mind, I'm nit picking. I absolutely LOVE the Hornet model. It's literally blown me away and at the ripe age of 42, it's the sort of thing I could only have dreamed of one day from the early years of playing aeroplane arcadey and sim style games.

 

Thanks to everyone involved with it's development. I've spent a fortune on modules and I'm in the process of a whole new pc build. ££££ :)

Edited by chembleton
Posted

Dropping the hook AFTER landing? Do you mean put it back up?

I9 9900k @ 5ghz water cooled, 32gb ram, GTX 2080ti, 1tb M.2, 2tb hdd, 1000 watt psu TrackIR 5, TM Warthog Stick and Throttle, CH Pedals

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...