Zius Posted August 17, 2018 Share Posted August 17, 2018 One of the things I'm very happy about with the Persian Gulf map are the new and overall very good looking ships. Especially the tanker is exceptionally well done. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/4471395/184f5c3f8e613a8e94806b821e885b0379fb17f5.jpg The containership is also nice, although the transversally loaded containers are a bit stupid. It's something I've never seen before and they also can't be loaded or discharged by the gantry cranes in the port of Dubai. ;) https://stormbirds.files.wordpress.com/2018/05/persiangulf-cargo.jpg Now, I think it would be really cool to turn these models in AI units, which can be placed on the map using the mission editor. Ideally, it would be great to make them sinkable as well. You could create some really cool scenario's with them. Modules: Bf 109, C-101, CE-II, F-5, Gazelle, Huey, Ka-50, Mi-8, MiG-15, MiG-19, MiG-21, Albatros, Viggen, Mirage 2000, Hornet, Yak-52, FC3 Link to comment Share on other sites More sharing options...
Goa Posted November 15, 2018 Share Posted November 15, 2018 I think it would be nice and realistic if these ships rather than being placed as statics object they could behave as "civil traffic" options as we currently have with the cars in the maps. + 1 CPU : Intel i7 8700k@5.0ghz cooled by Noctua NH-D15 / Motherboard:Asorck Z370 Taichi / RAM: 32GB GSkill TridentZ @3600mhz / SSD: 500GB Nvme Samsung 970 evo+1 TB Sabrent Nvme M2 / GPU:Asus Strix OC 2080TI / Monitor: LG 34KG950F Ultrawide / Trackir 5 proclip/ VIRPIL CM2 BASE + CM2 GRIP + F148 GRIP + 200M EXTENSION /VKB T-Rudder MKIV rudder /Case: Fractal Design R6 Define black Link to comment Share on other sites More sharing options...
Yoda967 Posted November 15, 2018 Share Posted November 15, 2018 +1 Very Respectfully, Kurt "Yoda" Kalbfleisch London "In my private manual I firmly believed the only time there was too much fuel aboard any aircraft was if it was fire." --Ernest K. Gann Link to comment Share on other sites More sharing options...
Tengah Posted January 15, 2019 Share Posted January 15, 2019 +1 also. Link to comment Share on other sites More sharing options...
lucky-hendrix Posted January 15, 2019 Share Posted January 15, 2019 +1 Also on Dubai airport there are static civil airliners. Why can't we have those as AI ? Sent from my VTR-L09 using Tapatalk Link to comment Share on other sites More sharing options...
Rudel_chw Posted January 15, 2019 Share Posted January 15, 2019 Also on Dubai airport there are static civil airliners. Why can't we have those as AI ? Really? They are very ugly, with fictional liveries and drab colors .. I'd love to have an easy way to discard them from the Map. Use instead the much better looking aircrafts from the CAM Mod: :) For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
Eight Ball Posted January 18, 2019 Share Posted January 18, 2019 +1 Aswell as the static ones from the caucasus map. We still have access to the legacy version of those in the ME. Time for an update! Find The Links To All My Mods And Liveries Here (in the gallery) Link to comment Share on other sites More sharing options...
Northstar98 Posted April 25, 2019 Share Posted April 25, 2019 +1 Would definitely prefer ships to be AI units rather than static (but retain the ability to place them as static objects) Modules I own: F-14A/B, Mi-24P, AV-8B N/A, AJS 37, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro. Link to comment Share on other sites More sharing options...
Silver_Dragon Posted April 25, 2019 Share Posted April 25, 2019 (edited) +1 Aswell as the static ones from the caucasus map. We still have access to the legacy version of those in the ME. Time for an update! Yes, the old AI maintain yet the old legacy version. In Caucasus / NTTR / Normandy / Persian gulf directories has a model directory, into them has a great quantity of directories with the diferent 3D models. All have a "preview" zip file, into them can be see the different map units and object, not bad if them can be add to the mission editor to build better missions. The main problem, surely nothing of them has been "update" to use them as a AI unit, by lack of animations, collision models, etc. Gulf ships has been found on ..\Eagle Dynamics\DCS World OpenBeta\Mods\terrains\PersianGulf\Models\Vessels Edited April 25, 2019 by Silver_Dragon Link to comment Share on other sites More sharing options...
de.Impact Posted June 24, 2019 Share Posted June 24, 2019 Watching the live ship traffic (https://www.marinetraffic.com) in the persian gulf and seeing the upcoming Harpoon for the hornet, I really wonder when we finally will be able to place Super Tankers as AI units or if it is a feature that is still planed at all... Last update on this was about a year ago. (https://www.facebook.com/eagle.dynamics/posts/10160488871570341) Link to comment Share on other sites More sharing options...
MBot Posted June 24, 2019 Share Posted June 24, 2019 Having a Persian Gulf map without an oil tanker unit is rather ironic, isn't it? For the mission usability of the map I think this should be an AI unit with rather high priority to add. Link to comment Share on other sites More sharing options...
lucky-hendrix Posted July 4, 2019 Share Posted July 4, 2019 With the recent events it seems even more important Sent from my VTR-L09 using Tapatalk Link to comment Share on other sites More sharing options...
BaD CrC Posted July 5, 2019 Share Posted July 5, 2019 You can either use the tanker in the Mission editor or go seek some ship mods (there are some) with tankers. https://www.blacksharkden.com http://discord.gg/blacksharkden Link to comment Share on other sites More sharing options...
Baco Posted August 15, 2019 Share Posted August 15, 2019 But that is teh point.. why force us to use MODs? there should be more objects, more vehicles in game. maybe ask permission to incorporate the well done mods... Link to comment Share on other sites More sharing options...
Guille H. Mono Posted September 14, 2019 Share Posted September 14, 2019 It is a big disappointment for me. It is like ED does not care any more and the fact is that we have the same object pool since LockOn. Look for Mods? Yeah, right. I just have deleted more than a year of mission editting because I used mods that went useless with the last updates. Link to comment Share on other sites More sharing options...
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