SUNTSAG Posted August 30, 2018 Posted August 30, 2018 Hi All, The title says it all really...... and I have captured the images below to highlight the issue. Also you cannot spawn any helos on non aircraft carrier type US naval vessels but Soviet ships appear unaffected. I have a cleaned install with no mods active via JSGME or the saved games folder. Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC]
Grimes Posted August 30, 2018 Posted August 30, 2018 Thanks. Reproduced the bug, will report. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
SUNTSAG Posted August 30, 2018 Author Posted August 30, 2018 Hey Grimes, Thank you...... much appreciated. :thumbup: Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC]
332nd_Merlin Posted September 11, 2018 Posted September 11, 2018 Helos falling thur deck and exploding Is anyone having this problem? I place a helo on carrier or any ship that can handle a chopper using F10 and triggers too launch them when I want. All seems well in ME, but when I launch sim, at mission start they either fall thur the deck or explode. This is using ramp start on ships, any ideas on this problem?
discwalker Posted September 11, 2018 Posted September 11, 2018 Welcome to the forum! I can only reproduce with uncontrolled checkbox checked. (Ka-27 on Kuznetsov, Vinson and Normandy.) Is this your issue? : https://forums.eagle.ru/showthread.php?t=219161 GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD
discwalker Posted September 11, 2018 Posted September 11, 2018 (edited) Soviet ships are affected + FARP takeoff from ground Soviet ships are affected but in other way, helos not crash just sink to the water level. (Moskva,Neustrashimy,Pyotr Velikiy) On Kuznetsov Ka-27 is crash when uncontrolled. 2,5,3,21235_CAU_AI_helo_Spawn_Errors.trk https://forums.eagle.ru/attachment.php?attachmentid=193845&d=1536691498 With bonnus old reported » Release Version Bugs and Problems (Read only) » Extreme event on "takeoff from ground" above the grass of a FARP https://forums.eagle.ru/showthread.php?t=175252&highlight=extreme Edited September 11, 2018 by discwalker track with bonus GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD
discwalker Posted September 11, 2018 Posted September 11, 2018 Track with bonus +FARP grass (snow in summer) "takeoff from ground" crash2,5,3,21235_CAU_AI_helo_Spawn_Errors.trk GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD
332nd_Merlin Posted September 14, 2018 Posted September 14, 2018 Yes that is the problem, not just with helos, but any Ai aircraft, when trying to do a ramp take off on the Stennis. It seem to work if you an f-18. It use to work until we had that crashing issue with the ME a couple updates back.
Sierra99 Posted September 15, 2018 Posted September 15, 2018 Is anyone having this problem? I place a helo on carrier or any ship that can handle a chopper using F10 and triggers too launch them when I want. All seems well in ME, but when I launch sim, at mission start they either fall thur the deck or explode. This is using ramp start on ships, any ideas on this problem? Are you using the Stennis or the older carrier? [sIGPIC][/sIGPIC] Primary Computer ASUS Z390-P, i7-9700K CPU @ 5.0Ghz, 32GB Patriot Viper Steel DDR4 @ 3200Mhz, ZOTAC GeForce 1070 Ti AMP Extreme, Samsung 970 EVO M.2 NVMe drives (1Tb & 500 Gb), Windows 10 Professional, Thrustmaster Warthog HOTAS, Thrustmaster Warthog Stick, Thrustmaster Cougar Throttle, Cougar MFDs x3, Saitek Combat Rudder Pedals and TrackIR 5. -={TAC}=-DCS Server Gigabyte GA-Z68XP-UD3, i7-3770K CPU @ 3.90GHz, 32GB G.SKILL Ripjaws DDR3 @ 1600Mhz, ZOTAC GeForce® GTX 970.
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