Loneagle Posted September 10, 2018 Posted September 10, 2018 (edited) As it reads in the title the enemy AAA don't react in the night time, even with full moon conditions, that happens in the open beta version but I'll be testing the same scenario in the stable version. I (We) hope (not just me) the ED team make a proper work with the air defenses because it's not the only issue with that aspect... Edited September 10, 2018 by Loneagle
mvsgas Posted September 10, 2018 Posted September 10, 2018 Which AAA? There are several in DCS. To whom it may concern, I am an idiot, unfortunately for the world, I have a internet connection and a fondness for beer....apologies for that. Thank you for you patience. Many people don't want the truth, they want constant reassurance that whatever misconception/fallacies they believe in are true..
Loneagle Posted September 10, 2018 Author Posted September 10, 2018 Which AAA? There are several in DCS. ZU-23
mvsgas Posted September 10, 2018 Posted September 10, 2018 The one that visually acquire targets. How about the ZSU-23, the Gepard or the 2K22 Tunguska, do they fire at night? I honestly doin't see a problem with the ZU-23 not firing at night. To whom it may concern, I am an idiot, unfortunately for the world, I have a internet connection and a fondness for beer....apologies for that. Thank you for you patience. Many people don't want the truth, they want constant reassurance that whatever misconception/fallacies they believe in are true..
Loneagle Posted September 10, 2018 Author Posted September 10, 2018 (edited) n I honestly doin't see a problem with the ZU-23 not firing at night. That's no make sense, because the "eyeballed" AAA like ZU-23 do fire at night time even without an associated radar and with full moon conditions that's a true... In previous DCS World versions the ZUs did fire at night time... Edited September 10, 2018 by Loneagle
mvsgas Posted September 10, 2018 Posted September 10, 2018 Why not just add ZSU-23 Shilka or similar and problem solve? Seems like a simple solution to me. To whom it may concern, I am an idiot, unfortunately for the world, I have a internet connection and a fondness for beer....apologies for that. Thank you for you patience. Many people don't want the truth, they want constant reassurance that whatever misconception/fallacies they believe in are true..
Loneagle Posted September 10, 2018 Author Posted September 10, 2018 Why not just add ZSU-23 Shilka or similar and problem solve? Seems like a simple solution to me. I'm sorry but that's a bug and this is the section to report bugs...
mvsgas Posted September 10, 2018 Posted September 10, 2018 No need to be sorry, good luck to get a visual system to work at night. Hope they change it. To whom it may concern, I am an idiot, unfortunately for the world, I have a internet connection and a fondness for beer....apologies for that. Thank you for you patience. Many people don't want the truth, they want constant reassurance that whatever misconception/fallacies they believe in are true..
Loneagle Posted September 10, 2018 Author Posted September 10, 2018 I was testing the AAA in the stable version to be sure but I get the same results, I attach the track...AAA engagement.zip
alfredo_laredo Posted September 11, 2018 Posted September 11, 2018 No need to be sorry, good luck to get a visual system to work at night. Hope they change it. A visual system should work at full moon with a helicopter flying all the lights on and 10 meters away from it. Yes, ZU23 detection range should be affected at night, but not being complently blind, maybe at new moon and lights off. This happens with all ground units that dont have a radar. As it stands right now, You can hover 1 meter above any unit and they refuse to fire, once you land, the will open fire on you. A.K.A. Timon -117th- in game
Loneagle Posted September 13, 2018 Author Posted September 13, 2018 A visual system should work at full moon with a helicopter flying all the lights on and 10 meters away from it. Yes, ZU23 detection range should be affected at night, but not being complently blind, maybe at new moon and lights off. This happens with all ground units that dont have a radar. As it stands right now, You can hover 1 meter above any unit and they refuse to fire, once you land, the will open fire on you. Ohhh men that's worse than I thinked...
Nealius Posted September 13, 2018 Posted September 13, 2018 Huh, so that's why my AAA emplacements didn't fire at me despite being 600' AGL and 3000' away from them. This was in daylight too.
alfredo_laredo Posted September 23, 2018 Posted September 23, 2018 Could we have and official response from ED here? is it a bug? is not? reported? Fixed? A.K.A. Timon -117th- in game
Loneagle Posted September 26, 2018 Author Posted September 26, 2018 Could we have and official response from ED here? is it a bug? is not? reported? Fixed? Cri cri :(
oldpop Posted September 29, 2018 Posted September 29, 2018 ZU-23 asked the question about ZU firing AT ALL. The thread was moved, and can't find it now. I can't get it to fire an me with it set to excellent. Where did my question go? and anyone else have this problem?
mvsgas Posted September 29, 2018 Posted September 29, 2018 asked the question about ZU firing AT ALL. The thread was moved, and can't find it now. I can't get it to fire an me with it set to excellent. Where did my question go? and anyone else have this problem? https://forums.eagle.ru/showthread.php?t=221148 To whom it may concern, I am an idiot, unfortunately for the world, I have a internet connection and a fondness for beer....apologies for that. Thank you for you patience. Many people don't want the truth, they want constant reassurance that whatever misconception/fallacies they believe in are true..
Loneagle Posted January 5, 2019 Author Posted January 5, 2019 This issue was fixed recently, I test again the AAA and fire at night without any problem. Thanks to the ED Team.
moespeeds Posted August 16, 2019 Posted August 16, 2019 You got them to fire? I just made a night mission last week, and only radar units fire at night. Moe "Moespeeds" Colontonio vVMA 231 http://www.vvma-231.com/ Looking for a serious US based Harrier Squadron? We are recruiting!
mig45 Posted May 20, 2020 Posted May 20, 2020 Hi, First sorry for my bad English Well AAA, Iglas, Strela 1 and other IR weapons like that don’t react at night because anti-aircraft artillery crew has no means to see the targets. However, it should better work with full moon conditions. But if there is something like a 9S80 (Dog Ear) in the group all blind weapons must work at night even at new moon with a totaly covered sky and even againts cruise missiles. Why ? Because the Dog Ear is abble to send targets locations to « up to 4 vehicles of Tor-M1 (Tor-M2E) or Osa-AKM missile systems, up to 6 vehicles of Tunguska-М1, Strela-10M2 (Strela-10M3) or ZSU-23-4M4 or ZSU-23-4M5, up to 6 guns of ZU-23/-30M1-4, up to 6 sections of Igla and Strela MANPADs and 1 battery of 57-mm S-60 (6–8 anti-aircraft guns) » (Wikipedia) And, at night, IR signal are much more detectable bacause night are colder and there is no solar disturbances. Wonder why ED don’t know that
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