JOKERACTS Posted October 3, 2018 Posted October 3, 2018 (edited) I just noticed the sound bug in current DCS World 2.5.3.22176 version , the A-10A, A-10C, Su-25A, Su-25T and Su-25TM currently using F/A-18C 's "Distant_Around.sdef" instead of using "Su25AroundEngine.sdef" for Su-25s and "EngineTF34GE100Core.sdef" for A-10s (If not mistake for A-10s) so, the problem of un-adjustable loud booming sound for Su-25s and A-10s. Next recommended sound upgrade suggestion: Add engine Fuel cut / turbine shut down sound for J-11A, Ka-50, Su-25s, Su-27, Su-30, Su-33, Mig-29s, F-15s, F-16s, F-14s, F-4s, F-5s, Mig-25s, Mig-31s, Su-24s, Mi-24s, Mi-28s, UH-1s, UH-60s, AH-1s, AH-64s,... the sound similar to F/A-18C "F404GE_Shutdown" sound, where the gas turbine 's Fuel flow was cut off, combustion was put out and only high pressure gas depressurize sound was heard. this sound should be triggered at gas turbine ignition was set to off position at anywhere. add front engine sound, back engine sound for Ka-50, get it to Mi-8 sound standard, where it use different sound format "EngineTV3117". Edited October 23, 2018 by JOKERACTS
JOKERACTS Posted October 23, 2018 Author Posted October 23, 2018 (edited) :thumbup: All MiG-29s got the Turbine engine fuel cut sequence sound now, great work. overall sound was improved, with F/A-18C lot 20 and all MiG-29s. Still need to add engine Fuel cut / turbine shut down sound for J-11A, Ka-50, Su-25s, Su-27, Su-30, Su-33, F-15s, F-16s, F-14s, F-4s, F-5s, Mig-25s, Mig-31s, Su-24s, Mi-24s, Mi-28s, UH-1s, UH-60s, AH-1s, AH-64s,... when will it be done? just a bit of tweaking and adjust. still not yet add front engine sound, back engine sound for Ka-50, get it to Mi-8 sound standard, where it use different sound format "EngineTV3117". Add "Su25frontengine2" sound for all Su-25s, :book: :helpsmilie: anyway anyone know how to edit the Engine.LUA in the "sounders" folder? + add the vapor for all other aircrafts, add new supersonic vapor cone too Edited October 25, 2018 by JOKERACTS removed some mistake
JOKERACTS Posted October 25, 2018 Author Posted October 25, 2018 (edited) further detail adjustment need to do: add engine Fuel cut / turbine shut down sound for J-11A, Ka-50, Su-25s, Su-27, Su-30, Su-33, F-15s, F-16s, F-14s, F-4s, F-5s, Mig-25s, Mig-31s, Su-24s, Mi-24s, Mi-28s, UH-1s, UH-60s, AH-1s, AH-64s,... add front engine sound, back engine sound for Ka-50, get it to Mi-8 sound standard, where the Mi-8 use different sound format "EngineTV3117". Add "Su25frontengine2" sound for all Su-25s, :book: the sound is very near to real now, just need help from ED to add additional sound. :helpsmilie: :pilotfly: Edited October 25, 2018 by JOKERACTS
JOKERACTS Posted October 28, 2018 Author Posted October 28, 2018 (edited) just conformed another sound bug, :doh: All the Su-25s and A-10s, was attached to "Distant_Jet_Side" sound without any sdef files to control it, so, another weird sound that attached to both Su-25 and A-10 which cannot be adjust, (sdef unavailable), remove the hooked "Distant_Jet_Side" sound bug, :helpsmilie: need ED help to add "frontengine2" sound for the A-10 and Su-25 with sdef to allow proper sound adjustment. Edited October 28, 2018 by JOKERACTS correction
JOKERACTS Posted October 28, 2018 Author Posted October 28, 2018 :helpsmilie: :book: :doh: lets fix the Frogfoot and Warthog 's sound, get it to use proper assigned sound, "Su25frontengine" , "Su25aroundengine" and "Su25backengine" attach to Su-25s, while the A-10s use the "TF34GE100" sounds set. :helpsmilie: remove other unrelated sound attachment for those A-10s and Su-25s. sound upgrade as well: add engine Fuel cut / turbine shut down sound for J-11A, Ka-50, Su-25s, Su-27, Su-30, Su-33, F-15s, F-16s, F-14s, F-4s, F-5s, Mig-25s, Mig-31s, Su-24s, Mi-24s, Mi-28s, UH-1s, UH-60s, AH-1s, AH-64s,... add front engine sound, back engine sound for Ka-50, get it to Mi-8 sound standard, where the Mi-8 use different sound format "EngineTV3117". Add "Su25frontengine2" sound for all Su-25s,
JOKERACTS Posted November 2, 2018 Author Posted November 2, 2018 JOKERACTS, Could this, or is this bug the same reason for, or related to the issue I've reported of the Landing Gear Contact Sounds being missing? you try to edit the "Distant_Jet_Side.sdef" in sdef folder, set it to gain = 0.0 , then you try to land the Su-25 and check for any Landing Gear wheel Contact Sound. I am busy, not yet try it. :book:
JOKERACTS Posted November 2, 2018 Author Posted November 2, 2018 found new sound bug in version 2.5.3.23225 after updated to release version 2.5.3.23225, the old sound bug of Su-25s and A-10s was remain bugged, newly noticed sound bug was the F/A-18C 's "F404GE_Back" and "Distant_Around" was swapped, the current "F404GE_Back" was function as "Distant_Around", and "Distant_Around" was function as "F404GE_Back", :bash: :doh:
JOKERACTS Posted November 2, 2018 Author Posted November 2, 2018 the "frontengine2" sound like high velocity airflow through the Turbine intake, it should be only play at high speed like 200km/h+ to 400km/h, I suggest to mute the "frontengine2" sound when the aircraft was on the ground and low speed in the air.
71st_Mastiff Posted November 6, 2018 Posted November 6, 2018 Sounds, stop intermittently, I started up a Normandy instant dogfight mission with Spitfire v 109's. when I started firing the MG and cannons the sound would stutter and stop. only sounds I would have would be the engine all other sounds stopped rendering. MG, Cannon, damage hits effects. ect, ect.. Oculus Rift. current OS, DCS OB, "any failure you meet, is never a defeat; merely a set up for a greater come back", W Forbes. "Success is not final, failure is not fatal, it is the courage to continue that counts", "He who never changes his mind, never changes anything," Winston Churchill. MSI z690 MPG DDR4 || i9-14900k|| ddr4-128gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || G10 RGB EVGA Keyboard/MouseLogitech || PiMax Crystal VR || 32 Asus||
JOKERACTS Posted November 6, 2018 Author Posted November 6, 2018 (edited) OK. I tried your suggestion, but no help. Still missing the sound of gears/tires contacting the tarmac on landing, and the sound of parachutes popping out (from the cockpit view). Also, on engine shutdown, in exterior view, from the front of the aircraft, the sound of the engine spooling down seems OK, but from the rear of the aircraft, the engine stays running (sound). Yeah, the sound engineers have a need to rework something here. Log file attached. Again, for this test, I edited the E:\Eagle Dynamics\DCS World OpenBeta\Sounds\sdef\Aircrafts\Engines\Distant_Jet_Side.sdef file as above. yes, conformed the landing wheel touch down sound was gone/missing/corrupted, even after I edit "Distant_Jet_Side.sdef" to use other sound. (change Distant_Jet_Side to other sound sample in the sdef) yes, the parachute pooping out sound in cockpit was missing too. :doh: you can try to edit "Distant_Jet_Side.sdef", change the change the sound name from "Distant_Jet_Side" to other sound name like "PlaneAfterburner", the sound will keep playback with the Su-25s and A-10s following the engine 's RPM/engine 's sound. when engine sound go loud, it go loud too. Edited November 6, 2018 by JOKERACTS
JOKERACTS Posted December 26, 2018 Author Posted December 26, 2018 I just checked, the Su-25T sound was not fix in open beta 2.5.4.25729, not check the landing gear wheel sound during touch down. the sound ARGUMENT attached to the Su-25T was different from those Su-27, Su-33, F-15C, MiG-29s, J-11A, it was broken, same for those Su-25A, Su-25TM, A-10A and A-10C. all the 5x airplanes (Su-25T, Su-25A, Su-25TM, A-10A and A-10C) remain broken at the 3D model 's sound ARGUMENT attachment, it need to edit the 3D model for the sound to adjust it into the same way as those (Su-27, Su-33, F-15C, MiG-29s, J-11A)
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