Terzi Posted October 11, 2018 Share Posted October 11, 2018 Trains do not appear if you do not set waypoints to make them move. [CENTER] [/CENTER] Link to comment Share on other sites More sharing options...
saburo_cz Posted October 11, 2018 Share Posted October 11, 2018 It is from their biginning, unfortunately. Trains (or even one train car) spawn in one exact point, and that is reason why they are not visible. If You want train sitting on one place You must put them like one train car by one train car ( use static object, do not use ground unit, it does not work). F-14A/B | F-15E P-51D | P-47D | Mosquito FB Mk VI |Spitfire | Fw 190D | Fw 190A | Bf 109K | WWII Assets Pack Normandy | The Channel F-86 | F-16C | A-10C | FC-3 | Syria | PG | NTTR | CA | SC | Link to comment Share on other sites More sharing options...
Terzi Posted October 11, 2018 Author Share Posted October 11, 2018 It is from their biginning, unfortunately. Trains (or even one train car) spawn in one exact point, and that is reason why they are not visible. If You want train sitting on one place You must put them like one train car by one train car ( use static object, do not use ground unit, it does not work). I haven't tried but maybe making a very short trip makes them stay there. Or would they disappear after the journey ends? Another thing about trains is that they have no sound. [CENTER] [/CENTER] Link to comment Share on other sites More sharing options...
Grimes Posted October 11, 2018 Share Posted October 11, 2018 They just "bounce" back and forth once they reach the endpoint of a route. The sound issue is known. The right man in the wrong place makes all the difference in the world. Current Projects: Scripting Wiki, Something... Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread), SLMOD, IADScript, Mission Editing Wiki!, Mission Building Forum Link to comment Share on other sites More sharing options...
jef32 Posted October 11, 2018 Share Posted October 11, 2018 Another thing about trains is that they have no sound. And as I said in an other post, they're not considered as ennemy by opposite coalitions or they don't active triggers by entering in a trigger zone. They can't transport troops or cargo. But you can make that they cross all the entire map without problem CPU: I7-6700K 4Ghz, GC: nVidia GeForce Titan X Gigabytes, 32 Go DDR4, Motherboard: Gigabytes Z170X-Gaming 3. OS: W10-Family, 3 HD Samsung SSD 850 Pro 1TB + 1 Samsung SSD EVO 500 Gb. Oculus Rift CV1 Link to comment Share on other sites More sharing options...
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