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Oculus Forced Update Performance


Tinkickef

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So, I have always stuck with classic home. I don't give a monkey's about changing the colour of the sofa in a virtual room.

 

Now they have enforced this update and I'm now getting hourglass and stutters which blows.

 

Anyone got any ideas of re-establishing classic home?

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Yeah, I'm not too happy about the change either. It's also no longer possible now to use the rift without running Home.

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There is no way to go back to Classic Home.

 

I am not having any issue at all, but also I have been running the new Rift Core / Dash since it went into beta earlier this year.

 

I would suggest submitting a support ticket to Oculus , or at the least submit feedback from the Oculus App on the monitor.

Also have a look at the Oculus forums, some have posted in the software 1.31 thread there some info that might be helpful.

Don B

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Search for Oculus Homeless. its a mod that removes home

 

 

Interesting, will do.

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If you find it, give us the link

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You can use OTT to have home minimized to tray.

 

 

You cannot use the Rift without home being active. I have tried all sort of things. With P3D, XP11 and DCS. No joy. Even launching SteamVR by itself, will start Home.

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If you find it, give us the link

 

 

Havent tried it myself yet.

 

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  • 8 months later...

 

Havent tried it myself yet.

 

Reviving a thread for all the new'ish Oculus Rift S users out there who may not be aware of this.... I was messing around with Oculus Tray Tool and the Oculus Homeless modification mentioned above today doing some side by side simple comparisons and wow... yeah this is worth doing in my opinion.

 

Toggling the Oculus Home to the stripped down version (and this just sitting at my Windows desktop with the headset on.. not in DCS or anything) reduces CPU utilization by 5% (15% to 10%), nVidia GPU memory usage from 3.3.GB to 1.6GB (50%!) and the 3D GPU load from 32% to 7%. And this is all before starting up something like DCS.

 

It's pretty straightforward once you understand what's going on (it's basically replacing one .exe with another .exe - one which removes all the 3D you see in the background of the Oculus home environment)

 

Interestingly enough running DCS (the Flight over Tbilisi instant action) and monitoring the 3D load on my 2080ti was maxing out at 100% so I figure the extra 25% freed up is getting put to good use. For folks that are running 8GB nVidia cards and a Rift I'd say the 1.6GB of GPU memory is worth the hassle as well. YMMV but I'll be leaving it in place for now...

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