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OK kidding with the title, but when another unit is placed close enough to the 2B11 Mortar tubes to 'touch' them, they refuse to fire.

 

Move the items further away, they happily shoot at their targets again.

 

Not usually a problem, but when you're building fighting positions to liven up your missions decor, but also want them to function, it can be tricky... This made me lose a fair amount of hair this afternoon trying to figure out why they wouldn't fire that I can't afford to lose at my age!

 

Screen-181016-193940.png

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How close is to much?

 

Im interested about that distances. Maybe a pic showing "like this the mortar works" "like this not"

" You must think in russian.."

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The infantry in the picture shown are too close and prevent it from firing, but move them out to the distance of the ammo crate in the same picture and the mortar works.

Intel i9-9900KF @5.2GHz

MSI Z390 Gaming Pro Carbon

32GB G.Skill Trident Z DDR3200 RAM

MSI RTX 2080 Ti Gaming X Trio

40" Panasonic TH-40DX600U @ 4K

Pimax Vision 8K Plus / Oculus Rift CV1 / HTC Vive

Gametrix JetSeat with SimShaker

Windows 10 64 Bit Home Edition

 

[sIGPIC][/sIGPIC]

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